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An idea for an entire magic rework

Discussion in 'Toram Online General Discussions' started by Ala, Jun 7, 2019.

?

Is this a good idea?

  1. Yep

  2. Meh

  3. You big dum dum

  4. Who cares because sazuki doesn't listen to inferior gaijn feedback

Multiple votes are allowed.
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  1. BoHammer

    BoHammer Well-Known Member

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    I am thinking more of buffs to increase magic damage, crit, casting time and motion speed.
     
  2. Lucifere

    Lucifere Angel of Rebellion Elite Member

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    They said would be like summoner issue that makes me feel annoyed its supposed u will summon golems and such
     
  3. Efra

    Efra Well-Known Member

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    Just realized Magic: Lances deals 5 hits on MD now (it was 4 before). I don't know about Magic: Arrows tho

    Maybe some other Magic skills have additional bonus like this other than higher power?
     
  4. BoHammer

    BoHammer Well-Known Member

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    I
    Is this at lvl 10? Hmmm, this will make lances almost at par with burst in terms of total multiplier.


    Lance ((2.5+1.5)×5hits) =20
    Burst 15+6 = 21
     
  5. Rydalis Darx

    Rydalis Darx Well-Known Member

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    I really like burst
    I love the buff it got tbh, the invincibility frames are really nice.
     
  6. Efra

    Efra Well-Known Member

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    Can anyone make a new Staff and MD comparison now? Since I noticed that some skills get bonus "depending on INT" for both Staff and MD (instead of power+ on staff only)
     
  7. Efra

    Efra Well-Known Member

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    1 problem with Lances is that you can't spam it because it's a placed skill. If you cast another Lance while the previous one is still active, the previous one will be gone instantly, being replaced by the new Lances. It can't stack. You need to wait for it to shoot all of it's Lances before casting it again to use it effectively. Lances is sooooo slow so you might as well cast another skills while waiting for it to end
     
  8. Wimzi

    Wimzi Well-Known Member

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    From testing it seems the power of burst on MDs is the same as staff, but they keep their extended range. So it seems burst might actually be better with MDs now. ^^ They may generally have less weapon attack but their high stability/stability gain from DEX seems to make up for it. I believe lances and arrows are still stronger with MDs as well. And finale is ofc still much stronger with a staff but the difference isn't as drastic.
     
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  9. Efra

    Efra Well-Known Member

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    Welp I'll give Magic 1H+MD one more try
     
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  10. BoHammer

    BoHammer Well-Known Member

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    Yes, the lances takes centuries to deal damage. I can still use this to stack the cast time reduction of Burst while constantly doing damage.


    Finale is strong right now. My lvl 166 1h md was able to rank 2nd attacker in the hard difficulty of the new boss.
     

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