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Some stuff I think would be fun if implemented

Discussion in 'Toram Online General Discussions' started by Kaisyl, Jan 11, 2020.

  1. Kaisyl

    Kaisyl Elite Member Elite Member

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    So recently, players have been hitting the cap and feeling bored because of having nothing to do. This is true with regards to limited stuff to do at the end game other than just getting party ranking (attacker, tank, support and breaker of which only attacker is competitive).

    To remedy this, these are some things I think would be fun if implemented:
    1) Attacker Ranking
    - Leave as is but change the contribution such that all damage is accounted for. (Some players have stated this is already implemented but still throwing it out in case.
    - Remove the amount of HP decreased as a factor. (If this applies to the rank.)

    2) Breaker Ranking
    - Change it from proration to the number of times you make the break parts appear.

    3) Tank Ranking
    - Instead of having it be reliant only on the time agro was held for, make it such that it has penalties for the number of times a party member died. [This is a joke.]

    4) Support Ranking
    - Reduce the insane bonus to rank that first aid gives.

    5) Proration
    - Some skills need to be changed to deal neutral proration at max level so that they do not become redundant at much higher levels and are much easier to work into combos. eg: Rage Sword being neutral to allow easier integration with sword skills.

    6) Exploration
    - Save points need to be location registration items rather than teleport to the last city. Once a location is registered, the save point becomes untradeable to prevent abuse.
    - In addition to above, save points cannot be used in boss rooms and will only teleport you to the 'start' of each map.
    - Treasure chests should have a guarantee of a rare item if found within certain locations. Chest spawning should be randomized for every user rather than have the contents randomized. Some chests should be locked and require a mini game to unlock.
    - Exploration points like the lookout point in Isthmus of Kaus which gives achievement rewards (one time only)
    - A Rugio side story?
    - Boss discovery achievements (Especially for those hidden bosses)


    7) Bosses
    - Ultimate Rank Achievements (A one time only reward for special rank on ultimate difficulty bosses baring time constraints, eg: Under 5 mins)
    *- Ultimate Attacker: Score 75% or more on an ultimate level difficulty boss
    *- Ultimate Breaker: Score 75% or more on an ultimate level difficulty boss
    *- Ultimate Tank: Score 100% on an ultimate level difficulty boss
    *- Ultimate Support: Score 80% or more on an ultimate level difficulty boss
    *- Ultimate Adventuring Party: Clear an ultimate level difficulty boss with each member taking an Ultimate rank within a specific time constraint without any deaths/KOs.
    *- Any mercenaries should disqualify rank


    - Solo Rank Achievements (Must be within time constrant)
    *- Easy/Normal/Hard/Nightmare/Ultimate Rank soloed (Should be one time only.)
    *- Speed Ranking solo (Weekly reward for global leader board?)
    *- Any deaths/mercenaries should disqualify from rank.

    8) Mercenaries
    - Should only be allowed in parties of a single player, ie: Only a solo player should get access to mercenaries.

    9) Newbies Grace
    - New players should be able to freely reset their skills and status up until their highest level character crosses lv70
    - A detailed stat guide should be present in game to explain the hidden bonuses of each stat, eg: STR = Crit Damage.

    10) PvP
    - Boss race challenge (You and another player race each other in a boss rush challenge. Players can bet an item of their own (must be tradeable)
    - Boss arena challenge (You and another player race each other to see who can take down a group of bosses. Player can bet an item of their own (must be tradeable).
    - Minion rush (Item recovery is disabled. You and another player compete to take down waves of enemies. The player who reaches the furthest wave (baring time constraints) wins. Should include mini bosses.

    11) World Bosses
    - We need them.

    And that's about it I guess. These are my ideas on how end game (with a bit of early game) can be improved, but this is just for fun.
     
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  2. -Kazuki-

    -Kazuki- Well-Known Member

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    Iirc, rugio side story was in the beta version. As for the rest, i agree.
     
  3. A1dren

    A1dren Well-Known Member

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    #merc
    u mean merc cant be used in party of real life-breathing players? Even if those players r toxics died one hit nub doesnt even know how to protrate not even know how to spell "protration"? no i disagree, merc can help pt protration n its way better than kicking/replacing spammers which took some tyme to get a better replacement (tho merc only best at miniboss tht has no frac/dmg-maxhp% ailment)

    as for attacker rank i prefer the ranking r based :
    1. variations of attacks (protration problem solved)
    2. Dmg dealt per-min (instead of how much boss's hp u rekt compare to other players)

    instead of makin the only top dps as the only no.1 attacker y not change it to all players can get their ratings based on E, D, C, B, A n S. the higher the rates r the better the drop we'l get. but tht means we can surely abuse this for exmple lvl200 DT vs mino =ez S rate dps triple drop rate._. so to solved this id say S rating should be only allowed for players who's lvl r no further than 10-20 lvl gap from boss lvl

    n maybe just do the same to all rank lmao

    Newbies Graces
    considering how 1st tymer has less information abt the game n tend to do wrong build n yes agreed:D

    World bosses??? WE FREAKIN NID THEM

    the others seem fine to me, bring it on(hopefully,someday) ;-;

    but then all this idea r just gonna get covered by dust n rust between those internet archieves n will never reach to tht "sewer rat" even if they do they'l just ignore us gajin(s) :fail:
     
    Last edited: Jan 11, 2020
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  4. Snowe

    Snowe Well-Known Member

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    oh yeasssssssss pVp
     
  5. kagezumi_Crown

    kagezumi_Crown Well-Known Member

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    since currently only 1 ranking reward is given regardless of how many roles any pt member is best in, if said pt member already gets a ranking reward for one role but also first place in another role, the 2nd runner up for the another role should get their own reward
     
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  6. A1dren

    A1dren Well-Known Member

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    deym u're greeddyyy :kappa:
     
  7. A1dren

    A1dren Well-Known Member

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    also u forgot to add "implementation of those promises SuzukiP made from 5 deym years ago"
     
    Last edited: Jan 11, 2020
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  8. Zezusa

    Zezusa Well-Known Member

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    I disagree that tank rank should be penalized because a dps is a nub and can time or dodge attacks or worse has low hp, no ty .what I would say is that I want an aggro meter and a damage meter so I can see how much aggro and damage I rack up during battle when compared to other players. This is useful for rank and general gameplay, so if a dps is making more aggro than tank he would know and thus change his play style to suit ( even though there are players too dumb to do this) .

    although I understand your reason for sub rank rewards it is too easy to abuse , I like it the way it is tbh be the best of the best or go home, I feel good when I get attacker over players who have like 50+ lv than me in ultimate boss runs it’s good for my ego lol. However the rewards for attacker could be better since most parties are full of them generally but meh whatever.

    world boss? I dunno if I am the same page as you but I would like that similar to maze run but in this case it’s just an ultra strong boss with like infinite hp and your goal is to get the highest overall damage within a set time or until u die, giving some cool rewards at the end of the week since it’s 1 try a week kind of thing. This would be something where capped ppl can claw into until something interesting comes up.
     
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  9. Kaejuda

    Kaejuda Well-Known Member

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    [​IMG]
    this game will die before any of that good stuff happen.

    they can't even give me the weeaboo eyes.
     
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  10. Jackal♧

    Jackal♧ Well-Known Member

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    i abuse the support rank hard, i spam warcry and brave aura and ofc give priority to first aid to get that sweet rank of support :D
     
  11. Insane23

    Insane23 Well-Known Member

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    Don't you realize that rank's order would still be the same if you're just dividing damage by a constant value (battle time in this case)?
     
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  12. Kaisyl

    Kaisyl Elite Member Elite Member

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    The tank rank suggestion was a joke. Nothing was suggested about changing the current ranking too drastically.

    That last paragraph can work as a world boss, the same concept exists in MMORPG mobile gachas like summoners war. I hate it but if it works, don't expect it to hold anyone's interest too long.

    They'd need to re-haul the character creation to be something like alchemia's (If they did that, RIP all other mobile MMORPGs boasting about customization)



    Reason I don't like mercs in parties is because it discourages team play as is with MMORPGs. Yeah they can help with proration but if it needs to do that, your team is most likely crap. What they could also do is remove ranking whilst merc is in party. Either way, no need to make bots a valuable part of the gameplay.

    The attacker rank could be merged with the breaker rank but that would lead to another slew of complications. Not really effective in the long term. Maybe implement combo use count into it?
     
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  13. Zufeng

    Zufeng Well-Known Member

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    I second the aggro and damage feature.
    So, i can find any dumbass that leeching or stealing aggro then kick their ass out of pt if they wont listen.
    I just want to clear the battle asap
     
  14. catloaf

    catloaf Well-Known Member

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    How about making attacker rank based on these three factors: dmg dealt, proration, and survivability?

    Like, there will be 2 steps, and you need to pass them both to get the rank.

    Step 1: your proration and survivability...points(?) need to be above average when compared with other pt players'.

    Step 2: only available for those who have met the requirements of step 1. The one with the most dmg dealt during the battle will win the attacker rank.

    There's not much to say about step 2, but step 1 is to raise awareness about the importance of prorating and staying alive when fighting, I guess '-'

    About breaker rank, i think just the number of times you make the break parts appear is not enough and fair. You also need to be the one who taps the most to break parts though ^^
     
  15. Kaisyl

    Kaisyl Elite Member Elite Member

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    And maybe, what if, when all parts are broken proration is now perfectly permanently fixed on neutral? Survivability would be a nice troll to those glass cannon kiritos tho.
     
  16. catloaf

    catloaf Well-Known Member

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    When all parts are already broken? Then just continue your fight and maybe aim for other ranks too...? Making the break parts appear after all parts are broken is pointless, so only the one who makes break parts appear the most often or taps the most before all parts are broken will get the breaker rank.

    I don't get this "proration is now perfectly permanently fixed on neutral" though.
     
    Last edited: Jan 11, 2020
  17. Insane23

    Insane23 Well-Known Member

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    Dunno why ppl bitch too much about attacker rank not contemplating proration, but there is breaker rank exactly for that purpose. Both ranks get rewards and that is exactly what these ranks are about.
     
  18. Xiavu

    Xiavu Lurking Overlord of LOVE[L.O.L.] Elite Member Epic Member

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    I thought toram have already world bosses. But due to system and game structure in general it is presented waaay to different than other mmo. Based on my memory there is two kinds afaik.
    Kill count type: kill the boss a said number of times and everybody who participated will get goodies.
    Immortal god type: same like that bloody whale and watch others get blown to bits. Or that octo monster that it gets weird and grueling as time goes. All of that for points to be traded for the rewards of your choice.
     
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  19. Kaisyl

    Kaisyl Elite Member Elite Member

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    We both know those kinds of world bosses stink. If that's their true form, screw that.
     
  20. Kuroemon

    Kuroemon Well-Known Member

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    Didn't they already implement it? maybe not in the exact same sense as a 2nd runner but if say that guy supposedly already get 1st ranking in any lets say attacker rank and tied up in support rank with another guy, this other guy get first place in support. I could be wrong... its hard to tell after all (no numbers given)
     

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