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[Discussion Speculations]Assassin, Dancer, Minstrel

Discussion in 'Toram Online General Discussions' started by Kaisyl, Nov 21, 2018.

  1. Kaisyl

    Kaisyl Elite Member Elite Member

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    Given that Asobimo is pulling stuff over from iruna into toram, I see no reason to suspect why Asobimo would not pull over Iruna's skill sets for the classes Assassin, Minstrel and Dancer (With some changes ofc). As such, these may potentially be the skills (Pulled from the Iruna Wiki http://iruna.wikidot.com/classes):

    Minstrel
    ** Level Requirement: Level 100 Must complete Quest from Merchant Rulea in Elban City.
    Class Requirement: Any class can become a minstrel.
    Description:** A support class which can boost the stats of others and himself . Most songs require the use of mp and hp and it is recommended to max those stats. As minstrels are also known for traveling, many of the skill quests will require you to go from place to place collecting items.

    Skill Description Level Obtained by
    Song Lore Increases MaxMp and Mp recovery
    Humming Small recoveryhp and mp, does not recover self's Mp
    Passionate Song Increases attack speed and attack
    Wisdom Song Mp consumption -100% , +1 second delay
    Dream Song Increases MATK and CSPD
    Life Song MaxHpx2 and Hp recovery bonus

    Assassin
    Description: A class that specializes in evasion and tricks to take down foes.

    Skill Description Level Obtained by
    Evasion Improves your reaction time and AGI for a period of time
    Throw Mastery
    Illusion
    Invisible Reduces enemy aggression towards the target for a set period of time
    Darkness Adds darkness element to attack
    Backstab A powerful surprise attack enhanced by attacking from behind
    Execute Increases critical attack rate and damage for a set period of time, increased further if equipped with a throwing weapon
    Funevinde Uses all remaining MP to increase attack for a short period of time
    Shadow Walk Greatly increases evasion when out of sight of the enemy
    Sukia Chance of counterattacking when an enemy's attack is evaded
    Sicarius 100% chance of stunning bosses when his hp>95%
    Shadow Assault Area of effect buff for ATK and MATK

    Dancer is unknown.

    From the looks of things above, Minstrel is going to be an any weapon class whilst assassin would use daggers. Hopefully they combine assassin with Ninja skills to give us the clone skills

    Ninja
    ** Level Requirement: Level 100 Must complete Quest from Suigetsu at Minaula castle
    Class Requirement: Any class can become a Ninja.
    Description:** A good survival class, using clones and/or evasion in order not to die. Physical type is mostly AGI CRT STR (claws), or AGI CRT DEX (bows). Magical type is INT DEX and then CRT for higher dps or AGI/VIT for higher survival (or a mix of these three stats to do something more balanced)

    Skill Description Level Obtained by
    Shuriken mastery (passive) Chance of attacking twice but doesn't work if weapon has autoskill
    Bunshin No Jutsu Make up to 3 clones, only 2 if paralyzed
    Desperate Move Make 2 more clones when used while HP are lower than 10% of MaxHP ( max of 9 clones)
    Katon No Jutsu Fire based magic attack, chance of burning enemy
    Raiton No Jutsu Wind based magic attack, chance of paralyze enemy. Increase dmgs if enemy is burnt.
    Earthshaker Light&Dark based magic attack, damage increase when enemy is paralyzed and burned. Has a huge pierce through defs, deals less dmg than usual on light and dark mobs, cure fire and para if they are from Katon and Raiton
    Dance of Clones All clones damage based on your normal damage (Base dmg x number of clones) Crit is applicable. Delay also relate to the number of clones (each clone=1 sec delay)
    Utsusemi (passive) Chance of surviving with 1 hp if receiving dmgs higher than your MaxHP. Too big difference doesn't work really much.
    Domination Neutral magic attack usable only after earthshaker, dmg increase a little with CRT. Make 3 clones like bunshin no jutsu, even if paralyzed
    Makibishi Buff of 30 seconds that slows the enemy, occurs critical dmg every 3 seconds and does AVD+10%

    If we combine Assassin and Ninja, we may more than likely get an evasion skill that is [Perfect Defence]'s equivalent, hopefully (Crossing fingers that magic evasion is included).

    Something to note is that Assassin is locked in to a specific playstyle of throwing weapons, which in toram are daggers whilst ninja and minstrel are open. Not sure how the clone skills are going to work either given how decoy shot works right now. Anyway, what are your speculations? I'm going to assume you can use any main weapon that's compatible with dagger sub weapon for assassin skills with knuckles being the best option for assassin skills.
     
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  2. t(^_^t)

    t(^_^t) make your mama proud Elite Member

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    t(^_^t)
    Since I never tried Iruna all this new stuff is really exciting for me! I hope we do hunt for more skills to expand the tree. That would add more "realism" compared to just buying it from the library which everyone can do.
     
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  3. Kaisyl

    Kaisyl Elite Member Elite Member

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    Yeah but hopefully not from maze or a stupid world chest that's more annoyinv than anything. Quest reward, random mob drop or boss drop are nice options
     
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  4. Lenwok

    Lenwok Elite Member Elite Member

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    I fondly remember dancer class from my FFXI days. The self heals (without expending MP) were amazing for soloing~
     
  5. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    i was hoping that every region gets it's own skill book in treasure chests. guess it's happening :3

    assassin skills will surely include the Deathblow skill mentioned by the npc in el scaro. i guess it will be "elven martial arts" with some skills being knuckle exclusive, but getting a bonus for daggers. (like knight skills requiring a sword but boosted by shield)
     
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  6. Kaisyl

    Kaisyl Elite Member Elite Member

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    I hope assassin skills are in the library to balance things out with evasion types and guard types, provided assassin skills have a 'dodge' skill equivalent to p.def
     
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  7. Yurueyu

    Yurueyu New Member

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    I hope they add some skill to make u invisible. And maybe we can use dagger as main weapon :p
     
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  8. Jbazt

    Jbazt Into the Forsaken Realm of Consciousness Elite Member

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    Together with those skills they are also introducing a new party system maybe 4+4 for raids. So maybe this ministrel class is kinda a key to merge/link 2 parties with a kinda more stronger support skills set that affects all that are linked.
     
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  9. Reyonn

    Reyonn Well-Known Member

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    Frelen
    im smelling a shadowstep+backstab combo here hmmmmm :p
     
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  10. Xiavu

    Xiavu Lurking Overlord of LOVE[L.O.L.] Elite Member Epic Member

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    Hope it is not just "dagger skills ver 2.0" or "support skill tree 2a & 2b".
    (Still wishing for a 1hit high risk killer skill for knux tho.) Or a diffrent stance with dagger main and knux sub and relying only on sub weapon stats.
     
  11. Lucifere

    Lucifere Angel of Rebellion Elite Member

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    since when they said they gonna release ninja xD
     
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  12. Kaisyl

    Kaisyl Elite Member Elite Member

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    It is just hopeful speculation on my part.

    Maybe buff skills that affect everyone in area regardless of pt or not?
    Deathblow is supposed to be elven martial arts according to the El scaro npc. Maybe this is it?
     
  13. J.D.X.

    J.D.X. The King of Flies on His Throne of Lies Elite Member

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    "Deathblow Lv1
    A powerful attack that uses all of your MP. The amount of MP you use will affect the damage."

    Straight from iruna assassins.
    They're a bow and throwing weapon class. °3°)
     
  14. J.D.X.

    J.D.X. The King of Flies on His Throne of Lies Elite Member

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  15. J.D.X.

    J.D.X. The King of Flies on His Throne of Lies Elite Member

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    Crap, I'm confusing threads now....x.x
     
  16. Warlord Waffle

    Warlord Waffle Well-Known Member

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    ♥Waffle
    20180831163311.png
     
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  17. UfuLamb

    UfuLamb Well-Known Member

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    Ninja is not an open weapon class, its a throwing class too.

    before the rework minstrel has the most OP buffs knows to iruna here are the most op ones; Sweet home=drop rate and rare drop rate up, dream song=mp cost =1; sand storm removes all ailments except stun every 3seconds...

    Other buffs would be optional depending on the party but those are the most common in demand skills

    Although or dear friend minstrel is actually a death metal singer that damages self for 10% hp each song casted...


    And our boy next door assassin has a skill everyone would love, blame! Shifts aggro to another party member, a very fun skill thats very useful for glass cannons and trolls
     
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  18. Jbazt

    Jbazt Into the Forsaken Realm of Consciousness Elite Member

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    And the new boss mom fluck got this new notes around him animation. Maybe that's a hint on what's coming. Looks like a buff
     
    Last edited: Nov 22, 2018
  19. J.D.X.

    J.D.X. The King of Flies on His Throne of Lies Elite Member

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    Throwing nins, bow nins, nail nins, magic nins.... Actually ninjas are pretty open weapon class.
     
  20. AliceYvne

    AliceYvne Elite Member Elite Member

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    Ya..in real life ninja is a melee combat type and their main is the short katana(forgot the name), else every time they have to bring few bag of dagger just to attack enemy.....
     

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