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Latest infos from SuzukiP(Any thoughts?)

Discussion in 'Toram Online General Discussions' started by A1dren, Jul 22, 2020.

?

SuzukiP has big PP or smol PP?

  1. big PP

    26.5%
  2. smol PP

    88.2%
Multiple votes are allowed.
  1. A1dren

    A1dren Well-Known Member

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    ya'all saw the stream/preview right? so lets hear what r your thoughts abt it. :D (not interested in pvp thts for sure)
     
  2. The Lost One

    The Lost One THOT BEGONE AGENT Elite Member

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    pvp is terrible considering it still has the auto lock function. Try killing a player using bow, that's going to be hella fun. *facepalm*
     
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  3. A1dren

    A1dren Well-Known Member

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    ikr -_- i noticed flinch work in pvp so tht wud mean bow+kickbck+bckstep = unbalance asf
     
  4. Unetéro Kenora

    Unetéro Kenora Well-Known Member

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    Wait, We have PvP already?
    Oh boi~~ Might log in today
     
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  5. A1dren

    A1dren Well-Known Member

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    nope, just a preview from livestream recently
    in case if ye missed tht live/code
    code : anibapom
    place : underground chl
    ze usual say chat
     
  6. The Lost One

    The Lost One THOT BEGONE AGENT Elite Member

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    don't forget slow ailment and other ailments with high success rate. It has bullseye with low mana cost but hits thrice.

    Edit: And sunrise arrow wtf
     
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  7. 18 characters long

    18 characters long Active Member

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    pdef shield cannon spam

    dw iframes

    shukuchi

    dt

    sonic blade spam

    blizzard

    regretless

    edit: add triple thrust and god hand too
     
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  8. Unetéro Kenora

    Unetéro Kenora Well-Known Member

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    Eeehh.. Gonna wait then, I just know DW and Katana will be the Gods. Iiff asobemu doesn't correct each skill scaling for PVP.
    I don't watch the daily streams, Don't know Japanese >.>
     
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  9. HoboOnline

    HoboOnline Well-Known Member

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    OMG Pvp..wtf.

    Ok, I can only hope skills like Phantom Slash aren't enabled. How can anyone complete from a skill that directly hits for 12 hits+invincible+now stacks with all the op DW skills?

    The new meta will be spamming phantom slash?
     
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  10. AliceYvne

    AliceYvne Elite Member Elite Member

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    Elegant save the world from phantom slash, maybe?
     
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  11. tamaki_trash

    tamaki_trash Well-Known Member

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    i cannot fathom how i would survive either as a burst or finale mage ༎ຶ‿༎ຶ
     
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  12. tamaki_trash

    tamaki_trash Well-Known Member

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    what if u get phantom slashed and then you phantom slash another player? (。ŏ﹏ŏ)
     
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  13. Azin.

    Azin. Brawler Enthusiast Elite Member

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    I see interruption works ay?

    Time to pull out 100% interrupt combo from my brawler

    Sonic wave>slide>chariot(fear)>stun>flinch+tumble combo ez win
     
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  14. Yunan

    Yunan Not Enough Salt Elite Member

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    That's where skill calibration is needed. They can tweak the damage formula, skill radius, or even i frame. Stuff like interrupts would have longer cooldowns. Lock-on-target skills would have to become placed skills, and have some sort of cooldowns

    Actually, implementing skill cooldowns are not hard to do, as we already have non redundant skills like rampage and resonance. They could just use this mechanic as cooldowns for each skills. Turning skills into placed skills is also plausible, the example being p. Avatar's attacks. Her tenryuu and magadachi are placed skills that you could dodge.

    The tricky part is how mp recovery works. I'm not sure how to go about it. Doing auto attacks to gain mp in the middle of a combat just won't do. You'd have to balance each weapon and their traits and how mp recovery skills work on each type of weapons.
     
    Last edited: Jul 22, 2020
  15. Azin.

    Azin. Brawler Enthusiast Elite Member

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    Maybe p.ava itself is a prototype for the pvp
    Trying those autolock skill be an placed skill.


    Also how would they use aggro if its party arena?
     
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  16. Arato

    Arato Well-Known Member

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    does it mean higher atk equips like 5th anniv viii and ix will be released ?
     

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  17. Azin.

    Azin. Brawler Enthusiast Elite Member

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    Could be or another high difficulty boss like grecia and others
     
  18. Yunan

    Yunan Not Enough Salt Elite Member

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    Aggro would literally be useless, unless they're making a super armor system and implement aggro stats to the system.

    Super armor system is basically a form of system where you can interrupt enemy when their super armor is broken. Each skills have both super armor and super armor break value. For example one player is in the middle of a skill animation, you can cancel out the skill using your own skill which have super armor break exceeding enemy's super armor, resulting in flinching/tumbling/stunning. Aggro skills can be used to lower enemy's superarmor, making it easier for you to interrupt them. Its essentially a debuff.
     
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  19. BLCY

    BLCY Well-Known Member

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    maybe megiston arena again
     
  20. A1dren

    A1dren Well-Known Member

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    Suzukip did mentioned sumting abt pvp will have their own dmg scale, stat, skill effect n cspd for skills wth cspd, which entirely outside of toram in general map. so im guessing interuption may aswell have their own cooldown gap for cc? (either short or long cooldown)
    edit : afew short correction .-.
     
    Last edited: Jul 22, 2020

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