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pvp and gvg

Discussion in 'Toram Online General Discussions' started by June, Jul 15, 2015.

?

would you like pvp and gvg?

  1. yes

    104 vote(s)
    79.4%
  2. no

    16 vote(s)
    12.2%
  3. system does not hold settings for this

    6 vote(s)
    4.6%
  4. system could hold settings for this

    5 vote(s)
    3.8%
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  1. beatercr

    beatercr Well-Known Member

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  2. Skardale

    Skardale Well-Known Member

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    Hey. *pst psst* you quoted me twice and yourself xD

    But yeah it would be a good system
     
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  3. beatercr

    beatercr Well-Known Member

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    Sorry, it did itself, still newbie in forums.
     
  4. Enira

    Enira Well-Known Member

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    IGN:
    Enira
    Actually, for me it doesn't matter if it's PvP or not, I don't like fighting other players one on one (only if it's proper duels). I would still like GvG cause it will make the guild into more of a team. Of course I don't want there to be unfairness, it would be nice if the GvG would be restricted so that only guilds that have lvl 10 or higher can participate, just like the guild bar. This is only a suggestion. It would also be nice if the GvG have a restriction of a max and a min of players that can participate in the battle. And for the GvG to be in special areas (territory wars would also be fun). I know it's maybe too much to ask for... But in my opinion it would be nice. If not GvG then Guild vs Special Guild Boss, would also be fun with a ranking in which guild that defeats the boss fastest or something in that case. I know, Maybe too much to ask for.
     
    Last edited: Jul 24, 2015
  5. June

    June Well-Known Member

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    Wow this thread has become popular while I was away
    I see so many great ideas
     
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  6. Seigo

    Seigo Member

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    I think it's viable.

    Considering the limitations of a mobile phone, here are some suggestions that might work:

    1. Separate maps for PVP. Like an arena style. 1v1, 2v2, 3v3 or 4v4.


    2. Guild wars map with a premise that only a certain amount of people can join (i.e. maximim 10 participants per guild)

    I think if the number of present characters are controlled, the system can take it.

    Imho anyway
     
  7. zXhaseoXz

    zXhaseoXz New Member

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    I see 82% "yes" xD
     
  8. Xejso<3

    Xejso<3 Active Member

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    PVP in this game would be a lot like the Ragnarok Valkyrie Uprising App i'm guessing...

    Since there is autoattacking similar to Ragnarok it wouldn't be much of a difference although i don't see how GVG would be possible on a mobile app... or at least not in the way i'm thinking of (team pvp with an objective on a map) too difficult of a UI imo

    and while i always hated gvg and pvp i think the option should always be there as it adds more to the endgame nobody wants a boring endgame >.>
     
  9. Kimesato

    Kimesato Elite Member Elite Member

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    Meh, honestly now out of the box.

    Limitations of mobile device, will depend if one is using a device from 4 years ago, obsolet stuff.
    Right now I been testing Lin Eternal(masssss pvp maps) on 5 diff devices. Galaxy 5 and 6, LG G3, G4(sent by NCsoft) and a Nvi Shield Tablet.
    Honestly speaking, the device aren't the limitation, but the servers in which the games are being played.
    All games are capable of this type of ideas, its up to the Devs weather they want to do it or not, depends a lot if the game has positive revenue or not.
    Look at Iruna, micro transaction galore for looks, and enhancing gear. Thats it, good revenue producer, no development.
    Toram might end up the same in the future, but will depend on the players, doing the same they did in Iruna, in Toram, or just speak up to the devs and asobimo, to produce something the players can invest time and money into.

    But oh well, back on topic.

    All the ideas are great, and we all know, at some point, pvp gets boring as hell, and one wants to see if their so called ultra strong build, made for PvE is really strong and want to ditch it out with other players, and see if it actually works, against something and someone that thinks.
     
  10. _L•

    _L• Active Member

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    The idea of having a pvp or gvg is good aslong as there no VIP teatment that will happen. Cause having a VIP opponent on a PVP sucks for hard hardworking players... Aslong as the game will be disame as of now.. There will be no problem of it.
     
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  11. Kimesato

    Kimesato Elite Member Elite Member

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    Yea I feel you, good thing theres no Vip system, but that doesn't bother me at all, I always killed even Vip players, back and forth on most of the games I have played on Android. you can check some of my vids in my channel xD, KimeMMORPG.

    Anyway Back on topic.
    PvP is PvP, there will always be top dogs, and underdogs, but that hype and feeling of going balls deep against someone and showing them they gt shine your shoes. God damm that feeling is awesome xD
     
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  12. Tim Riggins

    Tim Riggins Well-Known Member

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    Why GvG would be a bad idea in this game is that the skills weren't developed around PvP.

    GvG would end up with everyone playing Mages and Archers to just spam magic wall (wipe out any melee) or Arrow Rain (most likely arrow rain for distance).

    Also that most people only have 4-500hp, it seems, PvP would last about .02 seconds. Sofya city is annoying enough without an auction house to filter all of the repetitive shouting of people selling overpriced garbage, where the last thing we need is having duel invitations popping up at every .3 seconds.
     
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  13. Kimesato

    Kimesato Elite Member Elite Member

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    Sadly speaking, not all classes were build for PvP, you are correct as of that.
    But theres 2 things you have to look at. Range can be killed with good strategy, as how you wrote, I can see you clearly don't pvp much, or haven't played competitive pvp with a guild. No offense, none stated.

    1. All going mage and ranger? Well thats overrated. Rangers would just Silence the fk out of the mages, and just be done with them.
    2. Low Hp? we talking about lvl 50 cap, if Toram is gonna follow Irunas footsteps, we talking about lvl 250 and some other stuff.
    3. Duel invitations, well, there a little option in many games that says "Auto Reject on Whispers/Duel/Trades" This is sooooooooo easy to do, just a few tap tap.
    4. Just so you know, Most Sword skills are based on 1 shotting people, or closing gaps very easy. So pfftt... range owning pvp... sure thing.

    Anyways, This is just my opinion don't take it personal. Just pvp is something I do as a everyday thing. And I know Melee players, who freaking own any game.
     
  14. J.D.X.

    J.D.X. The King of Flies on His Throne of Lies Elite Member

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    Kinda think blades would own most, cause of the sonic blade skill, it easily closes the distance between you and the enemy and is probably the overall best aoe skill.
    And magic wall isn't that awesome as everyone says it is, i used a mage for a while and noticed the wall skill sucks on uneven terrain, basically if the enemy is a little above or below it there unaffected and arrow rain uses to much mp to be efficient, seriously players won't just stand there and get hit by it.
    U use arrow rain, your opponent uses sonic blade to move out of it's range.
     
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  15. Tim Riggins

    Tim Riggins Well-Known Member

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    Pretty good to see that clearly I don't pvp much in a game that doesn't allow pvp... Really eye opening statement ;)

    Given that the level cap is currently only 50 and I am not omniscient to know when it will be raised we have to speculate in the real world of where we live today. When everyone is level 250 could it make sense? Sure. Does it now? Nope. Also if you look at the videos people have posted from alpha/beta it looks like most of them still have only 2-3k hp at lvl 80-120. Probably only class this would change for is a sword character, who as you later state would dominate anyway with their skills + highest hp.

    While it may be easy to do it does not mean it would necessarily be implemented. Auction houses have been in MMOs for 20 years and this game didn't seem to add on despite how "easy" it must be. Mail system are also incredibly "easy" and again do not exist in this game. Both are pretty no-brainer implementations for any MMO.

    Your point #4 exactly makes my point whether I highlighted the wrong skill or not. Mass PvP, GvG in games always skews to people making builds that focus on the most dominate ability where if you are not using that you are gimp (regardless if it is a sword skill, a mage skill, or an archer skill). It is has been that way since MMOs started ~20 years ago.
     
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  16. Kimesato

    Kimesato Elite Member Elite Member

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    I AM FALLING FOR YOUR WAY OF THINKING XDDDD.
    You Definetly look like a pvp player xD, You got a guild?
     
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  17. Kimesato

    Kimesato Elite Member Elite Member

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    1st Line comment .
    This game is like any other game, so Im stating a fact which if is true or not, depends on you xD.
    2nd Line comment.
    Lvl 50 or 250, the facts the same, the now skills make Mages weak targets, and make Rangers glass cannons, which Warriors can eat both.
    3rd Line comment.
    Asobimo is lazy as fk, xDD Honestly what you said is soooooo freaking true xDDDDDD, they lazy as fk to not have done this, or just guess they didn't bother.
    4th line comment.
    Games that relay in 1 skill to be op and if you dnt go with this gear and build u suk. Shtty games honestly. If you can't work 1-2 max 3 types of different builds to play and have your own playstyle, it suks, cus you will have a barrage of players all looking the same, sporting the same things and doing the same thing. SUKS. Honestly =S, Most games I have played that are like this, have very low player base, and end up dying too quickly(Me leaving them asap cus of boringnes)

    Anyways, No offense mate xD. Lets chill it out.
     
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  18. Tim Riggins

    Tim Riggins Well-Known Member

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    No offensive was taken and nothing to worry about :).
    As you mentioned, unless games are designed with PvP in mind it usually ends up devolving into everyone playing 1class and becomes relatively boring really fast. It actually takes developers a lot of time to balance PvP to make it fun and rewarding for multiple classes/skills/etc. This one reason why 99/100 when it is added as an afterthought to a game it usually sucks because the game wasn't designed around it being a part of the game.

    All that to say in a game like this that doesn't seem to have any balance/design around PvP, wanting it included in the game is most likely wishful thinking without some very serious development and balancing of skills. Typically what happens when games do this is that skills that used to be fun end up getting nerfed for PvP and then it makes PvE worse as well...
     
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  19. Kimesato

    Kimesato Elite Member Elite Member

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    All which you have written is worth a praise and its true to the bottom of it.
    But it is easy to balance games now, =). Honestly speaking. Make a map for PvE(currently existing map) and open a Map for PvP content, in which PvP is scaled to how you want to fight it out. Its easy honestly xD. I work for NC and Ntreeve as outsource game concept idea designer, and this sht is easy to develop, its the problem of the coders if they mess it up xDDDDDDD
     
  20. inggolb

    inggolb New Member

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    This game is so boring if there is no pvp system in this game
     
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