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2h changes, Jan 14th

Discussion in 'Toram Online General Discussions' started by Groot, Jan 14, 2016.

  1. Ianjuro

    Ianjuro R>AVALANCHE Epic Member

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    Why does it worry you?
     
  2. Astarot

    Astarot Well-Known Member

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    I see.but as long as i can cast it at 200mp im happy.
     
  3. Ianjuro

    Ianjuro R>AVALANCHE Epic Member

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    Wait you're fine at 8secs, but not 10?
     
  4. Astarot

    Astarot Well-Known Member

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    Im allergic to red aoe's. And i dont wanna waste rev3s. Im on a tight budget. :p
     
  5. Ianjuro

    Ianjuro R>AVALANCHE Epic Member

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    Then make a Chemist and craft them yourself?
     
  6. Astarot

    Astarot Well-Known Member

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    Your combo: 10secs 700mp cost

    My planned combo: 8secs 200mp cost.

    Edit: i have a chemist. I just dont have the time to play all day to farm nectars and med mats.
     
  7. Ichsan

    Ichsan Well-Known Member

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    can anyone confirm that tempest has 0% chance of miss?
    I've been experimenting on tempest and never miss, not even once.
    #FutureTempestSwag
     
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  8. Saphos

    Saphos Old Sword Nerd Elite Member

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    My combo is similar to your original one.

    Astute > War cry (save) > trigger slash (Consec) > rampage (smite) > hh (Consec)

    Reason being, hh does not need to activate to absorb the double mp penalty from smite, it just needs to be in the combo. And in the event that it activates, it will flinch the boss and save you from being hit.

    If you swap war cry to tempest, you do a little more damage but lose out on atk buff. You use 1mp less, but tempest cost you 20 more SP. I'm spending that SP on Quick draw instead, but it's a matter of opinion ^^

    I think yours will definite work as animation duration for tempest is even shorter than cry. I prefer cry because that benefit everyone in the party.
     
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  9. Saphos

    Saphos Old Sword Nerd Elite Member

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    Maybe it is a property of area based skills? would be funny to see arrow rain miss ^^

    *shoots arrow into the sky*
    ...............
    ...............
    ...............
    *hear crickets*
     
  10. Groot

    Groot ┐('~`;)┌ Elite Member

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    ah u can use a flinch combo too so you don't have to cast warcry every time

    something like a separate hardhit>warcry(save)>spiral air(swift) so u can buff team/flinch boss whenever u want too, it costs just 1 mp bar too
     
    Last edited: Jan 20, 2016
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  11. Astarot

    Astarot Well-Known Member

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    Thanks for the insights! Well Im not planning to max the tempest for time being due to lack of sp.

    Do quickdraw works only per skill use or the number of hits the skill makes? Been looking into it but they said it doesnt proc that often?
     
  12. Precaria

    Precaria Precariø ♂ Retired IG Super Likable Elite Member Wiki Contributor

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    QD has 30% activation rate for any skill, as long as it costs mana.
     
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  13. Astarot

    Astarot Well-Known Member

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    Thanks for the quick response! 30% for regaining 100mp is always welcome for my 2H hehe :)
     
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  14. Saphos

    Saphos Old Sword Nerd Elite Member

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    It activates on skills that uses Mp. So in my case, it COULD activate on Astute, and again at Rampage. Even if it activates once, it brings this 400mp combo down to 300, which helps.
     
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  15. DZL

    DZL Well-Known Member

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    Does it proc when lets say consec made the skills cost 0mp?
     
  16. Precaria

    Precaria Precariø ♂ Retired IG Super Likable Elite Member Wiki Contributor

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    Yes.
    When the original skill w/o effect does cost mana it will work. The exception is for example Throwing Knife at level 10 that costs 0 mana, in that case QD wouldn't activate.
     
  17. DZL

    DZL Well-Known Member

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    Thank you precaria
     
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