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Pets Hidden Abilities

Discussion in 'Pet/Taming' started by Undead, Jan 5, 2020.

  1. Undead

    Undead Well-Known Member

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    Does anyone know any special ability a certain pet nature have?
    I will list what I know and leave blank on those I don't, I will also guess (marked with open close parenthesis) so correct me.

    Agile
    - High Attack Speed

    Brave
    (Does not evade so good for tanking.)

    Calm
    -

    Devoted
    (Can be trained a lot before getting tired)

    Enthusiastic
    -

    Gentle
    - Good for Buff Build pets.

    Impulsive
    Stays away from the master, good for melee range partnership, in a way you control its evasion by approaching it when it is inside a danger zone.

    Intelligent
    (Loves to use magic skills maybe)

    Justice
    - Good at everything, from training to using attack, skills, hp and evading attacks.

    Proactive
    (Loves using skill when it has the required mana.)

    Sly
    - Good at evading everything but not as good at everything else like Justice nature.

    Steady
    -

    Sturdy
    (Candidate for tanking that will evade AOE)

    Timid
    -Worst at everything, does not even attack, and stays away from mobs.


    Also, did you notice a pet that...
    Attack the monster that attack its master, or a very aggressive one and attack anything within its range.
     
  2. -Kazuki-

    -Kazuki- Well-Known Member

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  3. Zil gladis

    Zil gladis Well-Known Member

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    Justice and Sly just evading the red area but not the blue area CMIIW
     
  4. Undead

    Undead Well-Known Member

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  5. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    Sly has immunity to spikes and avoids all other indicated AoEs, it prefers safety over attacking

    Brave gets +30 critical damage
    Enthusiastic gets +30% atk
    Intelligent gets +30% matk

    Steady gets +100 accuracy but -100% critical damage (same damage as non-critical hit)
    Justice gets +20 ampr
    Proactive gets +1000 aspd and +500 cspd
    Agile gets +100% movement speed (runs twice as fast, can avoid most attacks even the fast ones)

    Devoted gets +30% resistance and +300% aggro

    Sturdy gets +15% atk/matk/resistance

    Gentle cannot attack but regenerates mp
    Timid can only attack at long range, if it has a short range weapon it acts similar to Gentle

    Skill Boost shares skill exp with all enabled skills, making it easier to levelup passive abilities

    no idea what Calm does

    don't know about all the AoE reactions either, but usually each nature reacts to 4 of the 8 AoE types and Sly reacts to all of them.
    Gentle avoids charge and line, has immunity to spikes and meteor, but can be easily killed by player_epicenter since it ignores them.
     
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