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DECOY SHOOTER NERF @.@

Discussion in 'Toram Online General Discussions' started by Haroshi, May 22, 2019.

  1. [Draco]

    [Draco] Well-Known Member

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    Buff decoy for bow/bg, decoy gona absorb all your agroo doing boss atak decoy...nvm that sound so op:/
     
  2. Zufeng

    Zufeng Well-Known Member

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    If the invisible tag is out,i can sense every people will migrate their tags from swift.
     
  3. SAM.

    SAM. Well-Known Member

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    I'm not fond of an Impact nerf because it promotes a lot of creativity with combos and skills. Impact takes a lot of skill pts. to invest in. 22-25 skill points. Consider especially mana consumed is rounded up, so Rampage for example will cost 300MP. With Impact and Rampage alone, there's no gain on MP. SC is very significant with Impact however since you will gain 200 MP upon hit for the reduced cost of 300MP.

    I'm not fond of Decoy as it is. Constrains positioning and the excess mana gain promotes mindless skill usage. Perhaps keep the mana same, and reduce the duration at max rank to 8-10 seconds: this I think would be a good balance.
     
  4. Zexxen

    Zexxen Well-Known Member

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    If they make decoy shot exclusive for bow/bg, I won't really get impact from it since most of my build aren't using decoy shot besides my bg tank & bow dps.
    For halb I used to use gsw+chrono for mp recovery. fc armor, bear hat add, lil empress dagger, and crit food buff to reduce my miss rate. and Thanks to last gsw adjustment, I won't really get one shot anymore XD
    For 2hs we have rampage+trigger slash, why should we use decoy? which is annoying to use for melee
    For Kat... well theres kairiki & shukuchi
    For Dw... lmao we have 2x ampr bonus

    I never like relying on decoy, its only good against stationary bosses
     
    Last edited: May 23, 2019
  5. FTatsuya

    FTatsuya Well-Known Member

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    Too lazy to read everything. An alternative if they make it unable to cast it multiple times like rampage?

    Shukuchi + kairakiri sounds a good option for us katana users. Rampage>berserker with ths


    I'm really concerned because I run gsw so I drink mp like cola. Ofc it's hilarious getting one shotted by a biatch slap.


    Sigh hope u guys find an alternative quick like u did with impact dive as farming tool
     
  6. The Lost One

    The Lost One THOT BEGONE AGENT Elite Member

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    I never use decoy on my katana and use that kairakiri+shukuchi as my main ampr.

    I even wonder why people use decoy on katana but nvm people has different perspectives and playstyles anyway and all I can do is respect each build.
     
  7. FTatsuya

    FTatsuya Well-Known Member

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    Thats the manly way. But since I'm a pushy I go decoyshot and spam the living crap out of tenryu and zantei for blocks
     
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  8. Zufeng

    Zufeng Well-Known Member

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    Decoy on kat so they can spam on stationary boss.
    If the boss moves a lot,then it best to not use it at all
     
  9. The Lost One

    The Lost One THOT BEGONE AGENT Elite Member

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    Nice^^ I use both magadachi and zantei as my defensive skills and both of those skills are at level 10.
     
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  10. FTatsuya

    FTatsuya Well-Known Member

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    A good tank makes the boss stay in its place. So if u are with a good tanker. There's no limitation to use decoyshot
     
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  11. FTatsuya

    FTatsuya Well-Known Member

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    I like zantei. Since its instant 0dmg. Wich means I can keep my gsw up. Also it feels godlike to time perfectly a boosted motion speed zantei. It feels so good man
     
  12. Zufeng

    Zufeng Well-Known Member

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    Unless if the said boss loves to moves around/target dps regardless of aggro
    Ex shampy with his 3 dash and Seele (somewhat)
     
  13. FTatsuya

    FTatsuya Well-Known Member

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    Oh true. Those prefer hit and run.
     
  14. WindSlash

    WindSlash Guardian Angel of Picos Elite Member

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    Why are people talking about fixing impact? If I recall, the skill named in the list of skills to be rebalanced only mentions the possibility of reworking DIVE IMPACT.

    A good "fix" for Decoy is to make its animation to be locked in-sync with your character's animation. If you aren't Auto-attacking, the decoy shouldn't be too. This would make life so much harder for spammers. XD
     
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  15. ItZNeroX

    ItZNeroX Well-Known Member

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    Yes its dive impact, but not that impact. What people mean is almost all magic skill which mean impact too
     
  16. Zufeng

    Zufeng Well-Known Member

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    If dive impact is nerfed too hard
    Well,back to luk mage i guess
     
  17. BoHammer

    BoHammer Well-Known Member

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    Im guessing theyll make decoys disappear whenever they get hit much like trapals
     
  18. WindSlash

    WindSlash Guardian Angel of Picos Elite Member

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    you mean this part? 術式/ほぼ全部 "Almost all" isn't naming any particular skill. So it's pointless to speculate anything on magic skill tree imo.
     
  19. J.D.X.

    J.D.X. The King of Flies on His Throne of Lies Elite Member

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    Decoy ain't getting nerfed, he gonna use skills now as well.
     
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  20. Fheilyn

    Fheilyn Well-Known Member

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    There's this war cry of struggle option for hb (i personally like it) which is a better option than chronus, ruining prorate on a none full crt type is a bad omen
     

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