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Questions on HP & MP Regen Survival Skills

Discussion in 'Toram Online General Discussions' started by Islandi, Jan 25, 2016.

  1. Islandi

    Islandi Well-Known Member

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    IGN:
    Islandi
    Hi guys, I am making a new character and build right now and I am looking at a couple of survival skills. These are the questions I have:

    1. How much HP does Fighter's High recover at lv1 and lv10?
    2. Does Fighter's High's skill lvl affect how much lump HP healing (triggered when out of red zone) is added?
    3. Does Sober Analysis' skill level affect the recovery rate of Quick Rest?
     
  2. BlahBlahBlackSheep

    BlahBlahBlackSheep Well-Known Member

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    Fina

    1. There's two effects of fighter's high, A and B. A recovers 1hp every 3secs at level 1. B is a lump (safe rest) heal effect that triggers when you step out of red area, when you leave combat, the amount is the same as when you stand while waiting for your hp to heal I believe (or maybe at a lesser amount to that, like what Mugami mentioned for 'Sober Analysis')
    Fighter's High

    2. No. From what I know and experienced. :x

    3. I saw somewhere in a post by Mugami that sober analysis triggers quick rest Maybe I recalled wrongly. I'll link it when I can :). @Islandi found it ---> Click Me.

    My guess is that the level of 'Quick Rest' affects the amount of mp healed. For sober analysis, same for fighter's high. That lump healing amount is affected by 'safe rest' and your total HP.


    My power bank just dropped and crashed dummy while typing this.
    (。-_-。)
     
    Last edited: Jan 25, 2016
  3. chalkie-kun

    chalkie-kun Well-Known Member

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    From my experience, the lump heal it gives is affected by both skill level and Max HP.
    At first, I only put 1pt on it, and it was healing for around 100ish. Now I got it to level 5. It heals for 200 or so.
    Then just a while ago, I got a Special Vita from the login chest. I used it and the FH heal jumped to 300+.
     

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