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-100% revive time? Invicible?

Discussion in 'Toram Online General Discussions' started by Arkar006, Mar 29, 2019.

  1. Arkar006

    Arkar006 Well-Known Member

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    With new armor, it's now possible to get -100% revive time:
    -armor: -30%
    -add: -10%
    -play dead lv 10: -50%
    -avatar stats with enough luck and orbs: -10%
    Would it mean, that when being knocked down we would be able to revive instantly? Is there any revive time -% cap? If it would work, combined with super grip skill, we can become undefeatable.
     
  2. PutuKarma

    PutuKarma Well-Known Member

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    do you mean, can spam regretless without any regret ? ͡(° ͜ʖ ͡°)
     
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  3. Arkar006

    Arkar006 Well-Known Member

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    Not only. We would get a new build, "Reflecter". They added blue +10% reflect xtall. Combine it with -% resistance, saber aura and infinite revival.
     
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  4. AliceYvne

    AliceYvne Elite Member Elite Member

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    I guess you will still dead and need click “revive now” just time to waiting is less or direct zero only. In this case all your buff is gone except gem buff only, and your aggro also gone. So if really don’t have respawn time, it’s help nothing at all, just reduce time waiting back to combat, like a zombie only.
     
  5. Exons

    Exons Active Member

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    As a Modern Saint once said: "Unlimited... Death Works!!" *BOOM & You're back after dying per second (Best. DPS. ever)*
     
    Last edited: Mar 29, 2019
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  6. AliceYvne

    AliceYvne Elite Member Elite Member

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    Imaging 4 player with -100% respawn time and is additional attack build, .....it’s going to be like a zombie attack...die>respawn>attack>die>respawn>attack...unlimited
     
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  7. ★JellyBean★

    ★JellyBean★ Well-Known Member

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    Lmfao imagining tht os to fcking funny
     
  8. PutuKarma

    PutuKarma Well-Known Member

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    That would be, unlimited bot works
     
  9. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    someone needs to try this.
    because it's also possible that Play Dead is not the same as the revive time stat, and instead cuts the remaining time in half.
     
  10. Xiavu

    Xiavu Lurking Overlord of LOVE[L.O.L.] Elite Member Epic Member

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    At best we might get a -75% revive time, specially if skill and armor dont stack on top of each other. At best we be like them npc buddies that die in just a brief moment.
     
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  11. Zolana

    Zolana Well-Known Member

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    Good ol Pelulu
     
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  12. Razielle

    Razielle Well-Known Member

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    Why do you think 100% makes it 0?
    100% crit rate doesnt give flat 100 crit :stonelightning:
    Same with phys/mag resists, 75% resist lower the damage received by 1/3.
    Id say all % values are same:
    +50% drop - if xtal drop is 0.2%, then with + its 0.3% drop chance.
    75% resist = 2/3 dmg (so 100% would make half damage received)
    Then 100% revive would be - revive at half time?
     
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  13. Yunan

    Yunan Not Enough Salt Elite Member

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    Nakama power will give you unlimited revival
     
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  14. Xiavu

    Xiavu Lurking Overlord of LOVE[L.O.L.] Elite Member Epic Member

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    Wish i can revive my pet in battle. It be op by default.
     
  15. K_Jason

    K_Jason Member

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    Finally someone with a brain
     
  16. Yunan

    Yunan Not Enough Salt Elite Member

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    Except that's not how phys/magic resist work. Its more complicated than that. Not that I remember the exact formula since the tome of defense is gone. There are scraps of it on amino but some infos are outdated

    Also the example of % stat being straightforward is aggro, at -100% aggro stat from gears you would produce no aggro aside from triggering battles. So you cant really generalize these % stats

    Evasion and guard rate also works the same, with % being as is. They're just capped at 75% and 80% respectively


    So its best just to test it out.
     
    Last edited: Mar 29, 2019
  17. Razielle

    Razielle Well-Known Member

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    Well, about resists that was just me testing my tank resists on different mobs when i was comparing full vit with full mtl.
    Compared to basic resists (0~15%) with 75% mobs dealt 2/3 damage from before, didnt check any formulas, hehe.
    Hm, so im almost capped guard on my tank too, lol, thx for the info ;D
     
  18. neko4321

    neko4321 Active Member

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    Im sure although u can get -100% revive time there is probably s cap like no 100% evasion cuz then tankers would ve eva tanks and dodge all autos.
     
  19. -wreckz-

    -wreckz- Well-Known Member

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    I red some thread before but honestly forgot the details but what i remember is, the author said that having -100% revive time doesn't give you an instant 0 revive time.

    He also said that a certain percent (like -10% i think) gives an equivalent -revive time. For example -10% gives minus 5 second revive time (this is just an example XD)

    And his conclusion is having -100% revive time doesn't give instant revive as I said.

    Dunno the logic and mathematical reason behind that cause it just ramdom thing that i red that time. And I didn't try to focus on reading that thread.
     
  20. Arkar006

    Arkar006 Well-Known Member

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    Play dead lv10 gives -50% revive time, making it 150secs instead of 300secs, that's why I assumed that -100% revive time would give instant revive. Unless play dead revive time reduction doesn't stack with other revive boosts.
     

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