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Dragon Warrior (cap175 Halberd Build)

Discussion in 'Halberd' started by Yunan, Feb 6, 2019.

  1. Yunan

    Yunan Not Enough Salt Elite Member

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    Not quite glass cannon, not quite ampr halberd build. You might burn yourself to death in exchange for high damage outburst. This build can be used to either solo or used in party. It seeks decent damage output while still be flexible for many kind of situation

    255 STR
    160 AGI
    30 VIT
    17 CRT
    Why 17 CRT? We'll get to that later
    Gears:
    Weapon : Lil empress Halberd, a7cd7cd17/Tolerancia(gwaimol) for neutral bosses, elemental lil empress halberd for elemental boss, especially for earth element bosses, use fire ele, ele14%atk3%cd17 halberd

    Sub-weapon: lil empress dagger(+10 crit, +15% evasion,-15%water resist), odd-shaped knife(3cdmg, 3% cdmg), fallen angel dagger(3cdmg, 3%atk, 0.01 recoil)
    Armor: minimum of fc16 armor(ornlarf for 1 slot, ifrid/momfluck for 2 slot)

    Additional gear: Tyrant mask(Zoe for 1 slot, baphomela for 2 slot)

    Special gear: machina ring(tapir for 1 slot, deniala/guignol for 2 slot)

    Necessary Skills:
    Dragon Tooth(max)
    Impact(level 7)
    Decoy shot(max)
    Warcry of struggle(max)
    Meikyo Shisui(max)
    Kairiki Ranshin(max)

    Complementary skills:
    Warcry
    Reflex
    Godspeed wield
    Brave Aura
    Bloody Bite(yeah, really)

    Complete skill trees:
    http://coryn.club/skill_simulator.php?code=7975c5ad3a58ec52
    Decoy shot combo(1mp): reflex>impact(save)>decoy shot(swift)

    Dragon tooth combo
    5mp combo:
    Impact> Dragon Tooth(smite)>Meikyo Shisui(cons)
    Alternate 5mp combo(for extra 25 ampr):
    Impact>Dragon Tooth(smite)>kairiki ranshin(cons)
    1mp combo:
    Godspeed Wield>warcry(save)>kairiki ranshin(cons)>quick aura(swift)>impact(cons)>Dragon Tooth(smite)>closer

    -Cast decoy combo whenever you see fit

    -use the 5mp meikyo combo for close range battle, Meikyo Shisui as an ender will give you an extra 40 crit, fc16 arm will give you 20 crit, adding 17 CRT will give you a base of 30 crit (the extra 5crit from CRT won't affect the 16% stat of the arm since its rounded down), adding 10 crit from lil empress dagger, a total of 100 crit is achieved so your auto attack will not miss unless evaded

    -5mp combo with kairiki for both short range and long range style, decoy shot+warcry of struggle will allow you to spam dragon tooth without landing auto attack, you will be burned all the time though so if you use this on close ranged battle, pay attention to your HP.

    -1mp gsw combo can be used both with or without decoy shot, since you might find it difficult to place decoy effectively. Its still not the fastest DT spam actually, decoy shot+5mp kairiki combo would alllow you to spam DT even faster on triple gsw state

    -if you want to save up and use less EBs, use bloody bite, lvl 5 should be good enough to get decent healing

    I will add the detail later using coryn simulators
     
    Last edited: Apr 7, 2019
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  2. Quit toram

    Quit toram Left. Elite Member

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    You forgot to add GSW into the Necessary skills list.

    Overall, not bad. Good to see that some people still prefer survivability over damage. Though I'm not really sure how this build would perform.. Considering most bosses now are freaking anti melee, you jumping in with 3 GSW stacks could end disastrously.. And don't forget the ignite from Kairiki. Well, it's completely up to you and your playstyle xD Best of luck ^^
     
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  3. Yunan

    Yunan Not Enough Salt Elite Member

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    Edit: -you can opt out the 17 CRT if you max out crit up or critical spear
     
    Last edited: Feb 6, 2019
  4. Yunan

    Yunan Not Enough Salt Elite Member

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    The anti melee are usually fractional spikes, so the gsw cancellation won't be accompanied by 1hit KO damage. pretty much only tested it at venena and zelbuse but the survivability is decent. If the perfect situation set up(kairiki on, triple gsw on, decoy on) its a beast spammer, it could compete with even spammer DWs. You don't even need the triple gsw state though, its just a bonus, actually. The wcos is what's more critical to the Playstyle. I usually don't use gsw on melee battlestyle. I'll add it to complementary skill list though.


    While the survivability is decent, it requires a lot of consumables such as vitaplus and Manual potion recovery. Its the same principle as resonance mage, you turn your HP and consumables into extra potential DPS
     
    Last edited: Feb 6, 2019
  5. kean11

    kean11 Member

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    How many total mp with this build? can it reach 2k?
     
  6. Yunan

    Yunan Not Enough Salt Elite Member

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    If you take it as is, no you will only have about 1.1kmp. You can change the machina ring with muscle talisman, learn mp up instead of brave aura(not included in necessary skills since you might do the close range style). It will give you another extra 500mp. You can then use magic dagger(+300mp) and magiadd III and it will give you a total of 2.2k(you will still have 2k max mp at 2nd stage gsw ). If you aren't using gsw, you can still use the machina ring instead of muscle talisman IV to have 2k max mp
     
    Last edited: Feb 7, 2019
  7. TokiXKiru

    TokiXKiru Well-Known Member

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    Its quite a good build :3 :)
     
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  8. kean11

    kean11 Member

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    ok noted , I prefer 2k mp for spamming purpose xD
     
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  9. SUS

    SUS Active Member

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    If have crit up from battle skill you don't need 17 crit
     
  10. Yunan

    Yunan Not Enough Salt Elite Member

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    Yeah, you're right. Just in case ill leave the explanation to give some crit calculation. You can also use other dagger if you get some CRT. The chocolate dagger for example, it disables your tumble. And you can ditch the crit % stat from the armor and get some other stat instead, since it only give you 4 crit. Its up to your preference
     
    Last edited: Feb 12, 2019
  11. Aceash

    Aceash Well-Known Member

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    What about paralysis shot? For +10% stab?
     
  12. Yunan

    Yunan Not Enough Salt Elite Member

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    Personally I prefer dagger over arrow, because there is chocolate dagger to disable your tumble. Its also better to use less physical skills especially for the long range, 1mp spam combo so it won't eat up physical proration.

    Another reason is that 1mp gsw combo is risky, I use skills that can be casted at range more than 12m( dragon tooth's range) so you could time your dragon tooth independently.
     
  13. Aceash

    Aceash Well-Known Member

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    What skill can replace quick aura?
     
  14. Yunan

    Yunan Not Enough Salt Elite Member

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    you can replace it with reflex(cons)
    I'm not completely sure about the consecutive tag mechanics but you might also use another 2mp skill with consecutive tag such as meikyo shisui or flash blast
     
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  15. ×koneko×

    ×koneko× New Member

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    Looking for cd7ccc18 or cd5ccc18 stat formula for armor.... thanks for those who can help ( ^ω^ )
     
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  16. Yunan

    Yunan Not Enough Salt Elite Member

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    Is it not possible with the current fc +17 formula? Can't you just modify it a bit?Also you should've just make a fresh thread for that
     
  17. Aceash

    Aceash Well-Known Member

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    What about recovery skill to replace quick aura? Does it work??
     
  18. A1dren

    A1dren Well-Known Member

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    recovery from support skill? aside sanctuary support skills cant be use in combos but having 1 surely beneficial especially when on solo run on latest bosses wth dangerous ailments.
     
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  19. Aceash

    Aceash Well-Known Member

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    Thank you for this build and your quick reply :3 btw I'm quite confused which would be better for additional gear...Devil Circlet or Tyrant Mask? From the other thread, someone has tested Devil Circlet and so far it's better than Tyrant...and I'm using your build as my guide ^-^ but I did change some things according to my playstyle (like having paralysis shot, gonna use javelin for proration)
     
  20. Yunan

    Yunan Not Enough Salt Elite Member

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    I haven't tested the devil circlet for the damage, but I don't like the negative crit stat on it, for short range playstyle your auto attacks will provide more mp recovery and also proration. I usually do the impact>DT>kairiki with decoy on and use 1 auto attack in between and 1 wcos. That way DT can be spammed in cycle. And yes 10 cdmg for the devil circlet should have more damage as DT has 100% phys pierce and have no skill constant so atk% stat should be equal to flat cdmg, and both of them can be considered as multiplier. If you plan on mainly doing long range style I'd say devil circlet would be better

    Edit: I thought the d.circlet cdmg is flat but its actually %, so it should be way better than t.mask 6% atk. Also I'm so dumb at math, atk% doesn't equal flat cdmg even w/o def
     
    Last edited: Feb 25, 2019

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