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The Path of the Indomitable Tank

Discussion in 'Toram Online Class Discussions' started by Yunan, Mar 6, 2020.

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  1. mun1409

    mun1409 Well-Known Member

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    My current set up is:-
    Thunder axe
    Moonlight shield
    Lil Empress Garb NPC + Mom fluck
    Bubble Helmet + Candela2
    Big Tree Talisman + Seraph Machina

    I use the npc version for less negative water resist to couple with bubble helmet to make it usable on water ele attack. Big Tree Talisman also have earth resist to counteract Thunder Axe's negative. Any simple alteration that can be made? Maybe pierce the axe for Bloodie crystal xtal?
     
  2. Yunan

    Yunan Not Enough Salt Elite Member

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    Assuming you already have enough ailment resist more ampr is nice to have. But there are more important things to prioritize before going to ampr, guardian also boosts ampr depends on the number of connected party members*15. I don't think you have to be too worried about elemental resistance as elemental attacks don't come out that often. Switch candela II to dusk machina for the extra 10% aggro and no nega mp. Other than that you would have to get some big changes on your setup. With these small changes you would have a total of 35% aggro which is quite low to my liking.

    There are two options:
    Keep the ring, and get charm belt for 30% aggro, 300mp and 20%magic resist. And then switch mom fluck to iron empress for 20%maxhp, 10% physical resist, though it has - 300mp. Maxmp isn't too important compared to maxhp and aggro. Physical resistance is still good enough with iron empress' 10%.

    For the second option you can use santa beard for 10%ailment resist and 30% aggro, and then switch the big tree talisman to dark talisman(resist) for 900hp, 400mp with 10% magic and physical reistance. Mom fluck should also be switched to iron empress.

    I prefer the 2nd option as the - 25% earth isnt that much of a big deal in the first place, water damage hits a bit harder but with high magic resistance its not something to be worried about either.
     
  3. mun1409

    mun1409 Well-Known Member

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    Forgot to say that i have 19% ailment resist on ava. Been liking the aspd from candela and i hasn't found any problem holding aggro so far. Might just test that change for dm and iron empress and see how it go. Also, i might just use different shield if needing more aggro. I don't really use my tank on random party, so that might change the perspective a bit. Thanks anyway for the advice.
     
  4. HniVinH

    HniVinH New Member

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    Hello
    May i know the cast time of aidlid and fairy dance. Which one faster for my combo ?
    My combo is : open/ sanctuary save/ Nature Wonder Swift / SpiritDance cons
    Thankyou
     
  5. Yunan

    Yunan Not Enough Salt Elite Member

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    Ad-lib is slightly faster
     
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  6. Comina

    Comina Well-Known Member

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    And if you use fantasy song first, then spam Ad-lid(100mp), you will recover 150mp everytime you used Ad-lib, this way of spamming Ad-lib is a good aggro generator I think(Last tried a few weeks ago).
     
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  7. ★Preetam★

    ★Preetam★ Well-Known Member

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    Btw what should be the level of these two skills for this aggro generating strategy
     
  8. Comina

    Comina Well-Known Member

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    My bad i forgot ohs cant use it, but mage and bowgun tank can
     
    Last edited: Mar 31, 2020
  9. HniVinH

    HniVinH New Member

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    May i ask why ?
     
  10. Comina

    Comina Well-Known Member

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    Minstrel skill only available if you use md, staff, bowgun, bow, 2hs and katana... you can check on coryn website. If you use minstrel skill, healing song of level 1 and Ad-lib level 10 will do, because level 1 Ad-lib recover 105mp but level 10 Ad-lib recover 150mp.
     
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  11. The Lost One

    The Lost One THOT BEGONE AGENT Elite Member

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    Nice guide but also as a tank main, I still prefer the old fashion way like keeping the HP at 20k average but less than 30k or something to abuse perfect defense heal. I try to reach at least 100 ampr to avoid relying on decoy as much as possible.

    other than that, great stuff and it is a good guide for the players who are going for tank role.
     
  12. 15miles

    15miles Well-Known Member

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    in theory, if you are able to be immune from ailments, wouldn't guardian + this combo enough as a tank?
    spam this combo and you get 50% dmg reduction, i-frame, heal hp...... all the way from start to finish
     
  13. ★Preetam★

    ★Preetam★ Well-Known Member

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    Yea this combo is great but with guardian the timing will be a bit off balance (not that much)well its true in theory but its practical use is a bit different XD
    Tho try it out i would say
     
  14. Yunan

    Yunan Not Enough Salt Elite Member

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    Guardian isn't exactly the best skill to put in a combo even for the aggro. As it has quite long animation time even when swifted. The shorter the combo is, the better. I find 4 skills in the combo with some swift tag to be the best tradeoff between aggro generation and combo duration, even with the 4 skills setup, its mostly for buff skills and essentials such as sanctuary and decoy combo. I don't even use the i frame combo that much because sanctuary combo needs to be used periodically, I added spirited dance while I'm at it. There's more to tanking than just surviving attacks or holding aggro. You're using up one party slot so might as well do more than just leeching. Tanks are glorified leech, I stand by that statement.
    Yea, the old fashion 20k tank would still be great and practical. I just don't like to do p. Def too much because it takes some action time window to do other stuff, like giving recoveries, inflicting ailments periodically like dizzy or doing some healing and reviving because people die when they're killed. You could say that I'm striving for a support tank rather than just a pure tank as an aggro holder. A 20k hp approach would give you some leeway to add some str and deal damage but that's not what I'm looking for. This is the so called support build that have a place in toram meta that doesn't require you to do a damage dealing role.

    With 20-30k hp, most magic attack and physical attacks would easily bypass sanctuary and you had to do p. Def. It takes away the freedom to do some support and interrupts. If you don't have high enough resist, one mistake might kill you, such as seele's red aoe that deals 7k magic damage if you only have 50% mag resist. Or the spirit bomb that deals 24k magic damage at 125% mag resist on nightmare mode. As shown in this video:

    Yes it can be dodged easily but you never know when you get caught off guard. On ultimate mode, you can even see tanks die. The demand for tanks are higher on Nightmare and ultimate bosses that have more physical/magic damage as opposed to fractionals that are constant no matter which mode it is. There's more margin for error as tanks have to be the last one to die. The i frame combo is the one last measure to survive. On safer battles, you have more things in your repertoire to do more than aggro holding and proration management.

    Even with high ampr, if you p. Def, you don't do autos, you do less neutral proration, and less mp recovery. Fractionals may hurt badly but you basically have fewer stuff to p. Def, as you can ignore most magic and phys attacks. 1mp bar may seem like a low cost but when you have to do it for every few seconds or so or even to spam it, your mp will still be gone quickly. I have 72 ampr with lvl 8 food buff, but its good enough to do 1mp aggro combos. Guardian also gives 15ampr per connection. I plan to get canemofish to increase my ampr and switching the hero potum xtal with Blood smeared xtal for a combined 17 extra ampr. Still, I don't think I'll ever scrap decoy since it gives so much mp reserve to do the support skills. The next advancement would be to get some more dancer support skill. While stacking dancer skills reduce the max stack, they're still fine skills to have, I'm planning to get frenzied/astute (I forgot which one ) dance next to increase part break tap power.

    This tank is basically reaching for the best effort as a supportive tank, that's hard to be taken down even by your own mistake. I'm also currently building the so called "paladin" semi-dps tank for easier battles that don't require full tanking as much.
     
    Last edited: Apr 4, 2020
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  15. S@Ble

    S@Ble Well-Known Member

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    I was talking to my tanky friend regarding my new approch to tank - about 130 magic & physical resis (with food buff & shield skill...excluding aegis & protec) and about 50-70% aggro. My aggro probably lower than most tank. The question is ...since i have low aggro %... i have to spam war cry , berserk and spirited dancw as my aggro generater (mostly war cry and berserk)

    However, i cant seem to find information regarding poration for these skills. Is it consider physical skill ,magic skill or auto skill? Can i spam it without worry about poration? I barely use other high mp skill like meteo to generate aggro since i feel that it might ruin poration. So i mostly use interup skills + buff skills+ auto atk (to help with porate)

    but still concern which buff skills i should spam and not spam to generate aggro
     
  16. PutuKarma

    PutuKarma Well-Known Member

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    Uh... any skill that designed to not giving damage wont affecting the proration, so mostly players that know how shit the system is always using support skills as an aggro generator (in this case most people use warcry and maybe even berserk)
     
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  17. 15miles

    15miles Well-Known Member

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    my theory equip:
    255 vit, 289 mtl
    Toy hammer - hero potum
    harmony shield +S
    light dragoon mail +S - mom fluck
    fish head +S - dusk machina
    toughness bangle - titeres

    46k hp, 23% phys/mag resist, 30% eva, refine reduction 45%, ailment 100%, aggro +50%, ampr 32 (need buff)

    will this be okay?
     
  18. ★Preetam★

    ★Preetam★ Well-Known Member

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    U mistook vit and mtl XD
    ur build is quite good and with those S ref
    I would recommend some changes in my view (no offence tho) . its ur choice afterall
    i would say use circle of order (i prefer resist more ) and instead of that ring use dark talisman resist
    With xtals i would say use seele and yashiro azuki's mom , but u can still use dusk machina if u think ur HP isn't upto ur preference
    Having a high HP is definitely good but its no use if u don't have good enough resist
    With good resist u can be a more versatile tank and i would say it becomes more than just using pdef and holding aggro
    Its my personal opinion tho
     
  19. Yunan

    Yunan Not Enough Salt Elite Member

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    My aggro is about that much, and I find no problem in holding aggro, 50% is good enough. If you have spirited dance, its good to use it periodically to give some mp recovery. My go to combo is also a combo consisting of berserk, warcry, sanctuary and spirited dance. And yes buff skills doesn't affect proration, feel free to use them as you like.
    He uses 289mtl to get 85% ail resist, then 15% resist is from dragoon mail.
    As Preetam said, your resistance is a bit too low to reduce phys /magic damage significantly. As you ald have max ailment resist without the add gear it'd be best to use circle of order instead. I'm not the one to fuss much about aggro, so even 30% aggro is still an okay. Mom fluck can be changed to Iron empress for more phys resist and maxhp. Use mp food buff to cope with the lack of mp. To be fair I'd rather use guidance lantern to get the 500mp and an extra 15% aggro compared to toughness bangle to reach 45% aggro. Your maxhp will become about 41k with these changes, with a total of 53% phys resist, 50% mag resist, 45% aggro. Your maxmp will be reduced by 500mp compared to orev setup with no fract barrier but thats a good tradeoff. Thats why mp food and magiadd would be good to have. For food buff, you can use mp, ampr, maxhp, phys and magic resist food buff. These food buff is quite universal so they're good to be used on your dps characters too.

    Then the armor, while guard can be pretty annoying with the action delay due to the animation, its still better than having evasion to proc randomly. But we might have the new guard/eva system so we'll see how they actually work. If we can have one extra movement method that's manually used, evasion will be better than guard on tanks.
     
  20. mun1409

    mun1409 Well-Known Member

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    Isn't MTL maxed out at 255? Personal stat is not extended past 255.
     

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