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1h Tank vs Brawler Tank

Discussion in 'Toram Online Class Discussions' started by Gelertt, May 2, 2017.

  1. Arkana

    Arkana Well-Known Member

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    Bruh it's not about breaker rank. It's about interrupting boss skill to save your comrades. xD
     
  2. Jbazt

    Jbazt Into the Forsaken Realm of Consciousness Elite Member

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    Yes with 1 more tumbler, Imitacia can never cast a skill. you can interupt all her skills unless someone will use stun early. You can flinch her every 3 secs, you can tumble her every 5 secs.
     
  3. Arkana

    Arkana Well-Known Member

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    [​IMG]
     
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  4. Jbazt

    Jbazt Into the Forsaken Realm of Consciousness Elite Member

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    Yep english bad sorry not my native language ;)
     
  5. mayam

    mayam Elite Member Elite Member Epic Member

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    The thread was posted on march lol it was already resolved but someone revived it by quoting me.
    Thats necroposting but eh I am not complaining.
     
  6. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    since many people will see it now, i feel that i must correct this misinformation:
    "but the flinch chance (from hardhit) isnt 100%"

    1h swords DO have a 100% flinch chance on hard hit,
    only 2h swords have 50%, but this thread was about 1h :p
     
  7. Katzblazer

    Katzblazer Well-Known Member

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    Ye Knuckle's currently can't hold aggro anymore....and spaming on a boss is not a great thing, but knuckle's is the best thing, if it could only hold aggro without spamming too much :(
    I think it's time for every Knuckle user to use War'cry too,
     
  8. mayam

    mayam Elite Member Elite Member Epic Member

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    1h do not have 100% hard hit flinch it is 95% I can prove it.
     
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  9. athena__

    athena__ Well-Known Member

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    You all can keep debating which is better. But honest neither are better or worse. Both have advantages and disadvantages. The weapons are completely different allowing certain skills to be used. It all just depends on your playstyle and what you like when in battle. Same goes for any dps build.
     
  10. Arkana

    Arkana Well-Known Member

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    Aint that what I was saying in the beginning? But certain someone decided to showed up and showed off, and in the end missed all the points of what I was saying. smh.
     
  11. Jbazt

    Jbazt Into the Forsaken Realm of Consciousness Elite Member

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    Just saying not only knuck can effectively interrupt boss and save their allies.
     
  12. Arkana

    Arkana Well-Known Member

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    Yeah Jbazt read my post again. Did I ever say that 1H can't interrupt? No. I simply said Knux is better at interrupting. Cause it is a fact.
     
  13. Jbazt

    Jbazt Into the Forsaken Realm of Consciousness Elite Member

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    U said knuck is better on protecting party than 1H+shield based on the effectiveness of each interrupt skills. However i always believed that party's best offense will be the party's best defence. And the fact that sb is the common way of knuck to mp, they kinda need to throw that combo a bit often that may affect most party's dps to deliver their full dmg potential which can result to a bit longer grind.
     
  14. Tcol

    Tcol Member

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    Somewhere in this forum i saw the info about support skills can give aggro too, right?
    If so, i think putting a bunch of support skills behind guardian with swift on them might be good, they don't hit and just buff (gonna hurt the pt supporter's feeling tho), abuse gay skill like holy fist also help proration a bit too.
    Iirc, guardian suck aggro of pt members if they stay close enough, i went to boss with my guildies a few times, when turn guardian on just once and despite them spamming heavy aggro skills the whole tanker bar (or at least +90% of the bar) belong to me at the end.
     
  15. mayam

    mayam Elite Member Elite Member Epic Member

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    Agreed with everything except holy fist. Gay skills have feelings too dont abuse or spam them... also coz it doesnt help in proration.
     
  16. Arkana

    Arkana Well-Known Member

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    lol who said you should spam sb? You just have to be clever at timing it when the boss trying to hurt your party members.

    Seriously people, why do you generalize knux tank as spammer? Maybe you havent watched my vid. But oh well..
     
  17. Jbazt

    Jbazt Into the Forsaken Realm of Consciousness Elite Member

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    thats what i observed from most knuck tank and yeah you right breaker skills need to be timed and only used to interrupt not to include in a long ass combo. That leads me to the question do knucks really meant as a tank? when they got atk from agi and with high aspd? I think knucks are supposed to be a breaker(having a 100% interrupt) and an auto atk prorator with dmg on crazy fast aspd? Maybe because players are used to farming normal and Rank is all that matters thats why many are trying to dominate all 4 and with the flexibility of the weaps, many kinda confused what role theyre building. The game is slowly shifting the meta, game now trying to give importance to harder modes. and i believed in the future a confused role build can obviously affect the party.
    and sorry if my english sux
     
  18. mayam

    mayam Elite Member Elite Member Epic Member

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    A certain famous person who allegedly brought knux tank to forums (and shall remain unnamed) used to spam in his vids I am a part of the reason to blame for calling it bad :(
    Sorry about that I know not all do it but sometimes it becomes impossible to do if long rangers do not cooperate or like to spam either way (arrow mages)
    For now I have to agree with j coz theres too little benifits that knux gets and which other weapons dont get. 2 of them are sonic wave for long range tumbling and heavy smash lethargy. Shell break isnt really a pro of knux as its inflict rate remains same for all weapons which is at 25% any weapon with 100% crit can take it.
    Staff can tumble just as well with impact and its aggro is almost same as knux (and now they can flinch too with javelin neutral) they also have mp charge with them to recover mp fastest for others they need AMPR.
    1h and bg shield have best aggro due to their own limited high aggro skills. But bg shield will most probably surpass 1h soon at lvl150 (I would say it has already surpassed but people might disagree ^^). The only thing stopping bg from becoming mainstream is there not being any 100% crit bg so chars like vit bs will have to keep using 1h while pure tank enthusiasts like me can go full CRT rest VIT to get the full potential of bg for tanking.
     
  19. Jbazt

    Jbazt Into the Forsaken Realm of Consciousness Elite Member

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    And i want to add that having a guardian alone doesn't means ur a tank. Its range is like only 4-5 meters 360 degrees from the caster. Most range dps utilizes their max range potential that sometimes makes that skills useless to some high aggro dps. Wish they increase guardian range soon
     
  20. Arkana

    Arkana Well-Known Member

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    Ha you were talking about 'P...' right? But nvm.

    But seriously I dont understand what you people talking about. So far I've been holding agro just fine, be it long or short battle, be it with Smoke Dust spammers or Tempest spammers. Newest example was when I did Legendary Gem Run on Nightmare Imitator with a 2H, A non Sneak 2 smited Sniper (of course she used smoke dust), and a mage. Believe it or not, battle last for 2 hours, and yes I did lost agro few times, but I can easily get it back with 1 provoke, or worse, recasting guardian (near the one getting the agro) and boom, Imitator will come back to me.

    And other case, I was using sniper, duo-ing with a 1H shield on Hard Tyrant Machina. As you know, I always use Sneak, but that time I thought 1H is "The Best" agro generator. So I took out my sneak, and meh.. FYI she got guardian and Bind. And I saw she desperately trying to win the agro back from me by spamming, but meh... I ended up taking tanker rank. Ah well, truly the best.
     

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