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Question: What do you want in the next update?

Discussion in 'Toram Online General Discussions' started by YesuaKun, Dec 5, 2015.

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What things do you want to be implemented?

  1. New zones

    33.7%
  2. More weapons

    36.1%
  3. More clothing

    33.7%
  4. More classes

    25.3%
  5. A Guild/Players Search Engine

    14.5%
  6. More character editing

    16.9%
  7. Other...

    22.9%
  8. All of the above

    43.4%
Multiple votes are allowed.
  1. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    found some giant closed doors in various places (ruined temple, underground channel, ...).
    it would be cool if we could open the doors to go to new areas.
    or maybe those are magic portals that can teleport us to new places?
     
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  2. belal

    belal Member

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    1) why spread hatred if everyone get the drop ?

    4) you need to give players more reason to upgrade there stuff and become stronger . it is a safe way . Other way is pvp but I don't think that is a good thing here .
    Also help guilds member to work togather .
     
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  3. J.D.X.

    J.D.X. The King of Flies on His Throne of Lies Elite Member

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    I reed your 1st as that only the one who hits it first gets the drop, my bad. ~.~
     
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  4. Hitroad

    Hitroad Well-Known Member

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    I would be happy if book of oblivion can be bought by spina.
    Search tab and guild npc. Guild daily event like a giant xtal gives 100s per 30 sec in 1 hr(the higher the lvl the xtal the % spina inreases) if spina then guild coins xD ...wedding?nope... guild battle is enough but too many guilds.
     
  5. Precaria

    Precaria Precariø ♂ Retired IG Super Likable Elite Member Wiki Contributor

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    For next update I wish the market of course (already confirmed), a parcel system (mail items without the recipient having to be on the same place or online), guild events (ranks, gvg, and more unlockable bonuses), added variety of weapons and equipment (equipment for priests, knuckles and daggers, more options on bows and elemented bowguns), more emblems that give +5 stat points (can't wait to max first stat and begin with the secondary), the ability to discard in bulk (press 'switch' as when we process all) and another capital city (npc quests, storyline and shops).

    There they are. My 7 wishes for game improvement this next update.
     
    Last edited: Dec 6, 2015
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  6. Aquamist

    Aquamist Member

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    stack-able potions!
    Why do I have a stack of 15 revita and a stack of 80 revita? They don't stack D:

    And a way to cancel skill/combo to run away when I need to @.@
     
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  7. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    either the max. stack is 80, or one of them is Revita(Gift) from the beginning of the game.
    those don't stack with normal revitas.
     
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  8. Khia

    Khia Well-Known Member

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    nah, you can mimick this by making your own revita, it will use the 1st stack you make till 0, ignoring the second smaller stack.
     
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  9. Riorden

    Riorden Well-Known Member

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    I stack using the deposit/withdraw feature. When you deposit both the revitas they stack, provided they are the same and have not capped.
     
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  10. heirito

    heirito Well-Known Member

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    I know, it pissed me off cause I bought orbs just for that, but I couldn't click either book.. Oblivion or reset book.
     
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  11. heirito

    heirito Well-Known Member

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    It happens with bnut too, if you go back and still have a like 3 in a stk.. It won't grow.. I bought 60 pieces of bnut one time. Stk 29,stk 29, and stk 2..
     
    Last edited: Dec 7, 2015
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  12. arthu

    arthu Well-Known Member

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    Stronger knuckles.. :(
     
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  13. heirito

    heirito Well-Known Member

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    That would be cool if you could punch the ground for an aoe atk as well.
     
  14. Deuteragonist

    Deuteragonist Well-Known Member

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    Heuristic, that comment made me laugh. I don't even know if it's something lik sarcasm or just ignorance. Reagrdless, check the skill Earthbind out, it fits all the criteria you stated.
     
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  15. heirito

    heirito Well-Known Member

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    Lol.. I'm still a pretty newbish.. I just figured cause I haven't seen it XD
     
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  16. arthu

    arthu Well-Known Member

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    Probably because Earthbind's visual effect (stone spikes sprouting from the ground) isn't visible to other players. Lmao
     
  17. kyzer001

    kyzer001 Active Member

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    1. Sololo on guild bar
    2. Consigning NPC - Trade center
    3. PVP on / off button
    4. Search button (name and guild)
    5. Mailing box where we can attach item or spina.

    There are many more but let see..... Only the Devs has the power lol :) :):p
     
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  18. NUT2Fast

    NUT2Fast @Ameilla ‘s Husband Elite Member

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    A stripper pole in guild Bar. Kinda bar has no stripper pole in it..
     
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  19. Zirth

    Zirth Well-Known Member

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    I posted this on another post a long time ago...
    Well, i have a little list, and it's a little big:
    - More quests and quests that give spina (not mutch): There' people that don't have much time to play. If quests give a little spina, at least they could win to buy items and other things;

    - More equipment for each class: i know that the game don't have much time, but i would expect more variety in the equipment at our disposal.

    - Dual wield should be for more than only 1H sword (two staffs, two bowguns);

    - Arrange the sub weapon system. We should receive the stats of that weapon, all of then, and if the sub weapon has an xtal we should receive their stats too (or at least have a little reduction to not equip 2 really strong weapons - ex: magic device (+150mp) give +75mp);

    - More clases:
    - Assassin: Daggers as first weapon or mini catana;
    - Summoner: Summon spirits to fight for the player. Could summon only one or a group of spirits (has the skill lvl up the number of spirits go higher or get stronger)
    - Monster Tamer (not pets): The player can capture monsters and use then for battle (starting monster could be the "pet"). They should be able to capture bosses too (they would have their strength lowered);
    - Samurai: Quick class with good damage and range;
    - Necromancers: Dark magicians that can summon zombies to fight for then and good dps mages;
    - Mage knights: Knights that can add spells to blades. They can do magic and physical damage (lower dps than the current knights or mages, but still strong);

    - A bag only for equipment (very unlikely). Why? if you have more than one character with a difference class, you need to have a lot of different equipment on bag, because witch class my have different equipment;

    - I hope that we have a different storage in our future room (in guild bar).

    - Specials monsters. Not mini bosses. Like when you are farming, it could be a little possibility that the special version of that monsters would appear. It could have a higher drop rate than normal, be stronger or give more exp or he could drop special a version of the equipment the normal monsters drop, like higher stats or unique abilities. I prefer more drop rate. Bosses should have a special version too.

    - Possibility to merge different stats of equipment. Like when we sync equipment, it could take abilities from the 2 equips, not all of the abilities. Now we can chose to have the abilities of one of the weapons, but we could chose to have random. Ex: Adol sword+BD sword - at random we could gain the atk of the adol sword and the aspd+500 from the BD sword;

    - Drop rate+ items that we could farm and that work. Sure it would be difficult to drop. If they already exist, i don't know then. I only know the gems that i won on an achievement and the normal gems that we can buy. But the drop+ skill, drop+ items and luck personal stats don't seem to work now, really, i have a mage with drop+ lvl10 and 26 points and luck, what should be around +17% drop rate and i don't see a difference between this mage and my other characters when acquiring items.

    - Items that temporally add element to attacks.

    - Guild arena/City arena. An arena that we could access from the guild/city where we could fight a monster of our choice or a succession of monsters or teams of monster. We could do raids from guild members there.

    - Raids, really. I saw Log Horizon and i really liked to see 24 players fighting a boss. I'm a fan of SAO too and the something like this happens in boss fights.

    - Daily events of different kinds. Examples: special monster is only available in one map on Mondays | an NPC that would give you spinas for specific objects (1 time per day/week) | special quests like rats atk city and player must defend, could happen 1 time each two weeks and all players that would fight would win something and it would work like i giant team, etc

    - Be able to fly;

    - More weapon types: Spears, Lances, Axes, Hammers (good for stun), Katanas, Guns (ancient, not the modern ones)

    - More sub weapons: Some classes have helping gear that help, swordsman have knifes, mages have relics, etc. Those sub weapons could help in specific builts;

    - More sub-classes: if you see the anime Log Horizon, they have a lot of sub classes. One that i liked is Enchanter, a mage like sub class. Its not for dps, but battle support. Light balls for distract enemies, a kind of roots that involve the enemy and each time one of the roots is destroyed, he take damage. This would be great for some builts with low dps;

    - A multi discard option : really, I tired to discard 1 item at the time, we have multi selection to sell, process so why not to discard????

    With more classes, weapons, sub weapons and sub-classes, we would have a lot of variety in the game and a lot of different builts.
     
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  20. Mariyna

    Mariyna Member

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    In iruna at lv 70 u can choose another class. Would be nice something like this.
    We need urgently a market place where we can put items for sale.
     
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