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INT AGI Finale Mage?

Discussion in 'Mage' started by Bouncy, Oct 23, 2019.

  1. Bouncy

    Bouncy Well-Known Member

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    Hi hi. I came back to the game a few days ago and I'm quite lost :confused:. Anyway, I'd like to make an INT AGI mage, but Idk if this is a viable build.

    Planning to use Shampy's staff drop or IM7% staff, Seele's armor, Lil Devil Horns from the event, and whatever is good for a MATK spec. As for sub, I'm not sure what to use. I have a Coffin Shield, but is there anything else that's good for dmg?

    Also, is it a good idea to use magic blade skills? Iirc Resonance helps with MP for a 3rd Finale. Maybe I'll go staff main + md sub? And what about dancer? I am aware that staff isn't in the list, but would it work if I use md as sub?

    For skills, maybe everything necessary from mage, survival and battle skill trees. The others maybe I'll just add as I play to fit my playstyle. Just gotta have a good base u.u

    Thanks in advance for any replies!
     
  2. Aka Kuro

    Aka Kuro Well-Known Member

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    Uhm, maybe u should think about efficiency of int-agi build or what u expect from the build by questioning urself about reasons and alternatives

    Maybe something like this:
    Q1: Y int-agi build?
    A1: I want 0 attack delay
    Q1a: Y not use potion or quick aura?
    A1a: (ur ans...)​
    Q1b: Y 0 delay so important?
    A1b: ....​
    A2: I want high motion speed
    Q2a: how much actual gain in motion speed with aspd?
    A2a: google....
    Q2a1: does the motion speed gain enough for improving mobility?especially finale cast fixed at 3sec​
    Q2b: Y not gsw?​
    A3: (ur own ans maybe)​
    Q2 Y not other state, like dex, mtl, crt, vit...

    As long as u think int-agi is the best solution, the build should be viable and efficient

    For gear somehow similar, asking why and alternatives, then adjusting ur state distribution etc. Gonna write abt it later, need to work
     
    Last edited: Oct 24, 2019
  3. ishayel

    ishayel Well-Known Member

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    at high lvl agi would be only for motion speed.
    atk spd is useless if you don't have crit rate.
    for agi int, better go for knukle skills and sub, so crit rate needed.
    dodge is totally useless for boss figth, but could be handy for low level monster farm, less flinch.
    dex is better for full mage.
    built agi int is for bs, md, knukles, staff crafter.
     
  4. RokuMLG

    RokuMLG Well-Known Member

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    Use knuckle if it's agi int mage and you are accessed to plenty of interrupt/ailment skill. Dodge is prefer for weaker mob and boss so I think this build is suitable for solo lower level boss.
    For higher stage boss, it still useful as semi-tank.
     
  5. RokuMLG

    RokuMLG Well-Known Member

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    Actually this hit my interest with sub knuckles, since it can use Sword Conversion skill. I wonder if you can boost your MATK with Weapon Atk now.
    Hmmmmmmmm....
     
  6. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    Conversion does not apply to the sub weapon.
     
  7. Bouncy

    Bouncy Well-Known Member

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    Q1: Y int-agi build?
    - CSPD (for other skills), motion speed and dodge

    Q2a: how much actual gain in motion speed with aspd?
    - iirc, it's +50% for 10k ASPD. Subtracting 1k, we have 9k/50% = 180 ASPD for 1% motion speed

    Q2b: Y not gsw?
    - I am trying to avoid having evasion cuz iirc it cancels the skill I'm currently casting. If I'm wrong, I still won't use GSW cuz of the negatives

    Q2 Y not other state, like dex, mtl, crt, vit...
    - I am considering DEX honestly. VIT doesn't seem all that important if you have enough HP, and too much HP will backfire apparently cuz of uhh fractional attacks I think? MTL sounds good actually. And I'll pass on CRT since I don't think there are good enough eq/xtal/etc released atm for it to be viable imo (again, imo)
     
  8. Bouncy

    Bouncy Well-Known Member

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    What would you suggest for less flinching? Is MTL good?
     
  9. Bouncy

    Bouncy Well-Known Member

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    Knuckle sub? I'm planning to use Resonance from magic blade skill tree so I am limiting myself to staff/md and md only
     
  10. Yunan

    Yunan Not Enough Salt Elite Member

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    So how are you planning to get high enough aspd? Even on my Halberd, with 3 stk gsw+quick aura +quick motion I could only reach 6k at best
     
  11. Bouncy

    Bouncy Well-Known Member

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    I'm not planning to get max ASPD.

    Edit - 10k ASPD
     
  12. Wimzi

    Wimzi Well-Known Member

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    I do have an INT>AGI MD build and it works pretty great! I’d suggest using an MD main for this build as its ASPD gain is more than double that of a staff’s, plus you’ll benefit from decoy due to the high ASPD and high auto attack range of MD(while staff’s is only like 1-2 I believe)
     
  13. ishayel

    ishayel Well-Known Member

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    Int agi built dps would not be a semi tank for ultimate bosses....
    Mtl would not save you from normal attack flinch, only skills ailments. Only dodge for low level bosses and monsters, for grim, to reach 75% dodge, you need around 2500 dodge... my mage with 1300 dodge , dodge around 1% of his normal atk...
    Better bet on evade. ( and for evade, best is sub knife ). Dodge is a useless stat, like atk spd without crit.
    You can try md, try a prism ring crafted from blacksmith ( +100% cast speed, +100 CRIT rate, a lot of resistances).
     
  14. ishayel

    ishayel Well-Known Member

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    Knukle give you access to some good skills ( smash, bash, sonic wave, rush ( motion speed buff scaled on agi, even if not written, have test it for long time vs swift), chakra ( give mp to all team + up ampr for you and decoy + reduce dmg of first hit you take, cast speed depend on cast speed ) , chariot for fear + get ride of normal m9nsters you have aggro , and the very good earthbind ( try once this combo : earthbind -> backstep cons -> impact ( cons) -> FINALE smite > sonic wave cons
     
  15. Bouncy

    Bouncy Well-Known Member

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    I don't plan on tanking. Yeah, it looks like I don't necessarily have to be AGI if it needs that much dodge to be effective. I suppose eva is the way to go. Thanks!
     
  16. Bouncy

    Bouncy Well-Known Member

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    I do have a brawler, so I'm familiar with the skills. Thanks for this tho!
     
  17. ishayel

    ishayel Well-Known Member

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    Got a agi int mage capped, it's a bs, but i use mainly md prism ring so i get 100 crit rate ( even 125) , knukle skills, mage skills. Knukle skills don't miss, finale is bigger( handy to farm norm monsters and bosses fast. ) even if dmg a bit lower, first hit is 2.5 m radius ( 0.5 m radius for staff ).
    Smash is handy, but is very good because it breaks combo ( if you 2x click on it between 2 skills).
     
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  18. Jackal♧

    Jackal♧ Well-Known Member

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    with knuck md you can use int agi or agi int no problem use rush or chariot alternating with swift finale
     

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