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Magical Assassin?

Discussion in 'Mage' started by Kaisyl, May 22, 2020.

  1. Kaisyl

    Kaisyl Elite Member Elite Member

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    The combo setup for a magic based assassin is hard as hell to figure out.

    No matter what, I couldn't reduce magic burst combo cost below 3 MP and I couldn't keep the cast time skills out of the combo.

    I can't figure out how to boost, or even if I should boost arcane strike's damage outside proration. The fact remains that this skill has terrible MP efficiency and needs either more damage or appropriate status ailment to compensate.

    Overall, I like the combo style so I might do a few tweaks and try to make use of my heavy hitting skills for high difficulty bosses.
     
  2. MyLastDreams

    MyLastDreams Well-Known Member

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    Question, why dont u smite arcane strike after a random starter or something?
     
  3. Amaymon

    Amaymon Well-Known Member

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    Meanwhile...

    Me: *just uses Dagger to prorate*
    Also me: *insta cast Burst* Hasta la Burst-a Baby
     
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  4. Red_Fox

    Red_Fox Master of the Ninja Kittens Elite Member Epic Member

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    it's mainly a movement skill with an ampr buff.
    the damage potential is average at low mp but doesn't scale well at higher mp.
    assassin stab does a lot more damage.
     
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  5. Kaisyl

    Kaisyl Elite Member Elite Member

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    Did it to have max MP for high multiplier
     
  6. WindSlash

    WindSlash Guardian Angel of Picos Elite Member

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    Need to switch up the skill composition for the combos here imo. It's pointless to use Magic:Arrows to speed up Magic:Lances when Magic:Arrows itself is inherently slow. what you want is to spam between magic:javelin and magic:mpact constantly to build up charges for Magic:Burst.
     
  7. Kaisyl

    Kaisyl Elite Member Elite Member

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    Yeah which is why I'm thinking to use Magic Javelin for the starter of my next combo rather than poison dagger and just screw away with magic arrows. The thing with Javelin is the animation time which is slow and not much different from magic arrows on swift imo.
     
  8. MyLastDreams

    MyLastDreams Well-Known Member

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    Wouldn't the smite tag cover the loss of 1 mp bar tho?
     
  9. Kaisyl

    Kaisyl Elite Member Elite Member

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    You lose a 1x multiplier which translate to 1.5 (not directly) with smite tag. With the current combo setup, it leaves me at near max MP to maximize the damage. The only thing I'm missing is a neutral skill to prorate damage before execution.

    Arcane Strike's damage is terribly inefficient though, even with near max MP on smite tag.
     
  10. WindSlash

    WindSlash Guardian Angel of Picos Elite Member

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    In the case of my personal SwordMD mage build, I use Astute>Meteor(save)>TriggerSlash(swift)>Javelin(cons)>Impact(smite) as my setup combo for a TriggerSlash>SwiftAttack(save)>Burst(Smite)>Impact(cons) w/ Burst having 3-4 charges

    For your build, it might benefit from using GSW
     
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