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Again.... knuckles is abismos step child....

Discussion in 'Brawler' started by Zezusa, Jul 18, 2020.

  1. Zezusa

    Zezusa Well-Known Member

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    So while overplayed and already capable classes like bow and katana gets another buff, they have widen the gap even more for knuckles and the ever so forgotten md weapons as main weapon dps classes. This thread isn’t really to rant but to poke fun of that fact....so if anyone has any suitable memes please post them here for the lolz.
     
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  2. Phoenix。

    Phoenix。 Well-Known Member

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    C4359C59-0271-4860-8DFB-C8ED58F61395.png
     
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  3. Kaisyl

    Kaisyl Elite Member Elite Member

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    Made 1 slot equipment for knux, bowgun and halberd. Even having Goliath on a spammy 1 MP combo on perfect proration with rush to do DPS in between charging, the damage is still subpar compared to the other two.
     
  4. Wimzi

    Wimzi Well-Known Member

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    Even more so than knuckles, magic device has been completely left in the dust...Even for farming, knuckle + MD is better. And knuckles can get more MATK than MDs ._. I’m saying this as an MD main as well. I’m hUrT
     
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  5. VangNir

    VangNir Well-Known Member

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    They prioritize the majority of player. I hate it too but it's very effective. They also buffed mcrit damage from spellburst too a while ago.
    Toram only features pve so dps build is more relevant.
    If it's pvp, or stealing wild boss,one shot skill will be more relevant. (Ragnarok online)
     
  6. RokuMLG

    RokuMLG Well-Known Member

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    [​IMG]
     
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  7. AliceYvne

    AliceYvne Elite Member Elite Member

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    What is you all expectation on knuckle
    - million damage?
    - one punch boss?
    - Get attack rank?
    - can solo all difficult boss?
    - No1 weapon in toram?
     
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  8. RyeUshio

    RyeUshio The Blue Bull Super Likable Elite Member Epic Member

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    At least, make em as agile as a dw that fights like a ninjuh. ^_^
     
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  9. Wuffers

    Wuffers Well-Known Member

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    But dw is based on Iruna physical ninja. Phantom Slash is basically Dance of Clones, and it gives invincible in order to mimic clone mechanics in Iruna where a clone basically take hits for you.
     
  10. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    then shouldn't knuckles be based on the monk class?
    i saw a video where the monk attacks so fast that the numbers flow over the screen like a solid stream, barely readable because they were overlapping.
     
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  11. Wuffers

    Wuffers Well-Known Member

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    Monks in Iruna do just attack quick with Rush, which gives attack interval cut in iruna. Works like motion speed, but for auto attacks only. I don't play monk, just once to 160 but the gist is to have some xtals that give additional attack by attack; mainly Veleno, which poisons the user in exchange for more dmg. With good autoskill rate it can hit like 4+ times in a single auto attack, with many coming at every second.

    However, Monk isn't a high dps class. It's very capable on its own and can dish out consistent dmg but not high enough for party play. Monk is a solo class. They don't require tank due to dodge being useful in Iruna, they can heal themselves in a pinch if necesary but usually they just hit more to regen with HP absorb chance by attack equipment. They usually have enough hp to take a hit or two, and their Cleric side gifts them some magic resist in Ageis (Which used to be buff but was changed to passive since Bishop's upgraded version gave 50% Magic Resist to all pt members, and resist works normally in iruna so kinda broken tbh).

    That's conventional monk, there's Geobreaker monk but that's a whole different beast. Exchanges all survival for dmg, that is pretty high on its own but can be incresed a lot when an ally freezes the target, and even more when the target is stunned (Monk can stun, but it's easier to rely on someone else to do it.); so far as I know that version of monk is sought in parties.
     
  12. Unetéro Kenora

    Unetéro Kenora Well-Known Member

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    I honestly would love it. I have so much fun when damage numbers just fly around one after another while attacking.
    It's also funny how Knuckle, whit agility as their main stat, is some of the most slow class ever. 2h has faster auto attacks LOL
    asshobimo
     
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  13. Unetéro Kenora

    Unetéro Kenora Well-Known Member

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    To be fair, Dual swords only became a Popular class After getting revamped.
    I think it's obvious that if you buff it/Rework Knuckles class it will Become popular.
    Not doing so is just stupid as Dual Wield is living proof of how a shitty class can become good and popular.
    asshobimo don't do so, for what seems like favoritism, or they just literally don't give a shit about martial class.
     
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  14. Kaisyl

    Kaisyl Elite Member Elite Member

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    Knuckle needs higher motion speed with their skills. It seems that the developers balanced knuckle skills with the idea that at 10k ASPD, they will have innate +50% motion speed, same with high CSPD mages not really being so immobile due to casting.

    The problem with that is that their innate skills are already too damn slow.
     
  15. Azin.

    Azin. Brawler Enthusiast Elite Member

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    all i ask is more aspd boost and removing motion speed cap on brawlers and ill be happy af
     
  16. Unetéro Kenora

    Unetéro Kenora Well-Known Member

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    Knuckles would be shit even with 100% Motion speed.
    atkspeed just doesn't matter if your MP regen is literal garbage and 80% of your """"Gameplay"""" Is> Press Buff skill button > Press buff skill button > Press buff skill button to press another buff skill button > Press goliath (Or whatever Dps skill you have) wait> Press goliath again <<<<Repeat this shit till you die.

    While other classes using buffs is literally just a bonus, Knuckles NEEDS buffs skills to even compete, It literally can't fucking survive as a DPS class without having the entire section of +atk of Battle support skill tree, the other Support skill that buffs DMG, Kairiki, or whatever.
    an example: On Don Yeti, I literally just need to, on my DW, use Self buff combo skills Once, use Impact> Storm Reaper(smite) Once or twice and it is Dead for good. this in what? 5 to 10 seconds? (with no buff skills or atk Up from battle support, Only flash blast and war cry giving a little bonus), With Knuckles you have to spend some godamn 30 seconds or more Self buffing, Running away so you don't LOSE your buffs because apparently asshobimo thinks Buffs that disappear with Damage is a good and fun Mechanic to the game, and a little more to wait for goliath to charge, THEN, if you thought it was OVER, you need to wait a perfect time were the Mob is still so you don't MISS THE DPS SKILL. Oh did I forgot to tell you if you get damaged while using goliath you lose your buffs? Have fun self buffing forever.

    This class doesn't need more atk speed, it doesn't need just plain damage scaling corrections (Like tier 3 DW had, which were good because DW skills were already nice, they just had poor Dmg and that's it)
    It needs to be completely and Totaly Reworked, change everything.
    It's easier to steal the godamn support rank on a Boss fight than deal significant damage with it.

    also, Knuckle sucking is the reason I'm leaving toram until they decide to do something with this forgotten class.
    I have been playing other Rpg's lately, and I'm just fuckikng amazed at how ridiculously awful toram skills are.
    I always thought toram should come to PC due to how 'amazing RPG' it was, but after experiencing some of the most basic RPG's there are, even the less popular are just ridiculously better and more fun.
    It's a serious problem with toram to have only one-two damage skills, and have literal more than 10 Useless other skills in the skill tree that will never be used again EVER, aside from a dead bridge where you have to waste Skill points to go to the actually useful skills.

    Toram in general needs a full on rework honestly. It's ridiculous how incompetent asobimo can be.
     
  17. Kaisyl

    Kaisyl Elite Member Elite Member

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    The general design of the skills and auto attack seem geared towards their to be yet implemented endgame.

    At 10k ASPD, knuckles have an a motion speed boost of 50%. That's enough so that you never have to use swift tag on any combo but at the same time, with all that speed, it means nothing if you do like 1s for DMG.

    Knuckles is one of the few builds that can work with 1 MP combos yet at the same time, cannot because they have no MP management ability, only HP, which when combined with dark power, is amazing though still weak.

    As attackers, knuckles have to consistently be attacking as opposed to other weapon types which can spank and dash. This means knuckles have to be all up in the enemy's face which is great when used with sub shield. With rapid attacks they need to have some form of passive MP regen. Decoy shot doesn't work. Quick draw doesn't work. Aggravate is terrible as it requires stopping to normal attack when it should be passively providing ampr for every martial skill used.

    Knuckles also has a very useless passive called chase attack for whose purpose is clearly not for this game at all. Chakra is laughable for a front liner having a channel time and piss poor damage reduction (being one time only)

    I still have no idea what chariot is for other than the fear ailment.

    Meh.

    Either way, motion speed buff is definitely needed followed by a few tweaks
     
  18. Unetéro Kenora

    Unetéro Kenora Well-Known Member

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    I'm sorry if I sounded like I don't value atk speed on Knuckles, it DEFINITELY needs it, it's supposed to have it high to begin with, What my intent is, is to say Knuckle current skills are a Lost cause that no common buffs or Damage injections would solve.
    I believe It needs to be redone completely and only that or a "Soft rework" will truly Save this class.
    IDK How asshobimo managed to fuck so hard with Crusher skills.

    Don't forgueeeet, you basically have to use other Skill tree's/classes 1MP Skills as your openers because Bosses will literally insta kill you for daring to interrupt them. Rendering literally all your skills Useless in most cases :D
    Knuckles passives are a joke, too, They are useless even if we consider the old Toram days, Who TF will spend 10 SKill Points on a godamn extra auto attack that MaY WoRK iF LuKY, and some ridiculous 5ampr?
    IMO I Honestly wish we never had crusher, thus never having false hope on this class, so when we Use it for real the tremendous, crushing Deception doesn't hit as hard as it does. Kinda hurts more to get slapped by asobimo saying "I care" than just being abandoned.
    Hope is the last thing we have, also the last thing to hurt us.

    For some skill ideas, I just really want, wish auto atacks had some kind of hyper fast escalating damage Skill, similar to how rampage works, But the more you press the skill the faster it gets, with good damage. In fewer words, Rampage: for Knuckles on crack. In anime wor- MUDAMUDAMUDAMUDA!

    Being serious now, Despite all the shit done to """attempt"''" To make Knuckle an actual class (That's assuming they even tried, which is clear they did not), for some godamn reason asobimo seems afraid to give knuckles viability, or just doesn't care about it, Be either negligence or Stupidity, or lack of good Developers in Skill creativity and balance, I'm so, Fucking, DONE with it.
    My very, Very last Dying Hope is to get back-Hopefully some months latter, if not a year if asobimo just sits in it's ass for more 5 years again- and Hope Knuckle has a rework as I arrive, Because currently I jus don't enjoy Toram anymore, I love Toram world, don't get me wrong, But I fucking Despise asobimo development.
    I pushed my patience and hopes Beyond the limits I didn't even knew I had, But everything has a limit and asobimo failed with me, failed with the whole class, and I don't believe in their work anymore.

    as I always have said.. Love the Game, hate the company..

    I'm going to make a post today or tomorrow about it, I intend on dropping toram until it saves itself from it's incompetence.
    I will still talk here and see the news, but won't be so active..
    Not like I was so active anyway.
     
  19. Kaisyl

    Kaisyl Elite Member Elite Member

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    All the best then dude. It seems like they have ideas for the weapon but they aren't exactly implemented properly with how they made bosses reactive to disabilities.

    Can't even work as a support because no one needs DMG reduction and the ampr boost is lost when hit. Tank is better with sword and breaker is better with shot weapon due to decoy for easier use of proration management combos and the high associated damage with skills (that just got buffed)
     
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  20. Azin.

    Azin. Brawler Enthusiast Elite Member

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    Heres what i can provide as a feedback since ive been using knux since lvl70 cap

    Knuckles need aspd buff so we cam focus our items toward dmg and crt. Right now were torn between speed or dmg or crt rate in our equipment.
    You want high aspd? Go focus on aspd gears.
    U want high dmg? Heres tonfa but u need 100 crt rate
    Having high aspd passive/buff would be helpful since you wont need to focus all your equipment towards attackspeed .
    Halberd has a great skill called god speed weild. Why cant they implement the same thing with knuckles. Thats what we need. Having a fast aspd while focusing our gear into dmg would be nice.

    I also agree that knux needs a rework when it comes to stat allocation. Just like how they did in dw.

    Give us 3 atk per agi and 1 atk per str and it'll be golden.

    Then when it comes to skills.
    Increase the time limit for rush and the motion speed it gives
    To fix brawlers lack of ampr they should implement that shellbreak will always trigger(like snipe on bow) whenever its been use by knuckles main.
    Remove chakra cast and the disability when hit also add additional atk boost with it or just make chakra like in iruna. Converting all the magic atk into physical atk.(we can use int as secondary since it gives 4matk per int)

    Give mastery and discipline motion speed bonus atleast 5% each or 1k aspd bonus each.
     
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