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need help on a few equipment and skill effects

Discussion in 'Toram Online General Discussions' started by zidene, Jan 9, 2018.

  1. zidene

    zidene Member

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    Title says it all.
    Ill list the things i cant find or figure out.

    Anticipate ..what dose it do? Edit this one was answered

    Atk up(vit int str agil etc) what dose it do?
    My testing in world is in conclusive and contradicts itself.

    Defense break or guard breakdown % or (such as on zaif sadrik knuckles) the seem to work like shell break but cant tell.

    Any frustration effect ? (Found on various equips usualy with a status effect like flinch ) edit people say this stops me from being able to inflict those debuffs...they seem like poison if true.

    The bottom katana passives, specificaly two handed, the dash and 200 mp crit thing, (cant recall names) what are their exact values? I hear people saying they are worth it for non katanas, others say they are not. Id like to know exactly what they do. Edit yea these seem like garbage unless for katana.

    Also in two handed there is a skill that states it increases the effect of agility..godspeed i think? Curious if it would be good for say knuckles.

    Alot in this game confuses me and no one any where else seems to have the answers
     
    Last edited: Jan 9, 2018
  2. Sowc

    Sowc Well-Known Member

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    Anticipate: Chance to negate the enemy's evasion check
    Atk up (stat): Raises attack by a hidden ratio based on the stat points invested into that stat
    Guard Break %: Likely increases tap damage
     
  3. Derrie

    Derrie Well-Known Member

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  4. Cypherian

    Cypherian Dual Doggo! Bork bork! Super Likable Elite Member

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    Anticipate is the stat that lets you to hit an enemy even if the enemy evades it.
    Atk up(stat) increases your atk depending on the stat. For drop version equips. 50 stats = 1 atk, for npc version equips, its 5 stat = 1 atk

    Guard break, lowers the chances of the enemy to guard the atttacks you do.

    Tumble/Flinch Unavailable lets you use skills that can cause tumble and flinch without actually flinching and tumbling the enemy.
     
  5. zidene

    zidene Member

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    I think your off on the atk up part.
    Atk up int waa giving me 1 atk every 4 int but atk up agil gave my knuckles nothing.

    Either way tho seems useless
     
  6. zidene

    zidene Member

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    Sadly this answered almost none of the questions i asked, aside the katana ones. (Tho they were extremly usefull for other things thanks!
     
  7. Cypherian

    Cypherian Dual Doggo! Bork bork! Super Likable Elite Member

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    possibly they changed the values again. we tested it before and for drop versions like drop cat eye patch and ninja hat it gave 1 per 50
    but for npc versions like phetor and ninja hat it gave 1 per 5.
     
  8. TheXIIIthGuy

    TheXIIIthGuy Bye bye Elite Member

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    Gives you a chance to negate a mob's Evasion
    Increases your ATK based on how much of the mentioned stat you have (for example, ATK UP(VIT) gives you ATK based on your VIT stat). Each equip with those stats can have a different ATK gain (and the exact value is hidden... thanks devs).

    Guard Break gives you a chance to ignore a mob's Guard. Armor Break (what Shell Break inflicts) is an aliment that halves the affected mob's DEF and MDEF.

    If you're talking about the "Unavailable" stats, they simply prevent you from inflicting said aliment on mobs (for example, Flinch Unavailable prevents you from flinching mobs with Hard Hit, Smash, etc)

    Shukuchi can be useful on non Katanas if you want a way to get to a mob quickly, which is useful when it's a boss that casts a lot of AoEs. Meikyo can see some use in builds that need crit badly, so it's not that bad.

    It's in Dual Sword Skills. It doesn't increase the effect of AGI, it simply gives you AGI (15 at level 10). Also, unless you're a Katana or a DW with Charging Slash as DPS, don't even think about taking this skill. The real reason you should get this skill is for its Unsheate Attack% increase (25% at level 10).
     
  9. zidene

    zidene Member

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    Oh i see my ninja hat is 1 per 50...wow thats duuumb

    Ice claw snow gave me 1 atk per 4 int tho.

    Are you sure defense break down effects guard rate? Enemys keep getting randomly armor broken on my knuckle user (without shell break) when ever i use zaif, and at other times when i wasnt. I tend to use zaif + kukuri or cursed dagger.
     
  10. Cypherian

    Cypherian Dual Doggo! Bork bork! Super Likable Elite Member

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    armor break is diffrent from guard break.
    armor break is an effect from the dagger passives or simply equipping dagger. it decreases defense.
     
  11. TheXIIIthGuy

    TheXIIIthGuy Bye bye Elite Member

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    If you're talking about Mail Breaker, it simply gives Physical Pierce to Hidden Arm.
    He's likely talking about Strong Chase Attack, which gives Knuckle autos a chance to Armor Break.
     
  12. zidene

    zidene Member

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    Ok good to know.

    Some how i keep inflicting armor break without shell break.

    Hmm yea i see . Two handed is totaly not worth it but the dash could be if i get extra points hanging about. Working on a knuckle build. My first one failed because i was a noob (1st character) 2nd one due to being mis informed about add magic.

    Was told it was on every auto attack...not a 20% chance. lost 200k due to that screw up, which is alot to me. So trying to prevent another reroll due to these stupidly vague skills
     
  13. zidene

    zidene Member

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    Oh heck strong chass dose that?
    Yea thats it i have it and aggrivate at max .

    I thought all they did was add bonus auto attacks and strong chase upped damage of those?
     
  14. TheXIIIthGuy

    TheXIIIthGuy Bye bye Elite Member

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    Like I said above, that's from Strong Chase Attack. It's a small chance too.
    If you only want the dash property, just get it at level 1 and leave it. It gives more AMPR as you level it up but you'll need to walk back and dash over and over.
    Yeah, devs do a bad job at explaining everything (or a good job at keeping things hidden from us gaijins), so there's a lot of misinformation about certain things. Don't beat yourself up. At least now you know right?
     
  15. TheXIIIthGuy

    TheXIIIthGuy Bye bye Elite Member

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    Stong Chase does both.
    Sorry for double reply.
     
  16. zidene

    zidene Member

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    Dosent rank of skill increase dash range?
     
  17. Azin.

    Azin. Brawler Enthusiast Elite Member

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    armor break doesnt give additional dmg but increase the dmg of aggrevate instead.. only inflicts armor break as it effect
    from lvl1 and up dash can prof for 22meters
     
  18. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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  19. TheXIIIthGuy

    TheXIIIthGuy Bye bye Elite Member

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    Uh... What? You're confusing me with that sentence. Mind reformulating it?
     
  20. Azin.

    Azin. Brawler Enthusiast Elite Member

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    strong chase doesnt give additional dmg but increase the dmg of aggrevate instead.. only inflicts armor break as it effect
     

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