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Dart Build (Perfect Aggro, proration, debuff Tank) -By Cella

Discussion in 'Brawler' started by Cella [Yurie ♥], May 30, 2016.

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Love This Build?

  1. YES! I'll try it!

    10 vote(s)
    41.7%
  2. nah it's dump

    2 vote(s)
    8.3%
  3. Someone Test it please?

    6 vote(s)
    25.0%
  4. Who Cares

    2 vote(s)
    8.3%
  5. What are you exactly doing?

    4 vote(s)
    16.7%
  1. Precaria

    Precaria Precariø ♂ Retired IG Super Likable Elite Member Wiki Contributor

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    If a hit doesn't land (either by dodge or evasion) you won't generate aggro points, but loose them.
     
  2. Cella [Yurie ♥]

    Cella [Yurie ♥] Elite Member Elite Member

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    oh! okay got it... so this drill build still has its hope....
    well prec before I build the real character with it, I'll need to do major change so I'm not begging for Oblivion again in the future ><"
     
  3. Caskadia

    Caskadia Well-Known Member

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    If you're talking about if your attack is evaded/missed, then no aggro is generated.

    If you're talking about if you evade/block an enemy attack, and perform the special counter attack animation, then 200 aggro is gained.
     
  4. Cella [Yurie ♥]

    Cella [Yurie ♥] Elite Member Elite Member

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    So if our attack miss we reduce our aggro as Prec said right?

    Anyway, I update my build, now it became 3000 Aggro combo 100% crit but... if I use this I'll sacrifice my reak rank where i can get with brawler skill....
    What's your opinion?
     
  5. Cella [Yurie ♥]

    Cella [Yurie ♥] Elite Member Elite Member

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    Update 2 Versions of Dart Build, 1 with max aggro and 1 with lower aggro but has high break point...........

    Dart Build
    Drill Knuckle / Arrow Build Concept
    Shot Skill 50
    5 Power Shot 100mp
    5 Moeba Shot 100mp
    10 Paralyze Shot 300mp
    10 Smoke Dust 500mp
    5 Shot Mastery
    5 Long Range
    10 Quick Draw

    Martial Skill 55
    5 Smash 100 mp
    10 Bash
    10 Shell Break
    10 Heavy Smash
    10 Sonic Wave
    10 Aggravate

    Survival 41 :
    5 Safe Rest
    10 HP Boost
    10 Fighter's high
    5 Short Rest
    10MP Boost
    1 Sober Analysis

    With Combo : Sonic Wave -> Dust (Safe) -> Paralyze (Swift) -> Bash (swift) ->Shell BReak (Consec) -> Heavy Smash (Consec)
    Generated : 2200 aggro + High break point + 100% crit
    Shot Skill 85
    5 Power Shot 100mp
    10 Moeba Shot 100mp
    10 Paralyze Shot 300mp
    10 Smoke Dust 500mp
    10 Arrow rain
    10 Snipe
    10 Bulls Eye
    5 Shot Mastery
    5 Long Range
    10 Quick Draw

    Martial Skill 15
    5 Smash 100 mp
    10 Aggravate

    Survival 41 :
    5 Safe Rest
    10 HP Boost
    10 Fighter's high
    5 Short Rest
    10MP Boost
    1 Sober Analysis

    1MP Combo Ultimate Aggro Debuff
    Combo : Moeba -> Smoke Dust (safe) ->Paralyze (Swift) ->Bull's Eye (Swift) -> Arrow Rain (Consec) -> Snipe (Consec)
    Pretty Much 3000 Aggro Combo with 100% crit due to Drill Knuckle with lower break point
     
  6. Djikstra

    Djikstra Well-Known Member

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    It seems like this build is prone to archer :/ for max aggro combo. I guess just use armor C999, bow C999, and add gear that increase crit rate like war helmet (crit 10, ...)
    With bow, u get much better chance at giving status ailment to boss, and doesn't get penalty for def n mdef, u can also atk from ranged so u can get break point from auto attack.
     
  7. Caskadia

    Caskadia Well-Known Member

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    The skills are fine, and they will keep aggro. However, the one with the martial skills in it will have a slow combo time. I'd suggest reworking it to have heavy smash on swift as well. I don't know if you realize, but heavy smash is the same animation speed as bash.

    As a question, why do you want both Shell Break and Aggravate? From my understanding, Aggravate has a proc chance of breaking the boss's guard as well. So, having Shell Break is like overkill to me.

    My suggestion:

    Smash > Dust Shot(save) > Heavy Smash(swift) > Sonic wave > Paralyze Shot(save) > Moeba Shot > Bash(swift)
     
  8. Cella [Yurie ♥]

    Cella [Yurie ♥] Elite Member Elite Member

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    Aggravate is actually a help to get breaker rank and AMPR.. since if we already hold the aggro with great differences with other players, we can do auto attack for breaker rank.... Shell Break has fast animation speed actually :/ and i thought shell break aggro is high... @@" but yep i revise shell break

    so is your combo fast?
     
  9. Cella [Yurie ♥]

    Cella [Yurie ♥] Elite Member Elite Member

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    No... missed attack don't generate aggro, This build focus on perfect crit of drill knuckle
    I'm not building DPS why should I use double c999 o_O lol
     
  10. BlackRex

    BlackRex A Black Bunneh Elite Member

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    youre not missing anything. you just need to make your concept real.... better try and play it rather than calculate those unsure things...
    anyway missed attack wont generate aggro.
     
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  11. Djikstra

    Djikstra Well-Known Member

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    So u mean now ur atk can miss on other boss as well besides forestia?
     
  12. Cella [Yurie ♥]

    Cella [Yurie ♥] Elite Member Elite Member

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    if
    i use ur idea then a big yes
    im not talking about forestia.. now nighmare bosses or even ultimate are worse than forestia
     
  13. Cella [Yurie ♥]

    Cella [Yurie ♥] Elite Member Elite Member

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    I start to understand Caskadia's motion speed stuff... I test the combo with level 40 char and yes...
    but I'm not really using caskadia's combo but :
    Moeba -> Paralyze (Safe) ->Arrow Rain (Swift) -> Bulls Eye (safe) -> Bash(swift) -> Smoke Dust (consec)
    Aggro Generated with @Caskadia 's calculation : 2600 points
    Time : around 6 seconds combo
    AND DONE!!! I think it's should work now *.*

    Start Building!

    if this success i should give much credit to @Caskadia for helping me realize motion speed with @Precaria, @Saphos and @BlackRex for encourage me (im about to give in >.>) and others lol
     
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  14. Djikstra

    Djikstra Well-Known Member

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    What idea? I don't remember suggest one @-@
     
  15. BlackRex

    BlackRex A Black Bunneh Elite Member

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    wew bulls eye movement cost u a super slowww motion speed if you didnt equip bow or bowgun.

    moeba >[ 1. sdust(save) > swave (swift) > bash (swift) ]> [ 2. para(save) > shell break(swift)]
    or you can change those 2..
    btw long combo is not suggested if you need to be agile. u can break it into 2 separate combo and use it based on situation.
    shell break will give your team mate damage boost around 10-20%. so it is a really good debuffer ^_^
     
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  16. Cella [Yurie ♥]

    Cella [Yurie ♥] Elite Member Elite Member

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    idae of using double c999 and change t snipe build
     
  17. Cella [Yurie ♥]

    Cella [Yurie ♥] Elite Member Elite Member

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    .
    only bull's eye right? 2 seperate combo... :/ let me think..
    But we generate 2600 aggro per combo and i don't think it can bebeaten so easily... and for low dodge and evasion boss, I plan to equip c99 ow with shooting star arrow, so basicly the equpment and combo we use is all depend on our target..
     
    Last edited: May 31, 2016
  18. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    When this build has its full combo and the combo skills at its right lvl can i test the agro with my 2h?
     
  19. Cella [Yurie ♥]

    Cella [Yurie ♥] Elite Member Elite Member

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    I will :) I will inform you all once I finished :)
     
  20. Cella [Yurie ♥]

    Cella [Yurie ♥] Elite Member Elite Member

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    I just retest with knuckle + arrow, bullseye motion is instant :) the total combo speed is 6 secs
     
    Last edited: May 31, 2016

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