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Thoughts on new md skills

Discussion in 'Toram Online General Discussions' started by Lucifere, Sep 21, 2022.

  1. Lucifere

    Lucifere Angel of Rebellion Elite Member

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    Mine: *Sad trumpets sounds*
    Guess i will keep using finale.
    Resuurection is a bit niche but hey not gonna say its not strong the others are...just sad
    Not to talk about animations its supposed to be based on a Fairy so I expected a semi support DPS doing acrobatics in the air.
    Note: Can we just add a different animation for charge with md it hurts my eyes it have to be on the ground to charge.Just put the universal casting spell animation of md and fixed
     
  2. MyLastDreams

    MyLastDreams Well-Known Member

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    I have mixed feelings honestly. I'll start with the good first:
    • Their casting times and animations seem short so you shouldn't need high motion/cast speed like current supports
    • Auto Device recovers MP so that's going to be better Decoy Shot (Have heard this was said to be a bug)
    • Enhance is another damage buff so that's going to be the best skill imo
    • Rush Aid is literally a supportive/defensive version of Shukuchi
    • Astral Lance seems like a decent skill depending on how fast you burn mana
    And as for the bad:
    • Every animation is recycled (at least from what I could tell)
    • All skills are MD main only but MDs are pretty bad main weapons to start with
    • Resurrection seemed good till I thought about it. If your whole team dies with a dedicated support, your better off hard carrying them anyways
    • Without really high scaling I cant see any of the damaging skills being worth investing in
    • The heal targets lowest HP teammate, useless with teammates that sit at 1 HP anyways
    I'm seeing this more like an optional build path for supports similar to crusher for knuckles builds instead of a buff.
     
    Last edited: Sep 22, 2022
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  3. Shivael

    Shivael Well-Known Member

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    the only way i can see "Resurrection" being usefull only when doing Guild Raid or possibly new 8-man Raid in the future.
    other than that.... not really practical in most situation.

    i don't know which one more effective since we only need 2x first aid + heal (with support build nowday) to instantly resu ppl. (compare to resurrection which cost 2K MP tho.., so much aggro)

    I really hope they somehow make some of the skill also work as sub magic device, that auto device gonna be really good for hybrid class, not to mention dev somehow encourage us to make hybrid class in recent patch (Samurai Archery Passive, INT scale with vanquisher when using sub MD) kinda sad seeing MD skill not really having great synergy...

    for DPS capabilities.., i dunno how potent that is..,
    but imagine some madlad having 3 tank eat all the attack and proc 3 force counter all at once. that seems fun lol
     
  4. Nekotori

    Nekotori Well-Known Member

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    I'm really curious how it would work for bosses/farming tbh.
    Right now, it looks like it's main strength is stacking offensive buffs. & potentially being able to attack while utilizing Minstrel skills. The rest of the skills seem situationally useful, though I'm curious if Life Boost gives MP to others as well.
     
  5. XGunZx

    XGunZx Well-Known Member

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    i hope that the dmg buff at least gives +15% dmg, with that would be worth it to have a support in the party as the dmg of -1 pt members would be -33% and the bonus from buffs would be +30% (with a mage and physical class as main dps) and the small dmg from the supp class would give more than 3% so the total dmg be positive, with brave aura it would be more, but a lot of players use brave aura on their builds.
     
  6. RyeUshio

    RyeUshio The Blue Bull Super Likable Elite Member Epic Member

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    It is made to party a tank, physical dps and a mage dps. ^_^
     
  7. Lucifere

    Lucifere Angel of Rebellion Elite Member

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    I dont see it as optional as all skill are main weapon md only.More likely useless skill maybe if sub could be good skills.
     
  8. Lucifere

    Lucifere Angel of Rebellion Elite Member

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    Resurrection is really impractical even on raids usually dead people end being on othwr side of tge map each one so u may revive 1 in 16 m
     
  9. MyLastDreams

    MyLastDreams Well-Known Member

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    What I meant by that is I see them as trying to give supports another way of playing.
     
  10. RyeUshio

    RyeUshio The Blue Bull Super Likable Elite Member Epic Member

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    My raid team usually bring of 2-3 md dps, also subs as support and medic. They'll prolly invest on that impractical skill. ^_^
     
  11. Nekotori

    Nekotori Well-Known Member

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    They weren't really kidding about the attack skills doing little damage.

    So since Auto Device can generate Ampr, it can possibly be used to recover MP while being mobile.

    Astral Lance and Counter Force seems to have damage similar to Magic: Blast, though Astral Lance in particular has a small AoE.
    These actually could be used in tandem with other Magic Skills to increase Dps alot more IMO, though RIP if another mage is there unless they don't affect proration... However if you try to use Finale with it, Finale sometimes doesn't activate even with full MP("You do not have enough MP.")
    Also, if Ad-lib is spammed, Astral Lance could also be used without using up MP.

    Micro Heal seems to scale in healing power from INT, while VIT seems to do nothing.

    Express Aid's speed doesn't seem to increase even when maxed. Edit: Apparently it can give resistance while it's in use.

    The only skills I'm unsure about are the Lv.4 Skills(Not 250 yet:().

    Also, here are some other people's findings:


     
    Last edited: Oct 29, 2022
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  12. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    if the speed boost is constant then skill level probably increases the damage reduction and/or other secondary effects.
    most likely 500 constant, based on mp cost. although if it is inspired by Magic Lances it might also have a higher constant but low multiplier.
    in theory all mp reduction effects should apply normally, you just can't put it in a combo.
     
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  13. AL Fathin

    AL Fathin Well-Known Member

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    As for me, the new skills are simply to give atk skill for supporter job
     
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  14. Amaymon

    Amaymon Well-Known Member

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    How I see new MD skills:
    • Use Cruel Wings for long attack range
    • Set down Decoy.
    • Cast Astral Lance
    • Cast all your buffs.
    • Use Vulcan. Recast every now and then.
    :eek::oops:
     
  15. RokuMLG

    RokuMLG Well-Known Member

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    So far I tried Resurrection, Enchant and Stabilizer.

    Enchant give 1% (ATK/MATK) per level. Kinda like warcry but stackable and benefit only two members at most.

    Stabilizer stat wise is not confirmed yet, but I start seeing this as a potential high MP saving skill. Maybe usable in long combo of some sort. The only skill can be instant cast at 7mp save so far is Arm Break but require arrow sub for staff so I think this could be good replacement for old arrow mage. Also if you even consider doing dmg with MD, only Queen Bee at 400+ WATK is a viable option atm (and it is no longer obtainable)

    Resurrection is actually very useful. It does 3 important things at same time: Range revive, Multi revive and Instant revive.

    - Some weird area like Bullamius when player got knock off the platform can be revive from top without dropping down. Boss area also good when you need to revive player at the other side or inside of boss AOE. Some other areas, you can also stay behind wall/obstacle to revive. This was only possible with Heal before but that is very slow and almost not worth it but the instant range revive becomes so good if you can find a spot to abuse it.

    - You can also charge MP-Maxi first to reach 2k MP then use Resurrection then use Chronos Shift to gain back 17.5MP with -35% hp. So the 2k MP is not that much of a big deal. If you attempt to impact before Resurrection, the cast time and range will be nerfed.

    Astral Lance does addition magic hit but eh that also apply magic proration so little dmg added is actually wasted.
     
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  16. AL Fathin

    AL Fathin Well-Known Member

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    If you use auto device you cant play the guitar to increase stack lol.
     
  17. XGunZx

    XGunZx Well-Known Member

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    i was thinking here, its possible to use decoy and auto magic device?
    if it is, then a build using decoy, auto md and shadow walk with md+scroll (this equip combo works right? i dont remember) and using that skill that uses all your mp or assasin stab would be op, and while you charge mp with decoy and auto md you can use shadow walk for extra dmg
    idk if it work or if its going to do good dmg, but it sounds fun at least
     
    Last edited: Oct 29, 2022
  18. Nekotori

    Nekotori Well-Known Member

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    ...
     
    Last edited: Oct 29, 2022
  19. AL Fathin

    AL Fathin Well-Known Member

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    Huh, assassin skills are physical skill right? I dont think it would be wise to use these skills.

    Its wise to increase ur utility rather than finding a way to beat dps i think. Just stick to be the supporter in your the party. U can use some magic based ninja skill, like wind release (give u i-frame 3 sec), earth release (give u barrier that reduce damage taken), and u can use fire release/Blazing Explosion to atk.

    I have 2 form for this Fairy Lord Supporter class :

    1. ATTACKING FORM : Use Queen bee wings MD as your main weapon & Dte armor (light type) if u have. Magic Vulcan as main dps & Blazing Explosion 2nd dps (which one to use is depend on situation). Counter force is good if the tank keep getting damage (especially against a boss that have many hit but low atk power), just keep ur party member on ur sight. As for Astral lance...its so meh :cmonbruh: but u can use it without mp as long as its active if u spam ad lib 5 times.
    https://coryn.club/item.php?id=6078

    2. DEFENSIVE FORM : Use Pholidota shield MD as your main weapon & general armor (10%matk & 10%int, heavy type). Earth release give 12 stack barrier to reduce damage (keep at 8m or more from target, this skill give u -25% damage reduction) and sprite shield worked as recovery without buff duration (i tried it on Mardula & Ignitrus, i didnt get mana explosion & burn ailment). If u have enough sp, take stone barrier from wizard skill and elegant poise from minstrel skill.

    You are the life line of your party, do your best to stay alive. This happen when im leveling at Ferzen ultimate, all of my party member are died because of the spikes. Its fortunate that i have resurrection :D
    , though the tank cant steal my aggro after that :fail:
    https://coryn.club/item.php?name=Pholidota Shield
     
    Last edited: Oct 29, 2022
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  20. mekp

    mekp Well-Known Member

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    To be honest, specifically i don't understand anything, based on everyone's replied, it doesn't look good. Does any of sprite skills useful for luck md farmer ? Thank you~
     
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