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BOSS STRATEGIES (MOVED)

Discussion in 'Toram Online General Discussions' started by Samm, Jan 29, 2016.

  1. kariin

    kariin Patience is a Virtue Staff Member MODERATOR Super Likable Elite Member Wiki Contributor Epic Member

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    good to know. i only fought mezza once so far n that was for mq. i made the mistake of running towards her and got hit with a 7k dmg. lol. now i know better :)
     
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  2. Samm

    Samm Well-Known Member

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    I agree fully! To me, the boss strategy should contain the element of the full break, to be able to manage boss effectively while optimising all possible drops by breaking.. fast kill IMO isn't good enough.. boasting abt a fast kill isn't as fulfilling as a full break, but it's just my opinion
     
  3. Bedsheet

    Bedsheet Supercalifragilisticexpialidocious Elite Member

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    The Thing About Fighting Bosses Is Charging At A Wrong Time. Pt Members Who Are Holding Aggro Sets Off An AOE Like Mezzas Lasers While You're Charging In The Affected Area Can Possibly Kill You. At Least That's What I've Experienced... Think This Is Why Some Bosses Are "Too Hard."
     
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  4. BlahBlahBlackSheep

    BlahBlahBlackSheep Well-Known Member

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    Here's my contribution for the cow Minotaur,


    It has a few skill attacks, shall give them names for simplicity sake :x:


    COW GROUND PUNCH
    - punches the ground and does an area damage around where it stands, causing ignite. The red area is a 'doughnut' shape
    > stand either directly under it or out of the red circle to avoid it.


    COW ZAP
    - does arm cross action and zaps a small red circle area to target, does this twice, causing the effect slow.
    > move away from the red circle, twice.

    COW CHARGE (A)
    - gets mad and charges in a straight line, causes ignite
    > step to the side or go behind it.
    *note there are two versions of this attack, A and B one is when it's health is above 1/3–1/2. The other when it's below that amount


    COW ANGERS CHARGE (B)
    - gets really mad and charges in a straight line, thrice, causes ignite
    > step to the side or go behind it, do this three times. some times it might stop at two. And if you go behind it during the first time, the second one shouldn't be able to reach you…
    *note, usually performs Cow zap after this skill.


    Normal Cow attacks are physical attacks, so they can be evaded, dodged.

    * the two break parts are at the front and at the back @ it's chest level.
    PS. don't recall the actual time for it's skills or distance of it's attack.
     
    Last edited: Jan 31, 2016
  5. DeeDee

    DeeDee Member

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    mezza tips for dual blade?
     
  6. Samm

    Samm Well-Known Member

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    Thanks @BlahBlahBlackSheep , added your post to the guide
     
  7. _Grace_

    _Grace_ Well-Known Member

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    _Grace_: Anyone minds if I'm used again as messenger again? No? Alright then.

    OmniBeta: Yo! I'm honestly surprised this list hasn't been completed yet... I guess I will have to add my own part to all, eh? OK, let's get this started...
    Bosses
    Boss Colon

    - AOE Attacks
    --> Nut Rushing (short distance, thin line) B.Colon rushes at you, chance of Tumbling.
    --> Fiery Nut (mid distance, small circle) B.Colon charges and throws something at you.
    - Breakable Parts
    --> None

    Excavated Golem
    - AOE Attacks
    --> Stun Impact (short distance, around itself) E.Golem enters into a charge mode and lets out a small wave of power. Causes Stun.
    --> Golem Beam (long distance, front line) E.Golem enters into a charge mode and fires a beam out of itself. Causes Knockback.
    --> Flinch Impact (short-mid distance, around itself) E.Golem enters into a charge mode and lets out a wave of energy. Causes Flinch
    - Breakable Parts
    --> Front (the chest/core), increases chance of Golemet dropping
    --> Left (shield arm), increases chance of Huge Heavy Shield dropping
    --> Back (right claw leg), increases chance of Alto Ruin Bow dropping

    Eerie Crystal
    - AOE Attacks
    --> Dark Blast A (long distance, wide front line) Eerie charges a beam and fires it at the player's position when it started charging. Causes Knockback.
    --> Dark Blast B (long distance, front line) Eerie charges a beam and fires it at the player. Takes less time than DB-A. Causes Armor Break.
    --> Dark Slash Waves (close/mid/long distance, hollow circle [widens every shot]) Eerie charges an attack around itself to push away players. Causes Knockback.
    - Passives
    --> Summoning: One Dark Mushroom will start spawning every 30sec-1min
    --> Crystal Formation: When the battle starts, a Venom (poison), a Paralyze, and a Slow Crystal will spawn in Eerie's aid. They will target the first attacker.
    - Breakable Parts
    --> Front (around the bottom left corner)
    --> Left (around the middle area)
    --> Right [Need to look up] (at one of the top shards)

    Minotaur
    # Already covered by @BlahBlahBlackSheep, couldn't be more detailed than that, right?

    Brutal Dragon Decel
    - AOE Attacks
    --> Tail Back-whip (short distance, circular, almost instant) Decel does a backflip, slamming his tail against the player, then roars. Causes Slow on the hit.
    --> Tectonic Riser (mid-long distance, thin line, can be almost instant) Decel strikes the ground in front of him and slashes forward, creating a thin wave of rocks straight to the player. At times, the AOE warning may not appear, but the animation and attack will happen.
    --> Eruption (mid-long distance, circular, casts around target player) Decel takes a few seconds to charge, then lets out a roar as he strikes and uppercuts the ground for a fire attack. Causes Burning.
    --> Brutal Rush (long distance, front line) Decel will stand on fours and rush at the player, maybe doing this attack more than once. Causes Tumble.
    - Passives
    --> Guard Rate + [Only happens if one breaks his crown] Decel will start guarding out most of the players' attacks including Magic.
    - Breakable Parts
    --> Front 1 (right knee) Increases chance of Brutal Dragon Armor dropping?
    --> Front 2 [easy way to reveal this one is by using Tumble] (head/crown) Increases chance of Brutal Dragon Horn and Brutal Dragon Crown dropping
    --> Back (tail) Increases chance of Brutal Dragon Tail and Brutal Dragon Sword dropping

    _Grace_: Hey Boss, mind if we take a break, it's tiring to write all of this ya know?
    OmniBeta: Yeah yeah... Hey, if you people need for us to add the rest of the info, then reply to this comment and we'll do it as soon as we can, OK?
    _Grace_: Excuse me, I'm gonna sleep along with mom... see ya...
    OmniBeta: ... I swear, she's basically a mini version of Dream...
     
  8. EXPLOSIVES

    EXPLOSIVES Well-Known Member

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    Bd doesnt get guard rate when crown is broken, they do that if you just tumble them and they get 2x defense. Makes me hate stupid mages using impact in front of them and laugh at their nerfed storm.

    Flarevolg uses evasion when more than 50%hp, below 50% he use fire breath and he gets 2x defense but no more evasion

    Mauez below 50%hp gets super high evasion and dodge rate and uses his super sword attack

    Forestia uses wind blast more if you are near the cliff so he can push you

    Mochelo at more than 50% hp has poor damage drop off but once you use a skill it resets immediately so combos aren't good at above 50%hp but below he has slightly more defense but the damage dropoff reset is gone so spam skill like hell
     
    Last edited: Feb 3, 2016
  9. BlahBlahBlackSheep

    BlahBlahBlackSheep Well-Known Member

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    Hello @Samm , I noticed you added at the bottom part of each boss that certain parts when broken, drops a certain item.
    I won't say for the others (even though I have my own personal doubts), but for Eerie that is certainly not the case. I have gotten the following items (hematite, irogeon and black miasma), whether I break their 'specified' parts or not. I've tried that when I was hunting for the armor and have tried certain rumors much to my disappointment. I'm mentioning this because, new players (and old players) may look to this guide and take it to be true, and back then I really got misguided by similar information as well and I really would not want other players to go through the same. :c

    The worse thing is when wrong information is passed on, even when the intent is good, the results may differ and that in itself can be scary. The last thing we would want is for bad stuff to happen :x

    If you still do wish to include that part in, you may consider writing a footnote, or give an indication that it isn't a 100% certainty (unless proven otherwise with results, i.e with a larger sample size comparing the differences between an unbroken part and a specific broken part)
     
    Last edited: Feb 3, 2016
  10. _Grace_

    _Grace_ Well-Known Member

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    OmniBeta: Actually, BD's Guard Rate DOES increase a lot when his crown breaks, I have farmed WAY enough times that Dragon to notice that... And we hadn't covered other Bosses like Volg, Forestia, and Mauez because we were waiting to be asked for that
     
  11. Samm

    Samm Well-Known Member

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    Noted! You are right about the 100% certainty which I don't have, however what im certain of is that if I break ONLY the back (assumed black miasma part) chances that I get black miasma seem to increase.
    I think the drop is not 100% but could possibly increase the drop chances of the item..
    It's like if you break all parts, you increase the overall chances of all drops, but if you target 1 break part, you only increase the drop on that particular part. There was a season where I only wanted black miasma and only targeted that one single break part before I took the boss down. My alt healed once (support rank) alt 2 to dps (attacker rank) and main char to break part (breaker rank).. I had quite a few black miasma from those series of runs

    I tried it with hemetite (as I wanted to farm it for refine), same thing only breaking one part.. that seemed to give me more hemetites (then again it's just my observations, but I can't really conclude).. but it seems that this trend seems to apply to bosses with more than 2 break parts (mino was the same, if I broke the back horns, claws dropped a little more)

    I'll edit and put in a cautionary note like you suggested, hopefully this thread could be more accurate as we total up all our findings
     
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  12. Samm

    Samm Well-Known Member

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    Noted I will clean this up and insert it into the guide!
     
  13. Samm

    Samm Well-Known Member

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    This is good.. is very good! Will update as well into the guide
     
    Last edited: Feb 3, 2016
  14. _Grace_

    _Grace_ Well-Known Member

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    Actually Volg is pretty much normal until he hits the 50% HP mark, where he gains Eva+, Def+, and making constant Fire Breaths.

    Mauez not only gains Eva+ and Dodge+, he also moves around by using propulsion dashes instead of walking like the badass he is, and yes, the Moon Blade is also now used by him.

    Forestia starts making follow-up Air Cannons even when you are not near the cliff, just by being far enough will trigger the A.Cannon spam.

    Mochelo also gains Def+ when he's lower than 50% HP, thanks for the reminder.
     
  15. EXPLOSIVES

    EXPLOSIVES Well-Known Member

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    Cross check with grace's corrections.
    Wow this exactly what happened to me. I accidentaly discovered this combo but the lag makes it too risky since mezzaluna seems to recover faster from stuns... I don't know why but I think she has either faster motion speed or higher resist

    but thanks to mages' impact we can keep stun up
     
  16. Samm

    Samm Well-Known Member

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    noted, as i said, i'll clean up the text to reflect the info as accurately as i can =)
     
  17. Odin

    Odin O.o hello? Anyone there? Elite Member

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    That's right, she'll come for you :)
     
  18. Samm

    Samm Well-Known Member

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    Hey @BlahBlahBlackSheep, I did a test on crystal, 100 runs (only breaking black miasma part) and 100 runs (no break)

    My findings as follows:
    Breaking black miasma part: 28 black miasma received
    No break: 2 black miasma
    *note that this was done with 2 other players and we added all black miasmas together after 100 runs of each. Also to optimise drops, we ensured that each player received a rank

    I think breaking a specific part increases drops for that part.. so it may be better to ONLY break the specific part if you want to get that drop and dont break the other 2 parts. Im not sure if its conclusive enough, but I'll still list the parts as I originally did in my thread, but perhaps place a note to leave it to the player's opinion
     
  19. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    Yep breaking parts do increase the drop rate for that item but to get their armour all parts need to be broken, for xstal u dnt need to break
     
  20. Samm

    Samm Well-Known Member

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    Noted BK!

    WAIT. did you just say xstal = no break??
    OMG I Dint know that.. =(

    Do you need to be in a pt to maximise drops or is soloing better?
     

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