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Play Dead

Discussion in 'Toram Online General Discussions' started by Ein, Nov 29, 2015.

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  1. Ein

    Ein Well-Known Member

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    About this survival skill, is there anyone know how much time reduce for every lvl on this skill?
    Since our party hunt based on 3 glass cannon and 1 tank and when the tank died the party pretty much doomed and even though I put on many stats and points for defensive skills, there might be strong enemies that can kill you in one hit in the future
    But when I partied with the npc in demon gate, it's revive time is really short and I see this really useful but I don't know if our play dead skill is the same with the npc's
    That's why, is this skill worth it?
    Thank you beforehand
     
  2. KOPI

    KOPI Well-Known Member

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    I cant answer your question, never try it.
    But I think you should focus on how to tank the boss, it vary on what you are fighting. Learn their attack pattern, when and how to use skill/combo.
    Use proper class to tank them.
    And lastly, bring rev3.
     
  3. Ein

    Ein Well-Known Member

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    I already used Revita III and learned the bosses attack pattern, but sometimes accident happens, like late reaction or lag or pressed wrong button and getting damage can't always be evaded
    So I'm not really satisfied with just being a strong shield, something like immortal tank would be really nice :D
    From my perspective when I'm at dps role, the tanker who have really short died cooldown is more reassuring to be honest since it's almost guaranteed we won't get all party members died
     
  4. makOi

    makOi Elite Member Elite Member

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    Ops i was wrong i was refering to First Aid from support skill which helps you quickly revive a party member by reducing their revive time.
    Regarding Play Dead Passive @Zirth is correct it reduce your reviving time.
     
    Last edited: Nov 30, 2015
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  5. Zirth

    Zirth Well-Known Member

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    That's what happen normally,you don't need play dead to revive players
    Play death reduce the reviving time
    Forget about the other players for now
    At lvl 10 the reviving time became 239s,if I recall correctly
    Normal is 290s
    When I lvl up the skill, I was hoping for less than 150s, but I was mistaken
    From experience, it don't help as much as I hoped,but it's not bad
     
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  6. Ein

    Ein Well-Known Member

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    Hmm, it's not bad but it's not that good either
    Guess I'll spend on it only if I have a spare skill points
    Thanks for info
     
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