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Guardian Beam is not working for some unknown reason

Discussion in 'Toram Online Class Discussions' started by The Lost One, Sep 7, 2020.

  1. The Lost One

    The Lost One THOT BEGONE AGENT Elite Member

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    Iplaying my staff fu sometimes if am bored playing a different game aside from Toram but anyway, every time I use Guardian Beam at Volg, it won't trigger. It was doing just fine at Mochelo ,the heck.

    Is the skill bugged or something?

     
  2. LapizLazuli07

    LapizLazuli07 Well-Known Member

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    iirc, it only works when you have Aggro
     
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  3. The Lost One

    The Lost One THOT BEGONE AGENT Elite Member

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    wait, wtf? so i wasted 10 points on that skill.

    :(
     
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  4. Amaymon

    Amaymon Well-Known Member

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    A rare number of tanks have this. For me, whenever I tank at Venena and cast Impact, I easily kill balls from afar so no one really needs to help me there. This is also convenient when farming if you can't 1 shot mobs. It's basically a skill for cleaning up remaining enemies.
     
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  5. LapizLazuli07

    LapizLazuli07 Well-Known Member

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    Interesting
     
  6. LapizLazuli07

    LapizLazuli07 Well-Known Member

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    Coryn Club isn't enough info source about this
    It lacks detail on a lot of skills

    I know a Discord Server with detailed information on a lot of Skills though
    I can send you an invite link if you're interested
     
    Last edited: Sep 7, 2020
  7. BoHammer

    BoHammer Well-Known Member

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    Can you post the link here?
     
  8. Riskiye

    Riskiye Active Member

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    is it okay to ask for the link too?
     
  9. LapizLazuli07

    LapizLazuli07 Well-Known Member

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    If Im allowed to post it here I guess

    https://discord.gg/8xTgjqd
     
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  10. Katzblazer

    Katzblazer Well-Known Member

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    can you
    can you share the info? i don't have discord
     
  11. mun1409

    mun1409 Well-Known Member

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    15. Magic: Guardian Beam
    Tier 3 skill,
    Type: magical skill (Active)
    Activation range: infinite
    Beam range: 8 meter
    Limitation: staff / MD only (as main weapon)
    MP cost: 300
    Combo starter/mid: yes
    Spoiler:
    • Upon primary skill activation, the beams will trigger when user gets aggro while casting skills that has certain cast time,
    • skill duration is unlimited or until it's beam stacks are used up,
    • each skill level adds 1 beam stack , level 10 = 10 beam stacks,
    • the beams cause knockback on normal monsters (can't knockback bosses/mini bosses)
    • the beams cause magical poration
    Game description: Emits light to protect the caster. While active, magic attacks will be executed at a certain time such as after other magic skills are cast, or after dealing damage to an enemy.

    The proration part was changed already iirc
     
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