I don't want to start another war here between short combo and long combo smite, so please keep the flaming of this player suck, that player suck out of this thread. If you want to complain between players, I believe there are plenty of war zones out there that you can surely pick one. In my opinion, I do love the new combo smite BUT I also hate the fact that it takes away potential of the old build. I do know it will be revert back to old system as developer mention but there is still potential in new combo system that most of us didn't discover yet so I put up my suggestions that could work out for everyone: Either 1) Have 2 separate tags, one for old smite and one for newer smite, as long as they cannot be combined in same combo. This ideally the best as you can either choose to stick with any length combo in both new and old system. Or 2) Keep Smite tag at 50% bonus with double MP cost if position of combo at 4th or less. From 5th position, double MP cost remove and 6th position onward start getting 10%+combo position like new smite tag. Other thing is that double MP cost stop at 5th position, so medium combo either choose to profit with above, or less than this position. Also Smite should be limited as 1 per combo still, as there is Bloodsucker. Or if you have any better suggestion that can help both, please comment out below.