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New Combo Potential - Impact & Save

Discussion in 'Toram Online Game Guides' started by Saphos, Jan 4, 2016.

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  1. Saphos

    Saphos Old Sword Nerd Elite Member

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    When used correctly, The Mage skill Impact and the combo effect Save can help you make use of your mp more efficiently. Especially with third tier skills costing a lot of mp (300-500). Here are a few samples I would like to share and hope it will help some and inspire others to create more efficient combos. Lowering mp usage, in some cases especially with the use of Save, will lower your combo damage. But with less mp usage, you can use more combos within a battle and increase your overall DPS.

    Impact is a Mage skill that cost 200 mp itself but halves the mp for the next skill.

    'Save' let's you bank mp. The skill you 'Save' will cost no mp and also bank the mp usage and reduce the mp cost for following skills until the borrowed mp is used up, the cost of borrowing is reduced damage. The first 'Save' skill, will suffer 80% damage reduction. Next skill will suffer 60%, 40% and so on until the borrowed mp is paid off. The damage reduction may sound bad, but when used right, will have amazing benefits.

    A very famous example is Precaria's recent infinite magic sniper combo: Mobea shot > Impact (Save) > Snipe (Smite) > Bullseye (Consec).

    Examining this combo will help us understand how Impact and Save works.
    Skill 1 Mobea shot - No effect / Normal
    Skill 2 Impact - mp cost is 200 but actual mp used is 0 due to Save. It will let you borrow 200mp and also half mp usage for next skill. Damage reduction is 80% but is negligible in this case as the damage done with be minimal otherwise.
    Skill 3 Snipe - mp cost is 400 mp but reduced to 200 due to Impact. Damage reduction is 60% due to Save, but increase 50% due to Smite. Actual mp used will be 0 as you previously have 200 mp borrowed.
    Skill 4 Bullseye - mp cost is 200 but actual usage is 0 due to Consec command. Damage reduction is 30% due to Consec command. Addition 50% reduction due to Smite.

    Now you have a combo that lets you do 90% damage of Snipe at 25% of the mp cost (100mp vs 400mp). Precaria's, I sincerely hope you don't mind me using your combo for illustration purpose, it's the best example there is.

    Expanding on the ideas on Impact and Save, now you have the below combos at your disposal:

    Warrior - 2h
    Astute > War Cry (Save) > Trigger slash (Consec) > Rampage (Smite) > Spiral Air (Consec) for 400mp

    Astute > Hard Hit (Consec) > Impact (Save) > Rampage (Smite) > Trigger slash (Consec) for 250mp

    Replace Rampage with Sword tempest for a quicker combo.

    Warrior - Dual sword
    Spinning slash > War cry (Save) > Sword tempest (Smite) > Sonic blade / Charging slash (Consec) for 200mp

    Brawler
    Smash > Shell break (Save) > Bash (Consec) > Heavy smash (Smite) > Sonic wave (Consec) for 200 mp

    Swap Heavy smash to Triple kick for 100mp combo that will let you bring out 110% skill damage vs -30% reduction if used as Consec.

    For a quicker alternative:
    Smash > Impact (Save) > Heavy smash (Smite) > Sonic wave (Consec) for 100mp

    There are just a few samples of how Impact and Save opened opportunities for combos, and the limit is your imagination.

    I hope you find this useful.
     
    Last edited: Jan 5, 2016
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  2. Negi

    Negi Well-Known Member

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    Mage farming combo: Wall > Storm(save) > Charge(save) - 200mp
    Storm power is reduced but it draws mobs into your wall. Save on the last skill is needed to negate the mp payback from the previous skill. Because the last skill rarely activates if farming weak mobs like shell mask, you will need to manualy cast charge between combos for nonstop farming.
     
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  3. Ergeruz

    Ergeruz Well-Known Member

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    Hi... i wud rather go with wall>Impact(save)>Storm(Smite)>MP Charge(just to have a skill after smiten skill)
     
  4. Negi

    Negi Well-Known Member

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    My farmer doesn't have impact.
     
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  5. Ergeruz

    Ergeruz Well-Known Member

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    ohhh i see
     
  6. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    Impact>storm(smite)>mp charge (swift) for me, it works well even with 700mp, after the combo is finished u only wouldve lost 100mp
     
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  7. Alleura

    Alleura Well-Known Member

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    Nice done,
    With this Save combo is not limited for impact.
    Save combo will be more shine if ashobimo implement more skill that cost high amount of MP (to be "save")
     
  8. BlackRex

    BlackRex A Black Bunneh Elite Member

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    Great.
    However this is only suitable for long boss run.
     
  9. NineArts

    NineArts Well-Known Member

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    have you tested it with the Triple Kick option and used 100mp?

    from my understanding here is what will happen in:
    Smash ~> Shell Break (save) ~> Bash (cons) ~> Triple Kick (smite) ~> Sonic Wave (cons)

    1. Do Impact, reduce next mp skill to half.
    2. Smash costs 50mp, total mp required: 50
    3. Shell Break, remove mp requirement due to save, total mp required: 50
    4. Bash, 100mp requirement due to consecutive, double mp due to previous save, total mp required: 250
    5. Triple Kick, 300mp requirement, total mp required: 550
    6. Sonic Wave, 100mp requirement, double due to previous smite, revert to 100mp due to consecutive, total mp required: 650

    or did i missed something or there's a flaw on my calculation?

    .
    .
     
    Last edited: Jan 5, 2016
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  10. Aya Frea

    Aya Frea Queen of Nirvana Elite Member

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    Finally, I know what this save for... How dumb I'm T_T
     
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  11. Alleura

    Alleura Well-Known Member

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    Smash ~> Shell Break (save) ~> Bash (cons) ~> Triple Kick (smite) ~> Sonic Wave (cons)

    1. opener smash = 100mp
    2. Shell Break = 0mp (real) also Save 300mp
    3. Bash (cons) = Consume 200mp from save #2
    4. TK (smite) = Consume 100mp remaining from save #2, but still consume 200mp (real)
    5 SW (consec) = 0mp due to consec
    Total mp consumption should be 300mp

    If you like here is perfect knuckle 100mp combo:
    Smash > HeavySmash (save) > SW (swift) > TK (smite) > Shell Break (consec)
    1. Smash opener 100mp
    2. Heavy Smash (save) = 0mp (real) also Save 400mp
    3. SW (swift) = Consume 100mp from save #2
    4. TK (smite) = Consume 300mp remaining from save #2
    5 Shell Break (consec) = 0mp due to consec
    Total mp cost = 100mp
    Also TK damage is at 110% damage.
     
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  12. Alleura

    Alleura Well-Known Member

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    Or if you like more shorter combo:
    Smash > HeavySmash (save) > TK (smite) > SW (consec)
    Total mp cost = 100mp
    But TK damage is at 90% damage.

    You can change Tk to SB, if SB is your main DPS skill.
     
  13. NineArts

    NineArts Well-Known Member

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    3. Sonic Wave (Swift) only 100mp after Save? should it be 200?
    .
    .
     
  14. Alleura

    Alleura Well-Known Member

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    SW original cost is 100mp, isn't?
    Buff with swift is not change anything. buff consec after save also not reduce MP cost FYI.
     
  15. J.D.X.

    J.D.X. The King of Flies on His Throne of Lies Elite Member

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    Interesting, but what people are forgetting is that to get impact you'd have to waste at least 15 skill points.
    And at the current moment when players delete a 70 char cause if 1 wrong skill point, point in case...me, that's not that great.
     
  16. NineArts

    NineArts Well-Known Member

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    original mp of Sonic Wave is 100, as far as i know, next skill after save gets it's mp doubled like smite.
    .
    .
     
  17. BlahBlahBlackSheep

    BlahBlahBlackSheep Well-Known Member

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    If I could like this twice, I would. Thank you for opening my eyes to 'Save' I totally had 0 clue on what it did before this.
     
  18. J.D.X.

    J.D.X. The King of Flies on His Throne of Lies Elite Member

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    Heh, I use the same combo, also set target to far and depending on the mob go for a consecutive storm, heh no mp wasted.
    Is there a point to put swift on mp charge? I thought it had no effect.
     
  19. Alleura

    Alleura Well-Known Member

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    MP double penalty is for the last combo skill if the mp from save is not enough I guess.


    100mp 90% damage Snipe combo (without impact)
    My combo on Video are:
    Moeba > SDust (save) > Snipe (smite) > P.shoot (swift)
     
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  20. NineArts

    NineArts Well-Known Member

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    unfortunately, i can only test the Heavy Smash part on next cap, no more SP points left

    let me do a quick video upload, so that we can check a different test data ;)
    .
    .
     
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