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dps build for bows-

Discussion in 'Toram Online General Discussions' started by mushu, Jan 19, 2018.

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  1. mushu

    mushu Member

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    Brought this up on the new member intro section, but someone inboxed me to go here if any that no one would actually care to respond there smh.

    Ok so I'm at lvl 17 rn and completing main quests but I still haven't allocated my skill points on anything since I'm worried I'll mess up. I'm looking for bow builds that prioritize dps. Ofc I looked it up on goodle or youtube, but I just somehow feel uncomfortable using the builds there. If you know any and kind enough to help a noob, that's much appreciated. Please link me to anything you know then, be it on youtube or google, as long as I get some popular opinion :'>

     
  2. Alzarith

    Alzarith Elite Member Elite Member

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    @_@/ Check my signature
     
  3. Yuki_on

    Yuki_on Well-Known Member

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    what the skill in the spoiler? I've seen it but dont which wat it is? @Alzarith
     
  4. Alzarith

    Alzarith Elite Member Elite Member

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    Snipe
     
  5. Yuki_on

    Yuki_on Well-Known Member

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    ok thx. its for archers right?
     
  6. Alzarith

    Alzarith Elite Member Elite Member

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    Yes, level 70 skill
     
  7. mushu

    mushu Member

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    thank you, will do !
     
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  8. mushu

    mushu Member

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    okAY so I really like the stuff, so I'll be using it if you don't mind. I gave u 2 creatives for that one, kudos
    alSO I'm lvl 32 rn, should I start by maxing the battle skills? (I've unlocked it's 2nd tier thru another char)
     
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  9. -Summer

    -Summer Well-Known Member

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  10. mushu

    mushu Member

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  11. -Summer

    -Summer Well-Known Member

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    also build depend on your playing style I would recommend you to go with something which you really but with this build I see some downside like there are no skill point spent on HP and you need health in order to survive in the boss battle there wasn't really need to spent 9 skill point in quick aura since it not do anything to your dmg.
     
  12. mushu

    mushu Member

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    so I see,,, I'll see some more builds and learning from those I'll try to create my own (surely first ones are total crap) from my playstyle. I prefer casting the damage stuff that can cut down bosses peacefully at the back of the party, but I'll put sp to hp for survivability just to be sure. Not sure If I can consider doing the maths for statting if I start making non-theory builds though, :')
     
  13. Xiavu

    Xiavu Lurking Overlord of LOVE[L.O.L.] Elite Member Epic Member

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    Basic rules of proration sez:
    Physical attackers need magic(get impact lvl7)
    Magic users need phy attacks(most of the time it is shell break for mp but there is a lot to choose from)
    Get sakuchi at least lvl1(dashing is bae, you dont want to be left behind)
    Do sumthing about defence(dead dps offer no damage), ether you beef up or chicken out and hide(-aggro gears ans sneak is your god) other than that learn play dead(if you gonna be dead, dont stay dead)
    Final note is proration,proration and proration. Lot of parties will boot you off if you mess them up.(they look good, you look good, you stay because its good)
     
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  14. mushu

    mushu Member

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    Yeah, I just got impact for the secondary combo of @Alzarith 's build. Also, thank you for that. It's bad to spam (?)
     
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  15. Xiavu

    Xiavu Lurking Overlord of LOVE[L.O.L.] Elite Member Epic Member

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    Yah, if you ruin proration your attacks and basically the whole party will weaken. So ether mix up some magic, do auto to recover mana will help to keep damage up. That is why they hate spammers.
     
  16. Alzarith

    Alzarith Elite Member Elite Member

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    Battle skills should NOT be a priority, they have more of an effect the higher level you are, so leave them be for now. The most important one is CRIT UP for +5 crate.

    You don't NEED magic skills in a combo, just balance your physical skills with auto attacks so you don't ruin proration for everyone. That's where filler skills like quick aura, war cry, and holy fist come in. They won't hit the boss except for a rare holy fist, so they won't hurt prorate at all. That way you can have only a few phys skills (3?) and you can auto 3x to balance it out and get mp back.
     
  17. mushu

    mushu Member

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    ok so like, if I max crit up at lvl 50 let's say it'll be a +5 increase. Will it stay that way forever or will it be a (lets say) +10 upon reaching lvl 100?
    oh, thanks
     
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  18. Alzarith

    Alzarith Elite Member Elite Member

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    Crit up and whack are different, they have the same effects at any level, the atk up and intimidating power skills have more effect at higher levels.
     
  19. mushu

    mushu Member

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    No, that’s not quite what I meant;
    (upgraded at a lower level)
    Upgraded at player lvl 50; critup lvl 10 = 50 - will stay 50 till player lvl 100
    Or
    Upgraded at Player Lvl 50; Critup lvl 10 = 50 - will also increase as lvl go higher
    ?
     
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  20. Alzarith

    Alzarith Elite Member Elite Member

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    Same +5 crit rate at all levels
     
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