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Any Idea for New Wepaons

Discussion in 'Toram Online General Discussions' started by DragoonKnight, Aug 25, 2018.

  1. DragoonKnight

    DragoonKnight New Member

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    IGN:
    EarthenWolfeTamer
    Any IDEAS for new Weapons in Game
    I had idea for new weapons in Game
    *Hammer (Thors Hammer)
    Skills:Thunder Elements
    *Scythe(Reaper)
    Skills: Death Elements
    *Guns
    Skills:Fire Elements/Wind Elements
    Is there any can create this wepaons by developer of asobimo and adding some skills more will be creative and idealistic on game...
     
  2. Toxxxy

    Toxxxy Well-Known Member

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    Axes since Balft uses one
     
  3. Glaive™

    Glaive™ Well-Known Member

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    Dual pistols
     
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  4. Lil☆Neko

    Lil☆Neko Well-Known Member

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    I wish there were more more magic classes, not just some half assed dark energy, magic sword stuff. A new weapon too for that new class. (mmmmm the crafts and spina nyahahaha) I love magic, but finale mage is like "hi, i'm just gonna camp here with my hp that rivals tanks, and spam finale". It takes the fun out of any positioning or dodging/predicting/timing skills needed for other classes. I wish there was some fast magic class....
     
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  5. CRVN

    CRVN Active Member

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    dual halberd ftw.
     
  6. Komibii

    Komibii [TITLE] Elite Member

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    We already have guns, but I really like the hammer idea though.
     
  7. PauPauPau

    PauPauPau Well-Known Member

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    there should be a separate unarmed skill tree. you do not need to equip weapons. with training, your fists and every part of your body can be a weapon.
     
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  8. kucingHD

    kucingHD Well-Known Member

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    Everything... is Kung Fu.





    Anyway, i vote for golem summoner & nunchaku.
     
  9. Ru°

    Ru° Well-Known Member

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    fast magic class. new skill like
    multiple buff
    instan cast for magic arrow. skill effect multiple magic arrow cast / lvl skill on same time.
     
  10. PauPauPau

    PauPauPau Well-Known Member

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    blacksmith and alchemy should then be a battle class and not just a production class

     
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  11. bloodytolits

    bloodytolits Hiatus. Playing Ragnarok M Elite Member

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    Chemical grenades(different elements) for Alchemist XD. Should have a throw potion too.
     
  12. Omega EH

    Omega EH UR Empress Elite Member

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    There are bowguns, how about rifle, dual pistols, summoner class, or class that can use magic from their body
     
  13. Quit toram

    Quit toram Left. Elite Member

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    Make daggers equippable as main weapons and add a new assassin skill tree for dagger mains. They would need fast auto atk and skills animation, and have passives to boost survivability. It could be good.. But idk xD

    I can't think of any other new weapons outside of what we have in the game or what others have mentioned above.. Weapons in Toram take many forms, it would be kinda weird if they added axes or hammers, since the Halloween 2h is an axe and there's also Stubborn Hammer 2h. Another example is if they added guns, we already have bowguns which are mostly crossbows and actual guns. Welp that's a lot of text.
     
  14. Xiavu

    Xiavu Lurking Overlord of LOVE[L.O.L.] Elite Member Epic Member

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    Lol that sound like ragnarok where money=power(you burn money to deal that much power tho)

    I wanna have a whip weapon or a yoyo weapon.
    Also a sub dual bg weapon class.
    Grenade subclass that have a special passive to throw mines around(so hunter sub class wont suck).
     
  15. I robot

    I robot Elite Member Elite Member

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    What about artillery class? Slow, high damage, and damage scales with tech.
    we could have a real seige?
    Or a mechanic class. you fight by summoning turrets
     
  16. NISHIKI

    NISHIKI Well-Known Member

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    Instead of having a 5th tier skill after tier 4 , your class(job) should rank up and unlock a new skill tree.
    Such as...
    1hswordsmen to paladin
    Mages->arch wizard
    Priest->warlock
    2hswordsmen->berserker

    And ofcourse if u ask about a new weapon, then there should be duel dagger as in a main weapon not sub, with its skill trees such as thief’s or assasins skills.

    Also.....since dark energy skill tree is coming out ,I don’t see why a matk base scythe(reaper) shouldn’t be added...

    ...idk..... this is just me rambling about stuff
    ......................you can ignore and continue scrolling.....
     
    Last edited: Aug 26, 2018
  17. NISHIKI

    NISHIKI Well-Known Member

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    A new skill tree for Magic brawlers (monks)
    Need something entertaining as chariot though ...
     
  18. bloodytolits

    bloodytolits Hiatus. Playing Ragnarok M Elite Member

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    Wouldn't quite work on no class system. Maybe open a new skill tree when you Master(level 10) all skills in the main weapon skill trees.
     
  19. Quit toram

    Quit toram Left. Elite Member

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    I don't think people will like that, because:
    1. Some skills are complete crap no one even bothers to use them (Spiral air, Chronos drive, you know what I mean)
    2. Too much skill points spent for mastering just 1 skill tree, greatly limiting your skill options outside of your main weapon skill tree.
    3. What if the skills in the new tree are not better than lv4 skills? Or maybe not even worth getting?

    I think it would be better if you can 'upgrade' your skills when you reach a certain level, or maybe get weapon exclusive skills. Well that's just my opinion anyway.
     
  20. NIHIL

    NIHIL Well-Known Member

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    Be able to equip Katana as Sub weapon while using Bowgun, that's all what i want.
     

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