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Combo Compilation

Discussion in 'Toram Online Game Guides' started by TheShadow, May 18, 2016.

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  1. TheShadow

    TheShadow Well-Known Member

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    Post a combo (or a few) you feel like sharing with other Toramers, Strayes, whatever you want to call them.

    Tanker Combos
    For One-Hand Sword and Shield Tanks
    Assault Attack> Spiral Air (Save)> Rage Sword (Smite)> Shield Bash (Swift)
    6 CP
    100 MP
    Description: Close in on the enemy. 50% boost in damage to Assault Attack and Rage Sword with Shield equipped. Aggro, Flinch, and Stun enemies.

    For Dual Sword Tanks

    Hard Hit/Astute> Shadow Step (Save)> Rage Sword (Swift)> Trigger Slash (Swift)
    6 CP
    100 MP
    Description: Use Provoke on target before using. Great with high ATK MP Recovery.
    Mage Combos
    For Staff and Shield Priest
    Magic: Arrows> Holy Light (Smite)> MP Charge (Swift)
    4 CP
    300 MP (After MP Charge, net MP cost will be 0)
    Description: Ranged Combo that can be used from 12 meters. Deals damage at good rate. Holy Light damage increase by 30% with Staff equipped. With the right equipment and Chain Cast, combo will be pretty fast.

    For Staff and Shield Mage (Super Simple)

    Magic: Arrows> Magic: Impact (Save)> Magic: Storm (Smite)> Shield Cannon (Consecutive)
    6 CP
    100 MP
    Description: Magic Arrows can be replaced with Shield Bash, not recommended when fighting Pillar Golem.
    Support Combos
    For Priest with Shield
    Shield Bash> Gloria (Consecutive)
    2 CP
    100 MP
    Description: Chance to Stun and Increase defenses of allies. With the right equipment, cast time for Gloria will not be too long.
    Breaker Combos
    For Instant Breaking
    Assault Attack> Magic: Impact (Save)> Shield Bash (Smite)
    4 CP
    100 MP
    Description: A quick combo. Inflict knock-back, slow, tumble, and stun. Works as long as you have a shield equipped.

    For Desperate Breaking

    Sonic Wave> Smash (Consecutive)> Shield Cannon (Consecutive)> Shield Bash (Consecutive)
    6 CP
    100 MP
    Description: Recommended for AGI/Knuckle Tanks that need to desperately stop foes.

    For Timed Breaking/Stun Lock

    Smash> Shell Break (Save)> Sonic Wave (Swift)> Bash (Swift)
    6 CP
    100 MP
    Description: Use with timing. Do not SPAM.
    DPS Combos
    For One-Hand Sword
    Astute> Hard Hit (Consecutive)> Trigger Slash (Consecutive)
    4 CP
    100 MP
    Description: A simple, quick combo. Best when all Astute, Hard Hit, Trigger Slash, Sword Mastery, and Sword Techniques are Level 10.

    150%+130% Double Smited for One-Hand/Two-Hand Sword

    Hard Hit> Astute (Smite)> Sanctuary (Save)> Trigger Slash (Consecutive)> Magic: Impact (Consecutive)> Sword Tempest (Smite)
    10 CP
    200 MP (One-Hand Sword), 300 MP (Two-Hand Sword)
    Description: A long combo worth the DPS. Requires Level 7 Magic: Impact.

    150%+130% Double Smited for Bow/Bowgun

    Type 1: Moeba Shot> Bullseye (Smite)> Smoke Dust (Save)> Power Shot (Swift)> Magic: Impact (Consecutive)> Snipe (Smite)
    Type 2: Replace Bullseye (Smite) in Type 1 with Arrow Rain (Smite)
    Type 3: Replace Bullseye (Smite) in Type 1 with Paralyze Shot (Smite)
    10 CP
    300 MP (Type 1), 400 MP (Type 2, Type 3)
    Description: A long combo worth the DPS. It is recommended for Bow users to use Type 1 since Bullseye recieves increased damage on all hits with a Bow equipped. Requires Level 7 Magic: Impact.

    150%+130% Double Smited for Dual Sword

    Type 1: Astute> Twin Slash (Smite)> Shadow Step (Save)> Hard Hit (Swift)/Trigger Slash (Consecutive)> Magic: Impact (Consecutive)> Charging Slash/Phantom Slash/Sword Tempest (Smite)
    Type 2: Astute> Charging Slash (Smite)> Shadow Step (Save)> Hard Hit (Consecutive)> Magic: Impact (Consecutive)> Phantom Slash/Sword Tempest (Smite)
    10 CP
    300 MP (Type 1 with Hard Hit [Swift] & Charging Slash [Smite]), 400 MP (All other type variations)
    Description: A long combo worth the DPS. Requires Level 7 Magic: Impact and Level 1 Shadow Step.

    150%+90%+130% Triple Smited for Dual Sword

    Type 1: Astute> Spinning Slash (Smite)> Shadow Step (Save)> Twin Slash (Smite)> Magic: Impact (Consecutive)> Charging Slash (Smite)
    Type 2: Swap the Positions of Spinning Slash and Twin Slash in Type 1
    10 CP
    300 MP
    Description: A long combo worth the DPS. Requires Level 7 Magic: Impact and Level 1 Shadow Step.

    150% Smited for Mage
    Magic: Impact> Magic: Storm (Smite)> MP Charge (Swift)
    4 CP
    400 MP (After MP Charge, net MP cost will be 100)
    Description: Add Quick Draw (Shot Skills) for the possibility of reducing net MP cost to 0. Higher CSPD will result is better DPS.
    Hybrid Combos
    For Magic Brawler (Magic Device)
    Holy Fist> Magic: Impact (Save)> Triple Kick (Smite)> Smash (Consecutive)
    6 CP
    100 MP
    Description: A simple, low cost combo with decent proration. Can replace Smash with Sonic Wave for a second chance to tumble.
    Farming Combos
    For Mage
    Magic: Impact> Magic: Storm (Consecutive)> MP Charge (Swift)
    4 CP
    200 MP (After MP Charge, net MP cost will be 0)
    Description: Good for farming mass numbers of normal mobs.

    Please try to have enough information so that I can add it to the list.
    Also try to add which category you think one should find your combo.
    Will add other categories as I see fit.
    Contributors: @Kitsuryu @Precaria @Abox @BlackRex @Bedsheet @makOi @Eloneys
     
    Last edited: May 26, 2016
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  2. Kitsuryu

    Kitsuryu I'M RETIRED Elite Member

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    Shield + mage combo (super simple)

    Arrow(10)> Impact(7)save> Storm(10)smite> Shield Toss(10) Consecutive.
    Arrow can be replace with shield bash, not recommended when fighting PG
     
  3. Precaria

    Precaria Precariø ♂ Retired IG Super Likable Elite Member Wiki Contributor

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    Just leaving a quick combo to get notifications from this thread. ^^

    My instant breaker combo:
    Assault Attack > Impact (save) > Shield Bash (smite) [CP used: 4 / MP cost: 100]
    Knock-back, tumble, stun effects. Works with Staff/Shield, Sword/Shield, Knuckle/Shield & Bowgun/Shield.
    Enjoy. :]
     
    Last edited: May 18, 2016
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  4. TheShadow

    TheShadow Well-Known Member

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    For Brawler (AGI/INT) with Magic Device Main Weapon
    Holy Fist Level 10> Magic Impact Level 10 (Save)> Triple Kick Level 10 (Smite)> Smash (Consecutive)
    6 CP
    100 MP
    Description: Proration isn't bad. Magic Impact deals much more damage with magic device making the save and consecutive debuff not too bad.
     
    Last edited: May 20, 2016
  5. Abox

    Abox Well-Known Member

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    For knuckle/agi tanks that just desperately need to apply flinch or stun
    Sonic kick>smash(cons)>shield cannon(cons)>shield bash(cons)
    6cp
    100mp
    Spam away whenever you need to stall the enemy
     
  6. BlackRex

    BlackRex A Black Bunneh Elite Member

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    BlackRex
    brawler full debuffer (knuck + arrow)
    ========================
    smash > Sbreak(save) > swave (swift) > bash(swift) > smokedust(save) > hsmash(swift)

    high aggro
    low ampr
    need to be accompanied w quickdraw.

    brawlee stun lock combo
    =======================

    smash > sbreak(save) > swave(swift) > bash(swift)
    use it w timing. dont spam it.
     
  7. TheShadow

    TheShadow Well-Known Member

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    For One-Hand Sword
    Astute Level 10> Hard Hit Level 10 (Consecutive)> Trigger Slash Level 10 (Consecutive)
    4 CP
    100 MP
    Description: A basic, quick, low cost combo. Can be improved with Sword Mastery Level 10 and Sword Techniques Level 10.
     
    Last edited: May 20, 2016
  8. TheShadow

    TheShadow Well-Known Member

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    I get the feeling that this thread is about to fail, again...:(
     
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  9. Saphos

    Saphos Old Sword Nerd Elite Member

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    Saphoz and my son JoshuaBB
    Group and hide them under spoilers for each weapon type. Unless it is organized, it's hard to keep a thread like this updated ^^
     
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  10. Saphos

    Saphos Old Sword Nerd Elite Member

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  11. TheShadow

    TheShadow Well-Known Member

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    Updated and reformatted.
     
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  12. Bedsheet

    Bedsheet Supercalifragilisticexpialidocious Elite Member

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    Mage Farming combo:
    Impact » Storm (Cons) » MP Charge (Swift)
    Since no one said this combo :3
     
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  13. TheShadow

    TheShadow Well-Known Member

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    Give me more info next time, but I'll add it.
     
  14. Bedsheet

    Bedsheet Supercalifragilisticexpialidocious Elite Member

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    O right forgot.
    4 CP
    MP recovered
    For farming mass numbers of normal mobs
     
  15. TheShadow

    TheShadow Well-Known Member

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    Thx. Updated.
     
  16. TheShadow

    TheShadow Well-Known Member

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    Thx for the contribution @makOi
    Updated.
     
  17. makOi

    makOi Elite Member Elite Member

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    150%+130% Double Smited Combos
    -All Requires 10 CP
    -Long Combos but worth the DPS
    -Requires Impact Lvl7

    DW
    Astute>Twin Slash Smite>Shadow Step Save>HH Swift/Trigger Slash Cons>Impact Cons>Charging Slash Smite or Phantom Slash/Tempest Smite
    -300 MP Per Cast (HH Swift+Charging Slash) / 400 MP Per Cast (Phantom Slash/Tempest)

    Astute>Charging Slash Smite>Shadow Step Save>HH Cons>Impact Cons>Phantom Slash/Tempest Smite
    -400 MP Per Cast

    BOW Type
    Moeba>Bullseye Smite>Smoke Dust Save>Power Shot Swift>Impact Cons>Snipe Smite
    -300 MP Per Cast

    BOWGUN Type
    Moeba>Bullseye Smite>Smoke Dust Save>Power Shot Swift>Impact Cons>Snipe Smite
    -300 MP Per Cast

    Moeba>Arrow Rain Smite>Smoke Dust Save>Power Shot Swift>Impact Cons>Snipe Smite
    -400 MP Per Cast

    Moeba>Paralysis Shot Smite>Smoke Dust Save>Power Shot Swift>Impact Cons>Snipe Smite
    -400 MP Per Cast

    1H/2H
    Hard Hit>Astute Smite>Sanctuary Save>Trigger Slash Cons>Impact Cons>Tempest Smite
    -200 MP Per Cast (1H) / 300 MP Per Cast (2H)


    150%+90%+130% Triple Smited Combos
    -All Requires 10 CP
    -Long Combos but worth the DPS
    -Requires Impact Lvl7

    DW
    Astute>Spinning Slash Smite>Shadow Step Save>Twin Slash Smite>Impact Cons>Charging Slash Smite
    -300 MP Per Cast

    Astute>Twin Slash Smite>Shadow Step Save>Spinning Slash Smite>Impact Cons>Charging Slash Smite
    -300 MP Per Cast

    That's All For Now. Enjoy ;)
     
    Last edited: May 23, 2016
  18. TheShadow

    TheShadow Well-Known Member

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    Thx again @makOi ^-^
    Updated.
     
  19. Eloneys

    Eloneys Well-Known Member

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    I don't see anyone tell this combo
    150% smite dps
    Impact- any dps skill(smite)- MP charge(swift)
    Very simple dps combo. CP saver only need 4 CP. MP cost varienty depend the skill that you choose.
     
  20. TheShadow

    TheShadow Well-Known Member

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    Yeah I can't add this...
    1)You need to give me an exact combo with variations. Along with CP and MP Cost. (you alreay got a title an description)
    2) This might not qualify as a Damage per Second Combo, due to MP charge (even if swifted). The only cases that may work are if the user uses a staff, or maybe a magic device (much quicker MP Charge times compared to other weapons).
     
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