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"My" Top 10 Best Skills

Discussion in 'Toram Online General Discussions' started by ViPR, Apr 11, 2016.

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Agree or disagree, why???

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  1. ViPR

    ViPR Elite Observer Elite Member

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    Remeber this all my "personal" opinion so don't be upset if your fav skill isn't here/is too low for your liking. These skills are generally top/high priority in mamy builds


    10. Shield Bash- best/cheapest stun skill
    9. Post-nerf Trigger Slash- +12 ampr is great, best combo closer imo, mspd buff +40%
    8. Provoke- 1000 aggro makes stealing tank rank a snap
    7. Quick Draw- best mp management skill for all non-dw classes
    6. Impact- often used for utility, tumble proc rate with staff makes skill safe and skill can't miss
    5. Tempest Sword- 2nd highest DMG skill for Swordie, decent range
    4. Astute- Speed, power, cost, best combo opener in game imo, bread and butter skill for most Swordies+25/50 flat crit rate
    3. Triple Kick- almost 100% crit rate makes exploiting crit DMG a breeze
    2. Magic: Storm- hands down best farm skill in game, poration is almost always in their favor
    1. Snipe- the most controversial skill in Toram history boasting best breaking and DMG in the game

    Honorable Mentions:
    Sonic Wave
    Sanctuary
    Bless
    Sneak Attack
    Twin Slash
    Magic:Wall
    Moeba Shot
     
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  2. king77

    king77 Well-Known Member

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    hard hit
     
  3. ViPR

    ViPR Elite Observer Elite Member

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    I didn't put hard hit or smash because they are mandatory skills and Asobimo seems to be attacking flinch skills with a vengeance lol
     
  4. Cypherian

    Cypherian Dual Doggo! Bork bork! Super Likable Elite Member

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    What was the nerf to trigger slash?
     
  5. ViPR

    ViPR Elite Observer Elite Member

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    Trigger used to double total AMPR now it only doubles base
     
  6. Cypherian

    Cypherian Dual Doggo! Bork bork! Super Likable Elite Member

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    ooooooooooh. i remember now. i thought there was another nerf
     
  7. ViPR

    ViPR Elite Observer Elite Member

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    They also changed how much trigger slash cost at lvl 1-5. Used to be 400 mp now it's 300. God***n Asobimo wrecked my Tempest knight with tht change, now trigger dosent cover Tempest:mad::mad::mad:...:(
     
  8. Cypherian

    Cypherian Dual Doggo! Bork bork! Super Likable Elite Member

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    Trigger was never 400mp o_O it was a bug that showed it was 400 mp before you learn it, then when you learn it, it becomes 300mp. that's for 1h tho. i dont know about 2h.
     
  9. ViPR

    ViPR Elite Observer Elite Member

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    ...:confused: I feel like the combo worked then one day it stopped costing 100mp and started costing 200 to complete the combo. I just assumed when they nerfed the AMPR they changed the mp cost as compensation. I may be wrong but idk. Skills get nerfed and I never know until way down the road:(
     
    Last edited: Apr 12, 2016
  10. saiyatan

    saiyatan Well-Known Member

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    My top 10
    1. Create Equip. Without this skill, most of you wont have what you wearing.
    2. Storm. Most used skill.
    3. MP Charge. Must get skill.
    4. Synch Equip. Look at dyes price.
    5. Synch Item. This help player in boss just as, if not more than equip or skill.
    6. Sniper. Boss killer.
    7. Impact. Stumble amd halved skill mp.
    8. Drop Rate up. I got more items than you!
    9. HP UP. Most common Sp dumper.
    10. Smash. Most common combo ender.
     
    Last edited: Apr 11, 2016
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  11. Synonym

    Synonym Well-Known Member

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    1. Seiza/Sit
    2. Chat
    3. Keyboard
    4. Trade
     
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  12. saiyatan

    saiyatan Well-Known Member

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    Those arent even skills. :confused:
    5. WHISPER.
    6. ADD FRIEND.
    7. BLOCK CHAT.
    8. USE CONSIGNMENT BOARD.
    9. STRUGGLE.
    10. LOG OUT.
     
    Last edited: Apr 11, 2016
  13. Groot

    Groot ┐('~`;)┌ Elite Member

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    10. Tongue twister skills
    9. Card Magic
    8. Inhuman Procrastination
    ...
    ill finish this laterrs
     
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  14. Synonym

    Synonym Well-Known Member

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    Skills are buttons you tap. All of those are buttons you tap! @-@
     
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  15. saiyatan

    saiyatan Well-Known Member

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    Okie, add some after your list.
    SPECIAL MENTION: BAG.
     
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  16. xAVERY

    xAVERY Well-Known Member

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    1 Sonic Wave - Love its kicking motion
    2 War Cry - The skill name sounds kinda cool
    3 Snipe - self explationary

    10 is too many for me to come up with
     
  17. Abox

    Abox Well-Known Member

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    So like
    10. Stats
    9. Orb Shop
    8. News
    7. Bow
    6. Wave
    5. Items
    4. The auto-attack
    3. Support menu
    2. Settings
    1. Block
     
  18. Synonym

    Synonym Well-Known Member

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    Yes! Exactly :)
     
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  19. screamingfox

    screamingfox Well-Known Member

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    My 10.

    10.) Provoke. Makes almost anyone a good aggro generator for a cheap amount of mp.
    9.) Triple Kick. Compare it to what Snipe or Storm has done for it's respective tree and you'll realize why this is so low. It brought Brawlers off the map of, dumpster tier DPS, to being comparable to Snipers, Mages, and swordies as long as you use...a staff, sword, or some other main weapon that isn't a knuckle. It revolutionized the class sure, but not for the better. It hurt Knuckle Mains more-so than anything in my opinion. It's still a good skill though.
    8.) Shield Bash. Low cost guaranteed stun. Outclasses Bash and opens up a path to another useful stun.
    7.) Smoke Dust. The damage being abysmal makes it one of, if not, the best attacking skills for Save combos. Blind status isn't to shabby either. I know it's not prioritzed, but it may be something more people look into later.
    6.) Astute: Makes sword users more accurate than Snipers and allows them to minimize hit rate. Which allows them to focus more on STR and crit rate gear.
    5.) Quick Draw. One of the best ways to maintain MP hands down. Wouldn't recommend it For DW's and Normal attack proration focused brawlers.
    4.) HP Boost. Makes any class no matter what they are somewhat tanky? This skill by itself broke all forms of balance for me in this game awhile back. That characters can have extremely high damage and still have a substantial padding of health for 15 points was absurd for awhile. Still is in some forms, but it's slowly starting tapper off.
    3.) Snipe. Changed an entire class from sub-dps, to dps kings and queens. If it misses though, they feel it. It also only hits one target so it's uses are limited. It also gets wrekt proration wise if there are other physical skill spammers in the party. Oh right, Guard Break is fantastic.
    2.) Impact. I don't see how this isn't in everyone's Top 3. This skill is what single handily improves every tier 3 attack skill in the game. So much so that any build worth it's salt as a dps contains Impact within it. The only exception to this would be swordsman.
    1.) Storm. Great Damage, Great AoE, never misses, sucks in monsters, great proration and it's extremely compatible with Impact. It's few faults are that it can't connect well without flatland and that it doesn't auto track while I sip my tea. It also can't crit, but that problem can be solved with a passive that may or may not be affected by the critical stat. Can't really complain though, it needs to be at the top. There's only one tree with actual magic damage after all.

    This list kind of makes me consider why nobody plays breaker brawlers. As good as they can be their uses are extremely limited outside of boss rooms. :\
     
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  20. sarra

    sarra Member

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    my top
    1) impact
    2)snipe
    3) mp boost
    4) sober analysing
    5) quick draw
    6) hp boost
    7) storm
    8) create equipment
    9) process mats
    10) upgrade equipment.
     
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