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Mage stability questions.

Discussion in 'Mage' started by CrazyRay, Jun 5, 2018.

  1. CrazyRay

    CrazyRay Well-Known Member

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    Elveniz
    How to improve mage stability?
    Is it possible to have 100% stability ?
    Which one will do better in terms of stability; staff or md?
    Which sub will add more stability for staff?
    Thank you. .
     
  2. Komibii

    Komibii [TITLE] Elite Member

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    Last time I checked, mages can reach 100% stability, but magic skills can only go up to 90% stability.

    Magic devices have higher stability than staffs, but staffs can do significantly more damage than MDs, so it's just better to go with a staff anyways.

    An arrow would be a good sub-weapon for stability, but the arrow's stability stat only applies to bows and bowguns. Though staffs don't get stability from arrows, the arrow would allow you to get paralysis shot (gives you a buff that raises your stability by 10% for 10 seconds at level 10).

    Curled horns are a good additional because they raise your stability by 8%, and also raise your MATK by 4%.

    STR raises your stability with staffs by 0.05% per point, which would total to 12.75% at 255 STR, though it would still be best to go full INT first. Since STR also raises your ATK and cdmg, you could consider using some physical skills like snipe in addition to your magic skills if your ATK gets high enough.
     
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  3. CrazyRay

    CrazyRay Well-Known Member

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    thanks komibii, paralysis shoot hmm, but it got to hit right?
    curled horns i see.. I'll keep my devil hood then.
    yes I'm considering that build xd. must be cool ti have a mage like that. although critical stat will be a huge problem.
     

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