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Acrcd armors VS Survivability armors

Discussion in 'Toram Online General Discussions' started by Monza (Back from ded), Nov 20, 2019.

  1. Monza (Back from ded)

    Monza (Back from ded) Well-Known Member

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    Umm, I'm confused. Why is everyone forgetting about survivability armour if there's a new and toughest bosses are added? Is survivability useless for rich players who relying on op dmg rather than focusing on teamwork and survival?? @.@
     
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  2. kariin

    kariin Patience is a Virtue Staff Member MODERATOR Super Likable Elite Member Wiki Contributor Epic Member

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    there's other ways for survivability besides armors. like xtals :)
     
  3. mun1409

    mun1409 Well-Known Member

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    Survivability is more readily available on xtal and food buff compared critical rate and damage. Also, critical rate is a must to avoid missing attack and skill. It's no use to survive but missing skills and cannot regain mp because of missing attack too.
     
  4. Lenwok

    Lenwok Elite Member Elite Member

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    These days my general plan for survival is through pure skill :cool:
    -100% aggro helps too :D
     
  5. Jackal♧

    Jackal♧ Well-Known Member

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    there are 3 key things to survivability -
    aspd, resistance and pattern observation
     
  6. AliceYvne

    AliceYvne Elite Member Elite Member

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    Attack is the best defensive skill.
     
  7. Monza (Back from ded)

    Monza (Back from ded) Well-Known Member

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    I wasn't meant about armor xtals, but lol.

    Def and mdef is useless, unless of course a resistance...
    Also, if you're said that attack is the best defensive, then defensibility is what?
     
    Last edited by a moderator: Nov 21, 2019
  8. S@Ble

    S@Ble Well-Known Member

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    why would u thinkndef and mdef is useless. I would rather not use berserk or reflex. You can reduce 20% of damage if your def m.def is over 250 or more reduction if your tank has gloria skill. If my Cri is high from arm / web / addition then I can mostly avoid using berserk skill. The I got hit like 3-4 k from Vene ulti when I dont use berserk. But when I did , I got hit like 5-6k from the same skill.
     
  9. Yunan

    Yunan Not Enough Salt Elite Member

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    I have magic resistance food buff and my guildies have physical resist one. People usually use ornlarf on their armor for the 3k hp, and some also use food buff that gives 3.8k hp, add vita plus 3 for 1.5k and you'd have decent, 8.3 k hp from gears and buffs alone

    My mage especially, uses NPC 4th anniv Staff with 30% physical resistance. And I could change into circle of order if I have to. Imperial shield also gives 20% magic resistance.

    Best skill to dodge stuff is backstep, as it can also be used to cut off your skill in mid combos if spammed
     
  10. kariin

    kariin Patience is a Virtue Staff Member MODERATOR Super Likable Elite Member Wiki Contributor Epic Member

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    I wasn't referring to just armor xtals. If HP is what you need to survive then there are other areas you can get xtals to fulfill it like for ring + add gear.
    and attack can be consider defensive in a sense, that if you have enough damage you can kill the boss much quicker than the boss killing you. whereas, if your build is just survivability without dmg balance, then what's the point of surviving if you can't kill the boss? it would be an endless run. I personally prefer a full crit char (i use full crit arm) vs a high survivability one, if i really need to "survive" in a party against a boss, i'd just find one with a tank in it.
     
  11. Monza (Back from ded)

    Monza (Back from ded) Well-Known Member

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    I see, oof....sorry coz i'm not good at rpg much... XD
     
  12. kariin

    kariin Patience is a Virtue Staff Member MODERATOR Super Likable Elite Member Wiki Contributor Epic Member

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    no worries xD
    i wasn't good at toram when i first started too haha
     
  13. AliceYvne

    AliceYvne Elite Member Elite Member

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    When there is a huge aoe skill is channeling in front of you, will you stand still to guard it OR just Flinch/Tumble/Stun to cancel it ?
    When there is a boss that keep spamming skill from begin until the end, will you stand still wait until it's finish OR gather you member to kill it ASAP ?
    Attack is the best defensive skill, this is not I just simply saying but this is the true art use in war.
     
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  14. Monza (Back from ded)

    Monza (Back from ded) Well-Known Member

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    Emm, what about an sensitive bosses? e.e
     
  15. Helixx

    Helixx Well-Known Member

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    I have pet with cover lvl 10, it transfer half of damage I received to the pet. also, using gsw become less risky.
     
  16. AliceYvne

    AliceYvne Elite Member Elite Member

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    Simple, just move your character out of skill aoe and spam long range skill, backstep > impact > any long range skill, 1 step left or right to manual evade, use meteor break,Madagachi, Zantei, dual handed forgot what name, kick, shadow step, dive impact, arcane strike.
     
  17. Monza (Back from ded)

    Monza (Back from ded) Well-Known Member

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    Oof, that's too risky lol.
     
  18. AliceYvne

    AliceYvne Elite Member Elite Member

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    One is fail = dead, success and wait for another impact
    One is fail = dead, success and kill the boss.
     
  19. 炎Exer炎

    炎Exer炎 Well-Known Member

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    I myself utilise skills that provide defensive capabilities when I go DPS. For example, PDef/Backstep on dps mage. For Katana, timing Zannou is key to survive. Elegant Poise from Dancer skills is good for almost all classes I must say. Then use Revita to regain your hp when you receive damage. Well, I mean if the player is sensible about getting damage they should know when to attack and to avoid, or gauging the amount of damage they can/cannot take in. And there's food buffs, since I play *almost* all classes (DPS and Tank), I generally always take, HP Lv8 (3800HP), MP Lv8 (720MP), AMPR Lv8 (+22), Mag&Phys Resistance both Lv8 (+38%).
    To answer your question, players commonly use Revitas + Survive Xtals + Food Buffs + good use of skills + good sense of battle/combat context to survive in battles even though equipping a dps-orientated-player-crafted-statted-armour.

    :confused: There I go again, I talk too much
     
  20. Krosseuz

    Krosseuz Well-Known Member

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    Taking hit is the last surviving option for dps, since there is tank that will hold the aggro and taking whole hit most of battle. If playing in party. Dodging aoe isn't that hard right?

    For survivability, there is damage reduction from add and arm refine. Also hp from xtal and food buff. And resistance food buff. Some skills also give ability to reduce damage, some even give the users an invincibility.

    Why physical dps prefer crit arm? Because less crit means more miss. And with current bosses that have high dodge stat, sacrificing crit for survivability is a bad choice. Even with 100 crit, the graze hit will still make the battle longer.

    Cmiiw
     

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