1. Welcome to the Toram Online Forums. Please make sure to read our rules and be friendly to all our members.
    Click here to read the rules before posting.
    Dismiss Notice

Mercenary vs pet

Discussion in 'Pet/Taming' started by Aszrez, Jul 25, 2020.

  1. Aszrez

    Aszrez Member

    Joined:
    Jan 21, 2018
    Messages:
    5
    Likes Received:
    5
    IGN:
    ZiIch
    I want to know what u guys think will be the future of the pet system in the game after mercenaries get skills.

    Here are some things I want to share with u all:

    1.Max HP:
    Pet- the highest HP is around 50k-60k.
    Merc- highest HP ive seen is 199.9k

    2. HP recovery:
    Pet- a tank pet can't recover decent HP on its own.
    Merc- it has natures wonders/royal heal/heal etc.. So around 80k+ hp healed.

    3.Accompany:
    pet- u can only have 1 of ur pets to accompany u.
    merc- u can accompany 2.

    4. Damage taken:
    Pet-Steady pets are immune to spikes,meteors.. Can avoid most aoe.
    Merc-they get 70% damage reduction when there are within 3m distance from the boss.

    5.leveling :
    pet- It never stops.
    Merc-as easy as leveling a character.

    6.skills:
    pet- need luck for getting the corner skills ... Need more luck to get lvl 5 skill. Lvling it to lvl 10 needs u to kill more than 10k mobs.
    merc- u only need skill points.

    There's lot more advantages a merc has over pets. So after the mercenary skill update will we still have any use of this pet system ?
    Well atleast pets are more useful than that stupid tier 4 cat/owl. XD
     
  2. VangNir

    VangNir Well-Known Member

    Joined:
    Feb 23, 2018
    Messages:
    344
    Likes Received:
    92
    IGN:
    VangNir
    It's not like you can only choose one or another.
    You can deploy both , so why not?

    The only pet skill that can compete with merc is the three buff skill. Clear mind is specifically better because no cast time for pet. Dmg reduction buff is also op.
     
    • Friendly Friendly x 3
  3. ẜἸoωer

    ẜἸoωer Well-Known Member

    Joined:
    Jan 16, 2019
    Messages:
    178
    Likes Received:
    79
    The big advantage of pets is that they wont take up party slot space, unlike mercs. Tho there is penalty if there are too many pets in a party, but its not much noticeable for support pets.

    I'm curious as well, how the new upcoming merc system will be handled. I wonder if we can set up a custom behavior for our mercs, that way no merc is the same for each player.
     
    • Friendly Friendly x 1
  4. A1dren

    A1dren Well-Known Member

    Joined:
    Jul 19, 2016
    Messages:
    445
    Likes Received:
    735
    IGN:
    A1dren
    dev does mentioned tht merc wont be able to use afew skills, few healing skills might be one of those so who knows :rolleyes: its too early to get our hopes up
     
    • Like Like x 1
  5. Vantra55

    Vantra55 Active Member

    Joined:
    May 3, 2020
    Messages:
    39
    Likes Received:
    10
    IGN:
    Vantra55
    I prefer pets to a mercenary because they don't tell you that you suck or complain about helping you. They don't talk back. Pets are still very useful!!
     
    • Friendly Friendly x 1
  6. Insane23

    Insane23 Well-Known Member

    Joined:
    Sep 21, 2019
    Messages:
    536
    Likes Received:
    321
    IGN:
    Insane23
    If mercenaries could use warcry/sanctuary/guardian it would be rip pets tank, but pets still have some unique buffs, so they'll still be fine as support
     
    • Like Like x 1
  7. kariin

    kariin Patience is a Virtue Staff Member MODERATOR Super Likable Elite Member Wiki Contributor Epic Member

    Joined:
    Jul 29, 2015
    Messages:
    5,401
    Likes Received:
    5,405
    IGN:
    karii♡
    merc takes up a spot in your party, pets do not...though i guess if u're soloing this doesnt matter xD
     
    • Funny Funny x 1
  8. Xiavu

    Xiavu Lurking Overlord of LOVE[L.O.L.] Elite Member Epic Member

    Joined:
    Jul 28, 2016
    Messages:
    3,692
    Likes Received:
    1,101
    IGN:
    Xiavu
    Not only can pets tank they can also absorb damage, heal, revive you(hence the more practical use of pets are tanks) once down it be a waiting game for pet revival. Mercs dont have this problem tho since you can spam heal first aid to the thing. Afaik only thing that does not work on pets are heal and first aid. Other buffs works tho, dunno bout minstrel and dancer skills but aura priest and other buffs works.
     
    • Like Like x 1
  9. Aszrez

    Aszrez Member

    Joined:
    Jan 21, 2018
    Messages:
    5
    Likes Received:
    5
    IGN:
    ZiIch
    minstrel and dancer skills work on both pets and mercs. Not many use it.

    you're right. The pets will take more of a support role I guess. A gentle pet would be ideal for this. Just leave it in a corner of the map and it'll spam the support skills. It won't move or chase the boss. I'll try to make one XD.
     
    Last edited by a moderator: Jul 25, 2020
  10. VangNir

    VangNir Well-Known Member

    Joined:
    Feb 23, 2018
    Messages:
    344
    Likes Received:
    92
    IGN:
    VangNir
    Which skill is better for 2h atk merc?
    Buster blade or meteor?
    Buster blade has less dmg but has better dmg/mp ratio.
    Or we should stick with meteor?
     
  11. kagezumi_Crown

    kagezumi_Crown Well-Known Member

    Joined:
    Oct 25, 2018
    Messages:
    55
    Likes Received:
    20
    IGN:
    K@gezumi
    buster can hit from longer range too
     
  12. +Aria Kanzaki+

    +Aria Kanzaki+ Well-Known Member

    Joined:
    Feb 5, 2018
    Messages:
    593
    Likes Received:
    330
    IGN:
    +Aria+
    Is the mercenary stats mechanics still the same? Last time I read that only atk, hp, aspd, and accuracy stat influences merc stat, so physical pierce%, srd/lrd, critical damage and critical rate are still useless for mercenary?
     
    Last edited: Sep 24, 2020
  13. ẜἸoωer

    ẜἸoωer Well-Known Member

    Joined:
    Jan 16, 2019
    Messages:
    178
    Likes Received:
    79
    CSPD doesn't work also. Chakra still casts 3 seconds even with the weapon equipped, and with High Cycle buff.
     

Share This Page