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Iruna's Bishop class into toram

Discussion in 'Toram Online General Discussions' started by kousunpo, Oct 21, 2021.

  1. kousunpo

    kousunpo Well-Known Member

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    高寸法神ヒザノス
    I think an implementation of bishop class from iruna online into toram would be interesting, they could just merge both support and priest skill trees into 1 with adjustments and add in more divine offensive magic skills like Iruna's Nemesis into the skill tree and Nemesis would essentially be a high tier instant cast spell in which a golden beam of light from the heavens that instantaneously smites the foe for significant damage delivering justice at literally the speed of light, and there can be more high tier divine support and offensive magics like Holy Spike in which many holy lights hit the target that each deal considerable damage over time, and Goddess bless which grants all support buffs outside of boss field with a condition that all buffs are no longer subjected to wearing off when entering another map or boss field and that the buffs would only be subjected to their duration instead. and so many other Bishop skills from iruna online. what do you think?
     
  2. kousunpo

    kousunpo Well-Known Member

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    And maybe there can be a collaboration of Toram developers and iruna developers that can work together on making a fully functional Bishop class that works just like the Bishop class from iruna online happen for toram online even if there could be slight differences
     
  3. VangNir

    VangNir Well-Known Member

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    I want an md main only skill which enable aura not vanish when you got hit.
     
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  4. HEIDEES

    HEIDEES Active Member

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    I play bishop in iruna (lvl 362), as much as id love bishop class or something similar to that in toram, i dont think toram devs would ever add that. Am quite sure suzuki said he isnt really fond of support/healer classes (hence the myriad of healing items we have in toram :D).

    Another thing to take note is that iruna gives you 3 stat points per level, imo bishop worked so well cuz by lvl 180 in iruna ud have max int and dex to be able to insta cast neme:(
     
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  5. kousunpo

    kousunpo Well-Known Member

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    Nemesis!!!, Toram Developers did not dissapoint, Bishop class becomes reality!!
     
  6. Below Average

    Below Average Well-Known Member

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    That skill, Nemesis. It has no cast time in the skill preview which makes it infinitely better than finale. Though, I am a bit worried about it's capability and spamabiliy as main damage skill to substitute finale since it only cost 2mp bar and requires you to collect stacks to increase it's damage/additional hit(?). Moreover, the first hit seems to deal physical (or maybe it behaves like physical damage but deals magic) damage since it can crit as seen on the video.

    Then again, it's still on testing phase (I hope) so I'm expecting some changes in the future.
     
    Last edited: Nov 26, 2021 at 10:09 AM
  7. kousunpo

    kousunpo Well-Known Member

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    Instant cast but lower damage is how mage will finally be able to compete with physical classes, finale will be strictly for party play only and only party play due to how hand holdy it makes mages with its ultra slow cast and ultra slow motion time that leaves them absolutely defenseless as they are dangling 7 seconds in the air waiting to be one hitted or disrupted by bosses((reality: new and newer bosses are super fast and aggressive and realistically would 1 hit kill typical mages much faster than a second, and without a tank, the mages are as good as dead even with mirage evasion, no new and newer boss ever is going to wait 7 seconds before attacking, physical dps excel due to their instant cast and movements allowing them extreme mobility and survival which allows them to not be hand-holdy unlike mages)), while nemesis will allow for mages to no longer be forced to hold hands with others which is a good thing, adding in a bunch of requirements is what made mages so weak and useless in just about everything except materials farming in the first place in comparison to all other dps classes((reason why many people including myself uses bow or other physical classes as the main class, and would only ever use mage for the sole purpose of farming materials and nothing beyond that)), so nemesis will offer them a chance to finally be comparable to its dps peers and not be so hand-holdy as they always been.

    Someone had to bring the red pill and point out the reality about the typical finale mages being weak in just about everything except material farming and is super hand-holdy and mostly can't function properly without a tank unlike all other dps classes, it is just how it is, truth is hard to accept, but the sooner the truth is accepted the better. But hey at least 5th tier skills especially nemesis will change all of that and allow mages to finally be not hand-holdy and allow them the opportunity to actually be comparable to all other dps classes!!
     
    Last edited: Nov 26, 2021 at 5:24 PM
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  8. Below Average

    Below Average Well-Known Member

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    Well, I have a mage and I'd say, the things you said are true. Some classic finale mages even uses gsw to cut their total finale casting by 1-2 seconds. Unfortunately, it's still not enough. Bosses can simply dash away and their finale can be easily evaded.

    If you're also referring to t5 magic skill, I think it's also true that they're somewhat trying to mages more viable in the current Everything is speed meta by making an instant cast, charge type skill Magic: Cannon and speed up their MP recovery with this Rapid charge passive skill after Maximizer.
     
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  9. kousunpo

    kousunpo Well-Known Member

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    Yep, mages have always been outclassed by all other dps classes ever since they were made, but now they will finally be viable with the tier 5 skills once those are released, asobimo must have finally listened to players complaining about mages being so hand-holdy and weak in comparison to all other dps classes and finally realized that all those restrictions they put on mages is what made mages so far behind in comparison to all other dps classes in the first place, and decided that mages need major changes to keep up with the speed is everything meta and make mages great again, which is awsome about asobimo, as alot of other development teams would often just ignore their fanbase and not bother fixing what is wrong about classes and or mechanisms etc!!
     
    Last edited: Nov 26, 2021 at 5:45 PM
  10. Lucifere

    Lucifere Angel of Rebellion Elite Member

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    Till I dont see the new tier 5 I wont decide if devs are actaully balancing their game.Meanwhile 1h + md is roaming my mind.
     

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