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Drop/NPC Equips vs. Player Made

Discussion in 'Toram Online General Discussions' started by d1123176, Dec 11, 2019.

  1. d1123176

    d1123176 Member

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    So I'm seeing quite often that people are recommending player made staffs and armors with +7% INT +7% MATK (for mage). It seems to me that those stat increases are not as good as some of the dropped or NPC made equips. Am I wrong? Am I underestimating how strong player made equips are?

    Same thing with all the crit gear. It seems like grabbing a dropped +75 or more crit item (for example Carbuncle Edge) would be more useful than putting +crit and +crit% on a player made sword and armor.

    Thoughts? What am I overlooking?
     
  2. Rizer phoenix

    Rizer phoenix Well-Known Member

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    There are different situations where player n npc crafts both have their own advantages,
    While player craft is indeed stronger according to many, they dont provide stats like Hp, Mp, Phy/mag/neutral resist, Crit(mostly) etc..

    But armours like heaven feather arm, elfin arm, etc have some stats almost equal to player craft aswell (in terms of atk% n matk%), while providing other stats alongisde aswell :3

    Simple words..?
    For arms?
    Want to increase main stats n dmg? Like Str, Int, dex, or crit etc?
    Go with player crafted n refined :3
    Want hp, mp, resist, etc?
    Go with npc arm~

    For weapons?
    ..recommended to go along with Player crafted(+ refined) unless u got slotted Hell reaper set, or (optional 2s) Npc 4th anniv XI gear..?

    Thats my opinion x3
    Others opinion might vary ^^)
     
  3. Quit toram

    Quit toram Left. Elite Member

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    Drop gears are for us low budget players (or maybe just me here lmao). Damage wise, player crafted would win most of the time. However, dropped ones often offer different advantages, like high crit rate, resistance, etc. That said, sometimes the stats aren't really advantages due to reasons like the stat is not suited to the weapon. There's not a lot of good dropped or NPC gears, but some are pretty good.
     
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  4. CrazyRay

    CrazyRay Well-Known Member

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    We can resell the player crafted items.
    To deal more physical damage, critical rate + critical damage + attack power are necessary.
    As of currently, mage can find better NPC gears than player crafted. But tomorrow may be different.
     
  5. kariin

    kariin Patience is a Virtue Staff Member MODERATOR Super Likable Elite Member Wiki Contributor Epic Member

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    depends on preference. sometimes it's harder to get a boss drop item cause that's based on rng. for some lucky player they get the atk they want + slot, for other unlucky players (like me) boss NEVER drops what i need. And if you want to get something like +10 atk, gotta keep dreaming. whereas, player craft items, those things are much easier to achieve if you have your own crafter or have all the spinas in the world to buy what you need. Also with boss drop items, they're untradable, so if it's the app you don't like or want to add color, unless you have your own sythn, that's also money u need to make it pretty (if that is ur pref) and same reasoning for refinement, if you want to refine ur equip, unless u have ur own refiner character....it'd be impossible to refine to S via npc refiner.

    but i know some tank equips are better w/boss drops for that 100% crit rate, then again they don't rely on the atk power of the wep so people would be more inclined to use boss drops for tank chars than player craft
     
  6. The Lost One

    The Lost One THOT BEGONE AGENT Elite Member

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    Just depends on player's preference tbh.

    ✓Damage Dealer Class:
    Player craft> Boss Drops/NPC made.

    No doubt player craft deals more damage and is mainly used by GLASS CANNON builds.

    Damage dealers who wants more survivability on the other hand prefers Boss Drop equipments which player craft lacks because drops and npc npc gives survivability stats like Hp/Resistance/Barriers and etc.

    Tank Class will always prefer Boss Drop versions or NPC ones, no doubt about it. Hardly see people use player crafted equipment for tanking.
     
  7. Undead

    Undead Well-Known Member

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    I can only hope for a...
    +10% Atk/Matk %
    +10% Stats/Critical Damage %
    +20 Critical Damage
    +20% Critical %
    +20 Critical
    -10% Atk/Matk %
    -10% HP Recovery
    -10% Attack MP Recovery

    In one gear hehehe

    :):p:D:rolleyes:;)
     
  8. Insane23

    Insane23 Well-Known Member

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    It's all about damage. The IM7% armors aren't certainly best example, since there are NPC/boss armors with 6%+ MATK and better stats (e.g. heaven feather garb), while the extra I7% of statted armor barely affects mages' main damage sources. A better example IMO would be I7%Elemental14%. Also, another point for these armors still be appealing anyway is because they can be crafted on low pot armors, so you can buy a cheap 35+pot 2s adv garb, put these stats and further increase your damage/survability with xtals.
    About your carbuncle edge example, it's pretty clear to me why choose a 4th Anniv Greatsword A7%FC19-20 over it: It has less base atk (it worses if we compare both at +S) and will lose crit damage. 2H often plays at DPS role, so I can't see how magic barrier and resistance would help if you don't already have some bulk hp.
     
  9. The Lost One

    The Lost One THOT BEGONE AGENT Elite Member

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    Having more resistance is good. More resistance, the less eb or revs consumed and the probability to get 1 hit is lessened even more pair it with high hp.
     
  10. Quit toram

    Quit toram Left. Elite Member

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    Well obviously Carbuncle Edge is pretty outdated now, but at its time it was pretty great. Also most people have less than 10k, most stray magic attacks would severely injure them, or just kill them lol
     
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  11. Insane23

    Insane23 Well-Known Member

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    Resistances, if not paired with HP, aren't a big deal. Let's say you take 5k raw magic damage, it gets reduced by 25% magic resistance, then you take 3.75k with your measly 2-3k HP. In carbuncle edge's case, it has barrier as well, but barrier has 30s cooldown, so you can die anyway by that magic damage in next 30s.
     
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  12. Quit toram

    Quit toram Left. Elite Member

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    No one said barriers were good. Most of the time they're garbage, and gets used up even if you are invincible.
     
  13. Insane23

    Insane23 Well-Known Member

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    Yes, no one, that includes me as well.
     
  14. MetaFlux

    MetaFlux Well-Known Member

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    Only exception is 4th anniv ktn in terms of dmg compared to p.made
     
  15. The Lost One

    The Lost One THOT BEGONE AGENT Elite Member

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    I doubt dps has low hp like that atm, average hp nowadays imo is 5k.

    Anyway, better than nothing. People do all out damage but sucks at dodging attacks and reading patterns will always be a bad dps. If they still atick to get hit and hit then they need those resistance and whatnot even more.
     
  16. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    you are forgetting the level requirements.
    to get those awesome op playercrafts, the crafter always had to be at the level cap, while the npc gear was like 30 levels behind.

    this might change now that profiency plays a role, but previously a lv100 smith could not compare to lv100 npc crafts.
     
  17. PutuKarma

    PutuKarma Well-Known Member

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    Ah btw, since the release tier 4 BS, there's a chance that player craft tank gears will appear more often
     
  18. AliceYvne

    AliceYvne Elite Member Elite Member

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    I don’t think so, with tier4 bs skill still can’t have higher resistant stat like NPC gear, guard rate, ailment and HP plus also same.

    Player craft gear is more toward on DPS, for defensive and survivability stat NPC gear still won.
     
  19. PutuKarma

    PutuKarma Well-Known Member

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    Yes, it is for now, but later i think we could have a more optimized weapon for tank like adding resistance with the aggro and a small amount of ailment resist (until the stat limit being capped). But well, it's just my hunch.
    Btw, guard rate is shit until they release a proper rework and in the first place the one that give the most guard rate and power are from the shield and dagger
     
  20. MaiaChi

    MaiaChi New Member

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    I get that player made stuff has higher dmg....but I like the boss drops better...not spending a fortune and they can be fun to farm.....sometimes....I have yet to have a player made weapone rival what I got from a boss...so I can't use any potential...so what....I have gotten better stuff stat wise from bosses...but that's my opinion and the way I like to play...lol...you do you
     

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