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How to increase Damage output with Knucks

Discussion in 'Brawler' started by ẜἸoωer, Apr 20, 2020.

  1. ẜἸoωer

    ẜἸoωer Well-Known Member

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    I resetted an old character that I never used to try something different. Something more physical oriented and close ranged so I decided to go with Knucks.

    I really like the Knucks playstyle because of its mobility especially with the new evasion feature. I'm currently using a Knucks MD setup because of the skill Resonance as a form of quick MP charge, I don't really have much problems with it.

    The only thing I can't understand is how come my damage output is really very low? My Goliath can deal an average of 100-200k (very rarely 300-400k when on good proration with party). Most videos I seen deal more than 500k.

    I tried resetting again to experiment if AGI>DEX for Chariot build with Knucks only setup can deal more damage, and I was disappointed I can only deal 50-100k, is this normal?

    Had to reset again now my character's level is 150, Full AGI>INT
    For my current equipment. I'm using a Mortal Katar+C, SakuraLanternWings+D, an outdated fullcrit gear (iconos), yashiro smiley (gespenst 2 + handmade cookie), machina ring (seele + venena)
    Most of my equipment are old and hand-me-downs, I'm still saving up for more decent equipment.

    There still so many things I don' t understand how to play with knuckles, but really want to play it. I'm not really going for high dps but atleast decent damage. Any advice would really help.
     
  2. -Kazuki-

    -Kazuki- Well-Known Member

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    Get Annihilator Lv10, Kiraiki Lv10, STR>AGI
    1. Charge goliath manually
    2. Kiraiki>Goliath(smite)
    3. Profit
     
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  3. Komibii

    Komibii [TITLE] Elite Member

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    STR>AGI?
     
  4. -Kazuki-

    -Kazuki- Well-Known Member

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    Yes. What's up?
     
  5. Komibii

    Komibii [TITLE] Elite Member

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    For a knuckle main? Does it work well that way?
     
  6. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    sub MD = -15% atk (-5% with Magic Warrior Mastery)

    Atk Up from battle skills increases atk by player level/4. this is not much, but it's a flat addition equal to all weapons, so it's more effective on low atk weapons such as knuckles.

    since knuckles have low base atk, physical pierce is often more effective than atk%.
     
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  7. ẜἸoωer

    ẜἸoωer Well-Known Member

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    Thanks, I maxed Magic Warrior Mastery to reduce penalty. I prolly should add more levels to invest more in battle skills and kairiki buff and see how it goes.
    Ohh I see, what items and xtals recommended for P. Pierce?
     
  8. -Kazuki-

    -Kazuki- Well-Known Member

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    I mean, my goliath does 800-900k on alto(no 2s except machina ring)
     
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  9. Komibii

    Komibii [TITLE] Elite Member

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    It's not that I doubt you can do any damage, I'm just wondering why you would choose to max STR first. Does it do more damage than AGI first?
     
  10. PutuKarma

    PutuKarma Well-Known Member

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    Yep, i'm wondering that too, since knuckle in the first place didn't have a high Weapon ATK except certain knuckles that isn't easy to get and their only reliable source of damage is AGI (cuz it give ATK considerably and affecting damage of some knuckle skills directly), does prioritizing STR first will give any benefit
     
  11. Komibii

    Komibii [TITLE] Elite Member

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    It could be plausible to make a STR>AGI brawler. I did some minor calculations and STR only did a little bit less damage than AGI. I can image if someone optimized a brawler specifically for STR it could do well, but on bosses that have a lot of DEF it's damage would drop significantly if they had low physical pierce.
     
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  12. RyeUshio

    RyeUshio The Blue Bull Super Likable Elite Member Epic Member

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    Show us a video on how you fight. ^_^
     
  13. Kaisyl

    Kaisyl Elite Member Elite Member

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    It's something I've noticed when playing Knux/MD as well. The damage takes a serious dive for some reason but can be easily prorated? (This needs to be tested extensively.)

    This is going AGI (Focus) > DEX (100) & INT (100) rest in CRT. Similar setup on Knux/Shield with VIT instead of INT gains a 2x ~ 4x boost to damage meaning there is some kind of hidden nerf for Knux/MD though I would like for others opinions before stating this as fact.
     
  14. Rizer phoenix

    Rizer phoenix Well-Known Member

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    Uh yes, as l have played knuckle+md for a short while, its the downside,
    Equipping md lowers your atk, like how equipping Shield lowers aspd; that is, unless you make the first skill of shield tree lvl 10,
    The same applies for md, that skill can be found in magic warriors book, the first skill in top row :3
    Althou some atk still isnt regained..but better than the whole thing :3
     
  15. Rizer phoenix

    Rizer phoenix Well-Known Member

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    Accidental double post -w-; ) sry
     
  16. Kaisyl

    Kaisyl Elite Member Elite Member

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    Ah, forgot to mention, but that is with the MD anti-pentalty skill that I still had massive damage reduction.
     
  17. Rizer phoenix

    Rizer phoenix Well-Known Member

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    Bout that?
    Might be the knuckles you use?
    Since yes, atk does go veeeery low .-.)
    When l used tonfa+D ns, my atk was around..2.3-4k ..and dmg was considerably higher, but using mortal katar+C? My atk was 1.9k, and despite additional atk gear?
    The dmg was ..visibly low :l
    Generally compared to other classes, knuckles hardly have a high base atk knuckle under 300 (tonfa aside)
    While other classes?
    2h n hlb going 540+
    Bows going 200+ (advantage of two stats dex>str )
    Mage (high finale dmg regardless)
    Ktn (slap on unsheathe gear, atk xtals n voila!)
    As l say, for good output? You need greater input for Knuckles n dw x3
     
  18. Kaisyl

    Kaisyl Elite Member Elite Member

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    Only thing that changed was the sub weapon and stats.

    I don't mind the attack power I get with knux shield because with a proper combo of shield cannon and chairot, I have a nice ranged DPS combo, I can lockdown non-reactive bosses easily like Tapir and (early) Maton who don't react so much to flinch and tumble with a close range 1 MP combo. I figured out a sorta anti-high def combo tho it's not too practical yet because it needs like 50% pierce minimum from wherever.

    The main problem with knux is only their low damage. Even then, with knux utility? You have a shit ton of tools to compensate.
     
  19. Rizer phoenix

    Rizer phoenix Well-Known Member

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    I cant think of anything else then xD
    Knuckles really aint my field •-•) as u can judge by my ..mediocre equips -w-; )
    Sorry l wasnt much help x’3
    Hope you find your answer owo)/!
     
  20. The Lost One

    The Lost One THOT BEGONE AGENT Elite Member

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    Does toygun knuckle that builds SRD and pierce stat can compete damage against player made weapon builds which focus on crit damage and attack% stat? aside from fighting neutral and high defense boss.
     

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