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More information about future updates and events from the offline event

Discussion in 'Toram Online General Discussions' started by Obrskn, Aug 8, 2019.

  1. Obrskn

    Obrskn Well-Known Member

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    Hi everyone.
    All this information is from a Japanese player's tweet (@futonlove_39). Below are not all of the contents in the tweet. Other information is about avatars, group chat and those that were informed already in a previous thread in this forum section but there is also new information about dash (the one in system settings), challenge dungeon 2, pet color dyeing and avatar increase (more hairstyle avatar), etc, you can check the tweet for the information about them. According to Suzuki's words, I don't think most of them will be implemented soon. I will correct mistakes if there's any. hope this will be helpful.
    Main Content
    * Note: "I think", "we are" and words in the curved brackets are probably of Suzuki's speech.
    - Within the year, the introduction of the combo system. I think it's supposed to be "new combo system".
    - Guild Facilities, a food stand in the guild bar, general store, storage and the like. Implementation of an NPC called guild staff in guild bar. The guild staff's appearance and the like is configurable by guild members. These are within 1~2 months. After that, (I want to make) something like guild quest.
    - Odd eye change in character creation screen.
    - Main knuckle's crusher skill. Increase offensive ability, decrease stability.
    - Wizard skills (we may show it in the live stream next time). There is a familiar spirit cat that accompanies the user, attacks when the wizard skills are used, and is different from pets.
    - Bow users. (Something like) the idea of extending the time to break parts.
    - Profile function.
    - Bowgun. Aid to bowgun, (we are thinking about) exclusive skills to bowgun. Maybe not possible to come out this year.
    - Pet leveling is hard right now and is not influenced by books, it needs to have experience value mostly like players.
    - Reduce the effect time of food. If you don't want to earn experience for the food you're cooking, you can cancel it.
    - A function to set favorite avatars. still unclear on this one.
    - Parts breaking mark color. The ability to set the color of the mark that indicates the bosses' part to break or broken parts.
    - The ability to select the quantity of items item when taking them out from storage.
    - Implementation of fishing function. You can gain ingredient points from fishing in a map. Impossible to go fishing in normal maps.
    - Searching for items in storage like consignment board. Only in one storage (storages A, B, C, D.... at general stores) at a time.

    - due to the limitation of maps that have general store NPC, (I wish) to make smiths and alchemists able to take out items directly from storage "to make items", however, the server may burst so this is rather difficult to do.
    - (I want) Friend chat (like guild chat), but this is difficult, I think.

    Edit:
    - Main knuckle's crusher skills information (edited day 8/11/2019).
    - Other small fixes (latest: 8/29/2019)

    List of following events:
    - September: Tsukimi event
    - October: Halloween event (the next one will be interesting)
    - November: Collaboration
    - December: Christmas event
    - 21 million downloads commemoration event may be held when there is a gap somewhere.
     
    Last edited: Aug 29, 2019
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  2. Kaejuda

    Kaejuda Well-Known Member

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    "Odd eye"

    can we finally get that heterochrome eye for weeaboo +1?
     
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  3. AliceYvne

    AliceYvne Elite Member Elite Member

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    IGN:
    アリス・Yvne
    - Within this year, introduction of combo system (I think it's supposed to be "new combo system")
    I think this is what Suzuki mention last time, we will have multi page for combo setting example like we can have 3 types of Impact>XX in the combo page, but only 1 types can be activate each time. Save our time to adjust combo.
    Give 4/5 Star

    - Guild Facilities, food stand in the guild bar, general store, storage and the like. Implementation of a npc called guild staff in guild bar. The guild staff's appearance or something is configurable by guild members. These are within 1~2 months. After that, (I want to make) something like guild quest.
    something new, but...I don't have guild....solo guild maybe..
    Give 3/5 Star

    - Main knuckle's crushers skill. High offensive ability, low stability.
    Give 100/5 Star !!!!!!!!!!!!!!!!!!

    - Implementation of fishing function. You can gain ingredient points from fishing in a map. Impossible to go fishing in normal maps.
    Nice, i'm always out of ingredient point.....
    Give 4/5 Star
     
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  4. Azin.

    Azin. Brawler Enthusiast Elite Member

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    i dont need high dmg low stability skill.. i want to be faster i want to mudamudamudamudamudamudamudamudamudamuda
    or oraoraoraoraoraoraoraoraoraora the bosses ffs
     
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  5. Caithe

    Caithe Well-Known Member

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    i dont understand what do you mean by "Main knuckle's crushers skill", Crusher is a new skill tree right? is it a skill tree only for knuckle?
    arent we already have this?
     
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  6. Obrskn

    Obrskn Well-Known Member

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    The original tweet said "main knuckle's crushers skill", so I think it's only usable when knuckle is equipped as the main weapon. For the avatar, it is for different characters of an account. I could only roughly understand that there are 3 kinds of things for characters separately after saying "wanting to add favourite avatar function". Thanks for noticing that.
     
    Last edited: Aug 11, 2019
  7. xeun

    xeun Member

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    I think they meant that we could set some avatar like changing them at once as an option, so that we don't have to change them one by one
     
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  8. Snowe

    Snowe Well-Known Member

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    i hope they collab with jojo i will spent all my orb for dio avatar.
    sadly they more into isekai anime :(
     
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  9. Obrskn

    Obrskn Well-Known Member

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    That sounds right because we already can set favourite avatars. But there is also other information after the avatar part which I'm not sure about what it meant yet.
     
    Last edited: Aug 11, 2019
  10. Obrskn

    Obrskn Well-Known Member

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    Deleted
     
    Last edited: Aug 11, 2019
  11. Lil☆Neko

    Lil☆Neko Well-Known Member

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    I hope they do something about material points soon. I certainly HATE how they're forcing us to buy bag expansion just to do some stats that require 70k+ points in a single step. With +20 coming, it becomes impossible to do elem stats without bag expansion, cuz guess what? ele+20% uses 70k++ mat points and 17 characters (current max unless you bought 17 before collecting 3 from emblems) only gives you 69k limit.
     
  12. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    if i remember correctly, Suzuki also said something about changing how statting works, but they aren't working on that now.
    maybe next year.
     
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  13. Lil☆Neko

    Lil☆Neko Well-Known Member

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    aaaaa yes please make it more challenging and intellectually intensive!!!!!!
     
  14. Rydalis Darx

    Rydalis Darx Well-Known Member

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    Asobimo: Lowers amount of mana to make crit weapons and armour
    People who have smiths: [​IMG]
    People who dont have smiths:
    [​IMG]
     
  15. Hiame

    Hiame Bootleg Dual Wielder || Virtual Creator Super Likable

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    Good Question...
    WAIT YOU'RE STILL ALIVE?!
    [​IMG][​IMG]
     
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  16. Lucifere

    Lucifere Angel of Rebellion Elite Member

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    d u want an orgasm while stating?
     
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  17. NIHIL

    NIHIL Well-Known Member

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    Me: *stating an equipment*
    Also Me:
    FB_IMG_1563601393262.jpg
     
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  18. Zephyr666

    Zephyr666 Well-Known Member

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    Im very glad for the crusher skills. Kinda weird to me tho.. will this mean that the martial skill tree is more or less obsolete in terms of attacking skills? I dont see a reason to have chariot, rush, t.kick and heavy smash if the dps side of knuckles is gonna be its own tree. I definitely will keep all the debuffing skills and passives. Also idk how to feel about low stab, but most knuckles have 90% stab so how bad could it be hahah.
     
  19. screamingfox

    screamingfox Well-Known Member

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    Probably. It's kind of bittersweet honestly.

    On one hand, it'll be nice to have a skill tree that is just like every other skill tree and is only valued by it's damage skill, filler skills, MP regen skills, and offensive buffs. Takes nearly no thought to optimize, like every other weapon in the game. Might have to take into account ASPD, maybe, but it depends on what they do.

    On the other hand, they just made the Brawler skill tree the skill tree of *insert weapon here*-FU, and, more-or-less, confirmed it as a side tree tree for Knuckle sub-weapon usage. At this point they could just remove any AGI bonuses from skills, and simply let it be a sub-tree. That's honestly all it will be in the future anyway at this point. An actually useful subtree.
     
  20. Obrskn

    Obrskn Well-Known Member

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    Corrected the information about crusher skill. I'm sorry for the mistake.
     

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