1. Welcome to the Toram Online Forums. Please make sure to read our rules and be friendly to all our members.
    Click here to read the rules before posting.
    Dismiss Notice

some question about skill and combo

Discussion in 'Toram Online Class Discussions' started by Eloneys, May 9, 2016.

Tags:
  1. Eloneys

    Eloneys Well-Known Member

    Joined:
    Apr 22, 2016
    Messages:
    233
    Likes Received:
    116
    IGN:
    Eloneys
    I want to ask
    Is there a hidden stat on hard hit since many people use it?
    Is there any benefit from all cons combo?
    Why people don't like flinch, tumble and stun when fight some bosses?
    How to make unlimited hard hit combo because I only able to use hard hit one time in one combo
     
  2. Arslan A

    Arslan A Active Member

    Joined:
    Oct 12, 2015
    Messages:
    31
    Likes Received:
    10
    I dont think theres an hidden stat in power hit
     
  3. Kitsuryu

    Kitsuryu I'M RETIRED Elite Member

    Joined:
    Aug 3, 2015
    Messages:
    1,045
    Likes Received:
    1,971
    IGN:
    Israfin/-reserved for side char-
    1. Hard hit just flinches, astute is used more and gives raised Crit Rate
    2. Only benefit from all Consecutive combo is that you can use a 1 MP combo. Damage by the 5th skills is -50% so not recommended
    3. The don't because newer bosses have a revenge attack when flinched/tumbled or their guard rate goes up. Stun is only on 2 class trees that are rarely used, but won't do the backdraws stated.
    4. You can only use a skill once per combo
     
  4. Aethaunt

    Aethaunt Well-Known Member

    Joined:
    May 6, 2016
    Messages:
    283
    Likes Received:
    635
    IGN:
    Aethaunt
    Hard hit is useful to break bosses or interrupt attacks that might be very difficult to dodge otherwise.
    Flinch and tumble make the boss's guard rate and overal defense go up. It gets very annoying, specially for snipers. I feel like throwing a fit every time a boss guards my snipe. Stun doesn't cause their defense to go up though, so that one is generally ok.
     
  5. Eloneys

    Eloneys Well-Known Member

    Joined:
    Apr 22, 2016
    Messages:
    233
    Likes Received:
    116
    IGN:
    Eloneys
    Ah that why many people hate brawler. But I saw a player use countless/unlimited hard hit as combo with 1mp
     
  6. Aethaunt

    Aethaunt Well-Known Member

    Joined:
    May 6, 2016
    Messages:
    283
    Likes Received:
    635
    IGN:
    Aethaunt
    Wait wait wait, Revenge attack? Really? I didn't know this. Which boss does this?
     
  7. Kitsuryu

    Kitsuryu I'M RETIRED Elite Member

    Joined:
    Aug 3, 2015
    Messages:
    1,045
    Likes Received:
    1,971
    IGN:
    Israfin/-reserved for side char-
    They had hella MP and spammed the infamous Astute HH combo. 1mp on a 1h Sword and can easily piss off an enemy. Also astute and HH animation are the same
     
  8. Eloneys

    Eloneys Well-Known Member

    Joined:
    Apr 22, 2016
    Messages:
    233
    Likes Received:
    116
    IGN:
    Eloneys
    Overal defense mean only guard rate and power or psy and magic resistance too?
     
  9. Kitsuryu

    Kitsuryu I'M RETIRED Elite Member

    Joined:
    Aug 3, 2015
    Messages:
    1,045
    Likes Received:
    1,971
    IGN:
    Israfin/-reserved for side char-
    Pillar Golem.
    After flinch/tumble the tanker eats a bucket load of pain from
    A: A normal attack, 2 hits ranging from 750-1000 each hit or
    B: An aoe that does a solid 1500-2500 damage and is undodgable
     
  10. Kitsuryu

    Kitsuryu I'M RETIRED Elite Member

    Joined:
    Aug 3, 2015
    Messages:
    1,045
    Likes Received:
    1,971
    IGN:
    Israfin/-reserved for side char-
    Well, breaking in general has its downfalls. Yes, flinching will temporarily raise defense
    Also, some bosses get an attack/Def raise from being broken. Breaking bosses is really unpopular now e.e
     
    • Like Like x 1
  11. Aethaunt

    Aethaunt Well-Known Member

    Joined:
    May 6, 2016
    Messages:
    283
    Likes Received:
    635
    IGN:
    Aethaunt
    so that's what that aoe attack was. I was always paranoid of it, since it pretty much is a one hit kill for me. You CAN dodge it, but the red area is only there for a split second. You basically have to see it coming and move before he gets you. I dodged it once with my sniper. Once.
     
    • Like Like x 1
  12. Kitsuryu

    Kitsuryu I'M RETIRED Elite Member

    Joined:
    Aug 3, 2015
    Messages:
    1,045
    Likes Received:
    1,971
    IGN:
    Israfin/-reserved for side char-
    I dodged it due to lag. They increased AOE size of it
     
  13. Aethaunt

    Aethaunt Well-Known Member

    Joined:
    May 6, 2016
    Messages:
    283
    Likes Received:
    635
    IGN:
    Aethaunt
    I dodged it because I was overly paranoid of it and I saw it coming. I pulled aggro right before he got flinched (didn't know that's what was triggering it at the time). I was attacking from a distance, so I had an extra split second to react. The moment he dashed towards me I got moving the opposite way. I just barely managed to dodge it.
     
    • Like Like x 1
  14. Kitsuryu

    Kitsuryu I'M RETIRED Elite Member

    Joined:
    Aug 3, 2015
    Messages:
    1,045
    Likes Received:
    1,971
    IGN:
    Israfin/-reserved for side char-
    Off topic but I really need a picture of PG doing the AOE with that triggered thing under it
     
  15. Eloneys

    Eloneys Well-Known Member

    Joined:
    Apr 22, 2016
    Messages:
    233
    Likes Received:
    116
    IGN:
    Eloneys
    Ah I forget to ask why some player stuck in international or English channel
     
  16. Kitsuryu

    Kitsuryu I'M RETIRED Elite Member

    Joined:
    Aug 3, 2015
    Messages:
    1,045
    Likes Received:
    1,971
    IGN:
    Israfin/-reserved for side char-
    Because of where they set their location on the phone. If your location is The USA you can freely switch between English and Inter. Idk if there's any other countries.
     
  17. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

    Joined:
    Dec 1, 2015
    Messages:
    6,059
    Likes Received:
    3,281
    IGN:
    Red_Fox
    brawlers are one of the 2 "classes" which can stun.
    and they can cause guard break, stop and lethargy.
    and it's the sword users that flinch, not the brawlers...

    i guess the revenge attacks were introduced because there was an excessive abuse of certain skills.
    the newest boss has a revenge attack specifically designed to kill snipers ;)
     
  18. Saphos

    Saphos Old Sword Nerd Elite Member

    Joined:
    Jul 21, 2015
    Messages:
    1,385
    Likes Received:
    1,245
    IGN:
    Saphoz and my son JoshuaBB
    The most you can flinch in a combo is: Hard hit > Smash > Javelin > Spiral air > Blast which flinches 5+ times. You cannot repeat hard hit within the same combo.
     
  19. Saphos

    Saphos Old Sword Nerd Elite Member

    Joined:
    Jul 21, 2015
    Messages:
    1,385
    Likes Received:
    1,245
    IGN:
    Saphoz and my son JoshuaBB
    Pillar golem has 2.

    A double punch that does 1.2-1.4k per hit. And a AOE golem punch that does anywhere from 2.2 to 3.3k.
     
  20. Saphos

    Saphos Old Sword Nerd Elite Member

    Joined:
    Jul 21, 2015
    Messages:
    1,385
    Likes Received:
    1,245
    IGN:
    Saphoz and my son JoshuaBB
    Easier said than done. It's instant, you see red zone flashes, and bam!
     

Share This Page