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Knuckles in immediate need for nerf

Discussion in 'Toram Online General Discussions' started by Kaisyl, Aug 30, 2020.

  1. Kaisyl

    Kaisyl Elite Member Elite Member

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    This is too OP.
     
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  2. AliceYvne

    AliceYvne Elite Member Elite Member

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  3. Kaisyl

    Kaisyl Elite Member Elite Member

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    Ya
     
  4. RyeUshio

    RyeUshio The Blue Bull Super Likable Elite Member Epic Member

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    When you accidentally target the ghost of a dead Gopherga. ^_^
     
  5. Amaymon

    Amaymon Well-Known Member

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    That guy in the background needs nerfing
     
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  6. Purge

    Purge Well-Known Member

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    Yeah. Is that rampage ? Damn.
     
  7. Kaisyl

    Kaisyl Elite Member Elite Member

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    Standard ths 'gameplay'.
     
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  8. SAM.

    SAM. Well-Known Member

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    Doesn't seem like he got exp or drops.
     
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  9. Amaymon

    Amaymon Well-Known Member

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    And they complain that bows needs more nerfing. Just look how spammable their shit is.

    If we need adjustments, knuckle main are the clear candidate because of how they're completely relegated to support and farming roles. We can't compare Crusher to tier 4 because they only have tier 3 right now. Even Martial Skill tier 4 is a complete joke.
     
    Last edited: Aug 31, 2020
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  10. Balugbog056

    Balugbog056 Well-Known Member

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    one of the saddest truth in knux is
    OHS/STF+SUB KNUX is stronger than KNUX main
     
  11. FrostHydra97

    FrostHydra97 Well-Known Member

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    Not to mention how low their ATK gain from stats is along with their already-not-so-high base weapon ATK. While literally every other weapons has 4 ATK distributed to 1, 2 or 3 stats (like 2 STR 2 DEX or something), knuckle has 2.5

    I feel like they're more suitable being a sub-weapon, or a main for magic casters, rather than being the main weapon for its own skills.
     
  12. Nekotori

    Nekotori Well-Known Member

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    I mean magic devices are pretty much the same in that regard. There's literally no reason to use it as main hand. Most weapons who use it as sub can deal more damage or have more utility. Only unique thing MDs have are magic blade skills which are only usable as sub.
     
  13. Azin.

    Azin. Brawler Enthusiast Elite Member

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    *sad knuckle main noises*
     
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  14. Azin.

    Azin. Brawler Enthusiast Elite Member

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    Dmg wise yeah they have wow op xxxdmg but utility wise knux still has the upper hand.. :v
     
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  15. Balugbog056

    Balugbog056 Well-Known Member

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    OHS+KNUX completely destroy all utility/dmg/and even speed by using berserk

    STF+KNUX is the strongest dmg. still can perform all martial kit utility but lower spd

    KNUX+??? = lowest dmg overall vs sub knux. the all sub knux build can practically use martial utility if they want. the only thing difference is combination,crusher skill (except floating kick) vs sub knux. i wont even bother to compare of sub weapon build (cuz they can use it too if they want with better utility/dmg)

    BOWGUN+KNUX = Might even this build have better dmg overall vs main knux (by doing spamming chariot+cf) but this one is very low utility due to range gameplay

    the only way chance to shine knux is give more speed growth and rework GSW
     
  16. Kaisyl

    Kaisyl Elite Member Elite Member

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    Well I reset the char but playing knux/MD was rather entertaining. A really viable build and especially so if we had more options to boosting motion speed other than the support skill tree and GSW which destroys resistance.

    It has two types of finishers, goliath for fights you can take in close range and finale (requires motion speed buff) for long range. Rush compliments close range, chariot long range.

    It's a REALLY good build but sadly, for its all range combat capability, it lacks greatly in the damage department. Finale is just too slow for soloing and goliath is too iffy, especially if the boss sets up spikes whilst charging.

    Gonna try an STR oriented build next...
     
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  17. Azin.

    Azin. Brawler Enthusiast Elite Member

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    All u think is overall dmg. Ohs has berserk but aspd growth on knux is still better.

    Op dmg but slow motion speed with chariot lol. Also berserk wilk sacrifice ur stability.

    While knux has annihilator and goliath. Yeah we got no op dmg but we can use diff kind of sub depending on what we need.

    You could use shield if u want survivability. U can use dagger if u wanna use assassin/dagger skills.

    We can be a magic/physical skill user at the same time ft @Kaisyl build.

    Many supports use knux md

    Knux tanks is useful since they have every interruption.

    And many more.

    Dmg wise we got nothing but knux can be use in different kind of roles.

    All u think is op dmg.
    dmg isnt everything in toram.
     
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  18. Kaisyl

    Kaisyl Elite Member Elite Member

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    Nah man, I prefer utility tbh but I play solo so I basically need damage to compensate for lack of team members. In this case, this is STR unfortunately and don't get me wrong. I have tried every single non-STR build in this game ever possible. They simply do not work for solo players. Team players tho, even then, a strong damage dealer is what most seek for their team.

    Also, for solo play, or particularly, a monster hunter build, you need LUK for personal stat. Missing that CRT personal stat means you have to get it on equipment which means sacrificing some DPS stats which means weakening your overall build when STR, the god stat, gives you all this for free.

    All the utility knuckles provides is meaningless for solo players and non-break party/mini-boss farming. Which is where my gameplay is mainly focused.

    Knuckles aren't bad, as I've said, the Knux/MD build is the best non-STR build I have played in this game so far. Highest utility, best damage, support and diverse/adaptable playstyle. Knux/MD has it all with Knux/Shield coming up second in that list. I have not enjoyed another non-STR build as I have when playing knux/MD or knux/Shield but if I need to use STR for remotely good solo clear times, it is best I switch weapons.
     
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  19. Azin.

    Azin. Brawler Enthusiast Elite Member

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    Thats why i love knux and will always be a knux main.
    Flexibility and utility are the best.
    From the start i never been into those meta class.

    Underdog weapons are always will be the best
     
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  20. The Brahmnic Boy

    The Brahmnic Boy Well-Known Member

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    Lol why does Every Knuckle post becomes a discussion of why it should be buffed?
    But I agree, it is required to buff Knuckles.

    As I already mentioned in my other post, STR is a heavily biased stat.
    While for other weapons it gives ATK growth and stability, for Knuckles it Only gives CDMG increase.

    Yes, because CDMG is necessary, it's important to invest in STR, but because it offers virtually no other benefits like ATK growth/stability (like in other weapons), it feels wrong to invest in STR.

    Seriously, investing in VIT gives us that robust, tough brawler feeling. But right now with GSW we have a brawler that dies by touching it's limbs.
    (btw, Holy fist Knuckle passive uses STR instead of AGI. Yuck.)

    I agree with Knux MD. Even without hybrid, it gives MP charge + Maximiser + Resonance for MP, Breathworks + Resonance for HP, insane mobility with 16 evasion + slide + backstep.

    Elemental gear doesn't work for Knuckles. a 65% damage increase on 200K damage is measly 328K. You need at least 500K raw damage for elemental gear to work.

    I haven't reset my own Knux MD (YET). I'll try having 'modes' with two sets of gears, one ATK oriented and one MATK. But that's for later, I'm still working out LUK and TEC characters.
     
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