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Magic cannon buff idea

Discussion in 'Toram Online General Discussions' started by Kousunpo, Apr 14, 2022.

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  1. Kousunpo

    Kousunpo Well-Known Member

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    If magic cannon gets buffed to passively charge at decent rates like 10% each second similar to crossfire that would definitely help mages actually catch up to archers and 2hs and katana in dps, so after 10 seconds of maneuvering around they would have 100% charge or full charge in 20 seconds to instant release, because of how extremely slow and risky magic skills inherently are to use even with mirage evasion, mages as of now definitely need 7.8k cspd minimum to effectively use all the magic skills safely while charging Magic cannon, so making magic cannon completely passive in terms of charging and making the passive charging have decent charging speeds would definitely help mages actually become true rivals for even the Almighty Archer and Katana and 2hs
     
    Last edited: Apr 14, 2022
  2. XGunZx

    XGunZx Well-Known Member

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    idk if that is needed, if you know when to use it you dont need that much cast, arrows is very quick, better if you use chain cast

    and they said that the new passive of mp charge is bugged rn, and based on the passive it should give 50% magic pierce (and maybe 50% matk) if maximizer recover 1500 mp
     
  3. Kousunpo

    Kousunpo Well-Known Member

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    7.8k cspd is to ensure that most magics especially magic crash are nearly instant and burst is to be instant which will provide safety and mobility when paired with elegant poise and gsw, but if magic cannon could be buffed to be completely passive in terms of reaching 200% and optimized for passively reaching 200%, that would give mages an edge that would allow them to rival cf and other powerful physical classes such as katana halberd and knuckle and katana


    and yep the mp recovery skills need to be fixed
     
  4. The Lost One

    The Lost One THOT BEGONE AGENT Elite Member

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    Idk why people want to waste time charging it to 200% when 100+% is enough imo. Like, 1 cast from crash already gave about 30% so spamming 2-3 times can easily reach 90% and add magic arrow like 1-2 times, ye can already reach 100% easily.
     
  5. Lucifere

    Lucifere Angel of Rebellion Elite Member

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    Dont think so I have combos for rapid cannon charge and doesnt take 10 secs to reach 100% I think they would need to buff damage instead
     
  6. Kousunpo

    Kousunpo Well-Known Member

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    So would 20% per second passive charge be a decent buff for magic cannon?
     
  7. Lucifere

    Lucifere Angel of Rebellion Elite Member

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    I would say if you wish to buff magic cannon to increase hits according charges like 20% = 1 charge and increases damage per charge that would be a good reason to have different build than finale.
    I do combos that last like 5 secs and give like 90% charges thats why i believe passive charge to not be a thing and more likely the active charge you do with skills.
     
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