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Stat Formulas +17. Low pot formulas. 170cap

Discussion in 'Toram Online Game Guides' started by Arakiel, Sep 3, 2018.

  1. kresna AS

    kresna AS New Member

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    Can i request stat for armor??
    Stat im7% int2, how much pot needed??
    Or im5/6% int 13 for armor??
    No problem if gamble, thanks...
     
  2. Lil☆Neko

    Lil☆Neko Well-Known Member

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    For the first stat, i believe that this would be the best result

    INT+7% MATK+7% INT+2
    Item :
    Soldier Armor
    Potential : 65
    STEP #0: MATK % +3 x1
    STEP #1: ATK %-7, Accuracy-7, Physical Pierce %-3 x1
    STEP #2: MATK % +4, INT % +7, INT +2 x1
    Success rate: 20%

    INT+5% MATK+5% INT+13
    Item : Soldier Armor
    Potential : 65
    STEP #0: MATK % +2, INT % +2 x1
    STEP #1: INT +1, ATK %-7, Physical Pierce %-3 x1
    STEP #2: MATK % +3, INT % +3, INT +12, Accuracy-7 x1
    Success rate: 32%

    INT+6% MATK+5% INT+13
    Item :
    Soldier Armor
    Potential : 65
    STEP #0: MATK % +3 x1
    STEP #1: ATK %-7, Physical Pierce %-3, Accuracy-7 x1
    STEP #2: MATK % +2, INT % +6, INT +13 x1
    Success rate: 10%

    Do remember that this success rate % is a on a per-stat basis. To keep 3 positive stats, you run that success rate through each one of the stats once, so it's 0.2^3 (0.8%), 0.32^3 (3.27%), and 0.1^3 (0.1%).
     
  3. kresna AS

    kresna AS New Member

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    Ok bro, thanks before..
    I hope u can add this formula on page 1 coz im need this stat for mage haha
    But its ok if u cant..
    Thanks before
     
  4. SirDex

    SirDex Well-Known Member

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    Hi could u please help me with a formula and the success rate for this stat on armor 42pot
    Cd6%Cd17C17C17%

    Thank you
     
  5. DansAway

    DansAway Well-Known Member

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    can i ask help again?

    lowest pot for MD:
    light element (original element)
    dmg against dark +14%
    matk +7%
    cspd +17%

    thanks again
     
  6. Lil☆Neko

    Lil☆Neko Well-Known Member

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    There is no way currently for you to get 100%, as the maximum potential on Floral Light (the currently best craftable Light element MD) is 57

    Item : Floral Light
    Potential : 57
    STEP #0: Natural HP Regen %-7, Dodge-7 x1
    STEP #1: Light Element +1, % stronger against Dark +14, MATK % +7, CSPD % +17 x1
    Success rate: 87%

    I /think/ this should be the best formula

    Item : Hunter's Garb
    Potential : 42
    STEP #0: Critical Damage % +3 x1
    STEP #1: Critical Damage +1 x3
    STEP #2: MATK %-4 x1
    STEP #3: Critical Damage +1 x9
    STEP #4: Critical Rate +1 x1
    STEP #5: Critical Rate % +1 x1
    STEP #6: MATK %-3 x1
    STEP #7: Critical Rate % +1 x16
    STEP #8: Critical Rate +1 x16
    STEP #9: Critical Damage % +3, Critical Damage +5, Accuracy-7 x1
    Success rate: 91%

    (The final success rate depends on what the armor's recipe potential. This stat would have been 100% if it was a failed Holy Robe, and not a successful Hunter's Garb)



     
  7. DansAway

    DansAway Well-Known Member

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    what if i switched dodge -7 to dodge% -7?
    tried on coryn statting simulator with 55pot floral light n it shows 100% chance… but im a newb at this stuff so i hope u can clarify

    thank you
     
  8. Lil☆Neko

    Lil☆Neko Well-Known Member

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    Dodge% only goes down to -3% as each step uses 20 POT. No single stat can exceed the 70 pot (42 for negatives with full TEC) limit until lv200 tier 4 smith skills
     
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  9. Juan-Pierre

    Juan-Pierre Member

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    Hello again, could you please give me the formula for atk7% cd17 crit17 crit17%?, or can I use the dex formula and just switch dex with atk?, it's for bows thanks
     
  10. Lil☆Neko

    Lil☆Neko Well-Known Member

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    Potential: 51
    Step 1: Critical Damage + 16 (3 potential left)
    Step 2: Critical Rate + 1 (2 potential left)
    Step 3: Critical Rate + 1% (1 potential left)
    Step 4: Natural HP Regen - 7%, Natural MP Regen - 7 (139 potential left)
    Step 5: Critical Rate + 2 (138 potential left)
    Step 6: Critical Rate + 3 (137 potential left)
    Step 7: Critical Rate + 4 (136 potential left)
    Step 8: Critical Rate + 5 (135 potential left)
    Step 9: Critical Rate + 6 (134 potential left)
    Step 10: Critical Rate + 7 (133 potential left)
    Step 11: Critical Rate + 8 (132 potential left)
    Step 12: Critical Rate + 9 (131 potential left)
    Step 13: Critical Rate + 10 (130 potential left)
    Step 14: Critical Rate + 11 (129 potential left)
    Step 15: Critical Rate + 12 (128 potential left)
    Step 16: Critical Rate + 13 (127 potential left)
    Step 17: Critical Rate + 14 (126 potential left)
    Step 18: Critical Rate + 15 (125 potential left)
    Step 19: Critical Rate + 16 (124 potential left)
    Step 20: Critical Rate + 17 (123 potential left)
    Step 21: Critical Rate + 2% (122 potential left)
    Step 22: Critical Rate + 3% (121 potential left)
    Step 23: Critical Rate + 4% (120 potential left)
    Step 24: Critical Rate + 5% (119 potential left)
    Step 25: Critical Rate + 6% (118 potential left)
    Step 26: Critical Rate + 7% (117 potential left)
    Step 27: Critical Rate + 8% (116 potential left)
    Step 28: Critical Rate + 9% (115 potential left)
    Step 29: Critical Rate + 10% (114 potential left)
    Step 30: Critical Rate + 11% (113 potential left)
    Step 31: Critical Rate + 12% (112 potential left)
    Step 32: Critical Rate + 13% (111 potential left)
    Step 33: Critical Rate + 14% (110 potential left)
    Step 34: Critical Rate + 15% (109 potential left)
    Step 35: Critical Rate + 16% (108 potential left)
    Step 36: Critical Rate + 17% (107 potential left)
    Step 37: ATK + 7%, Critical Damage + 17 (-13 potential left)
    Success rate: 100.00%
     
  11. Juan-Pierre

    Juan-Pierre Member

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    Ho
    Geez that's a load of steps lol guess I need to start writing, thanks
     
  12. Boyong

    Boyong Well-Known Member

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    Hi Hello Can I Get the Formula For Adv Garb S7CD7CD17/16 Pot 38 Thanks For Sharing!!
     
  13. DansAway

    DansAway Well-Known Member

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    lowest pot for armor

    matk+7%
    int+14
    cspd+14%

    thank you
     
  14. Lil☆Neko

    Lil☆Neko Well-Known Member

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    Item : Soldier Armor
    Potential : 65
    STEP #0: MATK % +3 x1
    STEP #1: ATK %-7, Accuracy-7, Accuracy %-3 x1
    STEP #2: CSPD % +1 x14
    STEP #3: MATK % +4, INT % +7 x1
    Success rate: 56%

    I think this is the best you can do with whatever armor we have at the moment, a beautiful 1 in 8 chance to get all 3 stats to stick :p
     
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  15. DansAway

    DansAway Well-Known Member

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    i guess it's no go then...
    thanks anyway

    i wish i knew what stat+/stat- is exclusive to weapon or armor so i can try it on simulator

    edit:
    adding flat stat (+14) can't be done on armor?
    what about lowest pot armor for classic matk+7% int+7%?
     
  16. Lil☆Neko

    Lil☆Neko Well-Known Member

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    it adding flat +14 can be done on armor for cspd, but doing it one step at a time gives 56% while doing it all together at once gives 55% - your choice there :p

    Item : Adventurer's Garb
    Potential : 35
    STEP #0: MATK % +2, Accuracy-1 x1
    STEP #1: Accuracy-6, Accuracy %-3, ATK %-7, Physical Pierce %-3 x1
    STEP #2: MATK % +5, INT % +7 x1
    Success rate: 100%

    coryn.club's smith guide has a pretty good description on statting for what to stick on for negatives.
     
  17. Boyong

    Boyong Well-Known Member

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    Ragnar B
    Hi Hello Can I Get the Formula For Adv Garb S7CD7CD17/16 Pot 38 Thanks For Sharing!!
     
  18. Lil☆Neko

    Lil☆Neko Well-Known Member

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    Item : Adventurer's Garb
    Potential : 38
    STEP #0: Critical Damage % +1 x1
    STEP #1: Critical Damage +1 x9
    STEP #2: MATK %-7, Magic Pierce %-3, Accuracy-7 x1
    STEP #3: STR % +7, Critical Damage % +6, Critical Damage +7 x1
    Success rate: 72%
    +17 (67%)
     
  19. SirDex

    SirDex Well-Known Member

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    Hello can I get success rate n formula for Cd6Cd16Cr16%Cr17 for hunters garb pot41.
    Thank u
     
  20. Lil☆Neko

    Lil☆Neko Well-Known Member

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    Item : Hunter's Garb
    Potential : 42
    STEP #0: Critical Damage % +3 x1
    STEP #1: Critical Damage +1 x1
    STEP #2: MATK %-4 x1
    STEP #3: Critical Damage +1 x11
    STEP #4: Critical Rate % +1 x1
    STEP #5: Critical Rate +1 x1
    STEP #6: MATK %-3 x1
    STEP #7: Critical Rate % +1 x15
    STEP #8: Critical Rate +1 x16
    STEP #9: Critical Damage % +3, Critical Damage +4, Accuracy-7 x1
    Success rate: 100%

    Cd+6% Cd+17 Cr+16% Cr+17 is still 100% so you can get more damage this way.
     

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