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Equites' Dojo : The Way of Triple Kicks

Discussion in 'Hybrid' started by equites, Dec 28, 2015.

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  1. eirnhardt

    eirnhardt Well-Known Member

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    Heres my combo. Astute trig sonic tkick smash.
    Why smash last? It needs to be 1m to cast it. I just spam clicking astute to combo again.
    Fastest combo is without the sonic. Also I benefit good with mage in pt because of the proc. By the time mage casted storm. Ill tank roga and spam combo.
     
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  2. NineArts

    NineArts Well-Known Member

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    NineArts (DEAD, CAN'T RECOVER.. 04/16/2021)
    @equites

    how much damage you get from Triple Kick between the two combo?

    Sonic Wave ~> Shell Break (Save) ~> Triple Kick (Smite) ~> Mp Charge (Swift)

    Sonic Wave ~> Shell Break (Save) ~> Smash (Save) ~> Bash (Save) ~> Triple Kick (Smite) ~> Mp Charge (Swift)


    condition: no drop off from auto attack, and no Break effect from shell break

    i'm wondering if their Triple Kick damage are not far from each other


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  3. equites

    equites Well-Known Member

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    I assume in the combo no 2, that you are using consec on smash and bash.
    Since I didn't take shell break and bash on my blaster, I used sword fu. This was done on warmonger, solo mode. Sonic replaced with astute, shell break replaced by trigger slash, smash with hardhit, bash with sonic wave.

    Combo 1
    1. 4185 4143 3891
    2. 3690 4017 3484
    3. 3532 3452 3452
    4. 3457 3303 3803
    5. 4014 3716 3886
    6. 3672 3971 3716
    7. 3929 3971 3672
    8. 4057 3630 3716
    9. 3971 3971 3843
    10. warmo died on astute, combo stopped

    Combo 2
    1. 5863 5625 5863
    2. 5332 5219 5444
    3. 4880 4561 4933
    4. 5367 5552 5675
    5. 5428 5367 6169
    6. 5799 5613 5922
    7. 5613 5552 5799
    8. Warmo already died :(
     
  4. BlackRex

    BlackRex A Black Bunneh Elite Member

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    do you record time elapsed between two combo?
     
  5. NineArts

    NineArts Well-Known Member

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    whoa, thanks for the test @equites!

    oops, yes, it's consec.. :oops:

    so from your test, total difference of damage (total from 7 attacks from two combos compared): 37.6%

    so the main issue really is the drop off table, not all targets have the same values on auto_atk - phy_skill - mag_skill

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  6. equites

    equites Well-Known Member

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    ah no, there is no timer on solo mode :/
     
  7. NineArts

    NineArts Well-Known Member

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    NineArts (DEAD, CAN'T RECOVER.. 04/16/2021)
    so to translate, we are getting like only 2/3 of the potential damage of triple kick if it is on the -60% save penalty position,

    so it means this is the order of skill effects in a combo:

    Effect from Previous Skill ~> Consecutive (any reduction?) ~> Smite (reduction or increase?) ~> Save (any reduction?)

    also, this is the answer to @Starlord 's question








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  8. equites

    equites Well-Known Member

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    Im not very good with math, but on -60% we are having 90% damage, while on -20% we are having 130% damage. 9/13 is not exactly 2/3 but they are close enough! XD

    Another deciding factor would be speed.
     
  9. NineArts

    NineArts Well-Known Member

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    yep, i considered the damage reduction from proration
    so a fast spammer with a short combo needs to have Max Sober Analysis, a Huge MP Pool and Max Quick Draw.

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  10. eirnhardt

    eirnhardt Well-Known Member

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    Max sober? Tested it but I dnt really feel its benefit while spamming combos. No normal attacking.
     
  11. eirnhardt

    eirnhardt Well-Known Member

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    Testing astute>trig>impact>tkick>hh.
     
  12. equites

    equites Well-Known Member

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    Agree! XD
     
  13. Groot

    Groot ┐('~`;)┌ Elite Member

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    Ok i get it now
    If 1st skill after save, smited = 60%
    If 2nd skill after save, smited = 90%
    If 3rd skill after save, smited = 120%
    4th skill after is no penalty or same as normal smited = 150%
     
  14. eirnhardt

    eirnhardt Well-Known Member

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    About this combo. Astute>trig>impact>tkick>hh is weak against astute>trig>tkick>hh.
    Also a note level 10quickslash give how many motion speed boost?
     
  15. equites

    equites Well-Known Member

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    Yeah, impact seems to prolong animation time, while not contributing too much on damage.

    About quick slash, i don't have any idea XD
     
  16. BlackRex

    BlackRex A Black Bunneh Elite Member

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    i vote for speed and spam combo! heheh
    since long combo takes more duration. thars why i asked you which is faster btween those combos. weaker and shorter combo but you can spam it 2 times more than long combo might produce higher dps right?
     
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  17. eirnhardt

    eirnhardt Well-Known Member

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    Absolutely. Imagine 1combo that can damage 17k vs fast combo that can deal 12k only but x2... Hehe. Faster is way better. And I just found out my new combo for my 1hfu. Hehe.
     
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  18. eirnhardt

    eirnhardt Well-Known Member

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    I still need exact info about quick slash. I dont want to delete my 11th char. Hahaha
     
  19. NVIDIA

    NVIDIA Active Member

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    Does swift even works for mp charge?

    Why not just do impact>tk(smite)>mp charge combo instead?
     
  20. BlackRex

    BlackRex A Black Bunneh Elite Member

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    Quick slash is not really needed if youre quick draw build. that only mitigate ~0.2s motion. Its only useful for ampr build.

    nope. it only fasten the movemrnt mot the casting.
    Using mp vharge makes u lose 3-4 s for charging instead of spam skills. which can be used for spamming another combo.
     
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