Discussion in 'Toram Online Class Discussions' started by Kaisyl, May 27, 2020.
some bosses have 100 critical rate on all attacks.
and magic always hits.
just raising the FLEE stat isn't enough. especially at higher difficulties when the bosses already op stats are multiplied by 2, 4 and 8.
It would be easier to make an evasion one
Ah well, maybe in the future
It's an old build, was done years ago.
@Wize Shirotsuka also made one few months ago.
sadly the dodge/flee is joke in this game.
Also, the manual evasion now is useful. You don't really have to eat attacks all the time. What you can't tank, dodge. It's a matter of preference and also a way to tank hits without taking damage. Tanking isn't all about eating attacks and holding aggro. A real tank is flexible, just like an acrobat.
this thread is about Dodge/Flee Stats means ur agi tank. not evasion nor manual dodge by moving your character or iframe skill like meteor. dodge/flee stats is joke cuz nm/ulti boss have ridiculous accuracy like 1k~3k accuracy or greater than that. while achieving 1k flee/dodge stats too many sacrificing gears+xtall stats instead getting generic tank stats
The flee stat is still a joke though past Hard in most cases.
Yes, manual evasion, which is what i'm assuming your refering to as "dodge", is good/great now, but that doesn't pertain to the question the thread asked.