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Working Build: War Priest

Discussion in 'Mage' started by Kaisyl, Dec 3, 2018.

  1. Kaisyl

    Kaisyl Elite Member Elite Member

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    Ooo boy this is pretty generic but with a unique twist in that you can 'tank'. It's basically staff + shield in terms of build but... well the combo section would explain.

    Stat Build
    STR = 0 {This is not Staff-fu}

    AGI = 0 {The amount needed for this to work on a staff + shield build is too crippling for this build}

    DEX = 0 {You don't need this, you can get CSPD from gear and MATK boost is negligible compared to what equipment can give.}

    VIT = 100+ {You will need a LOT of HP for this build. You will be stationary for the majority of the battle.}

    INT = MAX {For max healing power via bless, to provide burst damage via Finale and DPS via normal magic skills}

    MTL = 50+ {You will be stationary for the majority of the battle, getting hit by something like ignite or poison on a high HP build would be bad}

    Necessary Skills
    Magic: Finale, Burst, MP Charge, Maximizer, Impact lv7
    Priest: Bless, Advanced Bless, Gloria
    Shield: Aegis, Protection, Guardian
    Survival: HP Boost, MP Boost
    Support: Sanctuary, Heal

    The skills leading up to the necessary skills may be left at level five (lv5) as there would rarely be an opportunity you would use them. Finale is your main damage dealing skill, Burst is situational for either boss mob adds or just in case you gain attention from the boss to push them back if possible. MP Charge and Maximizer enables fast MP recovery without need for AMPR.
    Bless is to recover the HP of your team over time, think of it as passive HP restoration whilst you prevent the boss from paying attention to them with Guardian skill.
    Optional Skills
    Magic: Storm
    Priest: Holy Fist
    Shield: Shield Cannon, Force Shield, Magic Shield
    Survival: Play Dead
    Support: First Aid, 'Any Aura Skill'
    Knight: Perfect Defense Lv1

    Storm can provide magic proration and magic DPS though the skill itself is more placement than anything. Holy Fist is a nice combo starter due to the speed of activation, it is limited to close range though. Maxing shield cannon for long range stun is purely optional. Play Dead ensures shorter down time in the event of high fractional damage attacks which might one shot you and first aid allows you to restore your team fast in case of party wipe onset. Adding Aura skills to use in battle is extremely dependent on how competent the tank is. Maxing aura skills is recommended for the range and effect benefits. Perfect Defense can block devastating fractional damage and at lv1, the influence on agro is minimal.

    Combos
    1) Impact > Finale (Swift) {Your main burst damage combo. This provides burst damage, not damage per second (DPS). If you want DPS, you may want to take the skill storm instead.}

    2) Wall > Guardian (Save) > Sanctuary (Swift) > Bless (Swift) > Gloria (Swift) {The stand here and tank everything combo. The damage you take whilst under the effects from these skills, are nearly non-existent. With the exception of fractional attacks, almost everything is capable of being face-tanked. Provides team healing as well over time and a boost in defense and magic defense.}

    3) Magic Arrows > Shield Cannon (Save) > Aegis (Swift) > Protection (Swift) {Party resistances are boosts for the battle. Shield cannon can help with occassional stuns, watch out for sensitive bosses}

    Optimal Requirements
    = 2k-3k MATK minimum
    = 10k+ HP
    = 2k MP
    = 50% Guard Power minimum (or as comfortable)
    = 50% Guard Rate minimum (or as comfortable)
    = 1k CSPD
    = 0% Agro


    Pros:
    *Three in one build (Damage, Tank, Support)
    *Nearly unkillable with high guard power, guard rate, high HP and high recovery ability
    *Low cost, buying player made gear and statting it is almost unnecessary unless you want to further boost magic power

    Cons:
    *Prone to fractional attacks
    *Guardian increases agro, requires equipment to reduce agro or a good tank that can properly manage agro
    *You cannot main tank, magic skills have a cast time, spamming Perfect defense is unreliable unless the boss hits you

    Notes
    *A really fun build which reminds me of standard MMORPGs in which players were capable of standing in one spot and facing tanking/w pot spam. It can get boring after a while though
    *If successful, using support skills with this build means that the boss would die very fast.
    *Getting 0% Agro should be a priority for this build before maxing MATK. Your role requires that you stay alive and without the attention of the boss.
    *When guardian is used with sanctuary along with guard activation, the damage is laughable at best to the point bless can just work it off.
    *If you are the only guardian user in team, ensure you have heal on quick use slot.
    *Using guardian /w 3pt members along with auras skills immediately gets the bosses attention. Recommended to use aura skills with tank available only.
    *Nightmare and above difficulties can provide trouble due to their high attack. Can be offset by barriers, hopefully a new skill tree is implemented in the future...
    Might post videos upon request later....
     
    Last edited: Dec 3, 2018
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  2. Jaeyson

    Jaeyson Well-Known Member

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    I love it

    However may i suggest that to get sneak

    Just use sneak before using impact and finale

    Because finale will attract A LOT OF AGGRO while charging... you said it yourself, a war priest is not a main tank.

    But sneak wont be a help on support skills like brave aura, mana regen, etc

    I hope it helps
     
  3. Lucifere

    Lucifere Angel of Rebellion Elite Member

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    i wouldnt recomend mental (no need to explain why right?) instead i recomend get recovery lv 10
     
  4. Xiavu

    Xiavu Lurking Overlord of LOVE[L.O.L.] Elite Member Epic Member

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    Sneak can only cover attacks. This build only got one attack to cover. If you dont use -aggro gear you get a lot of aggro just by buff alone.
     
  5. Kaisyl

    Kaisyl Elite Member Elite Member

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    Well there's not really much other choice of the personal stats...
     
  6. Aka Kuro

    Aka Kuro Well-Known Member

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    but this build also aims at tank. This requires mtl more than recovery since u r very likely to suffer from more than one ailment (try seraph machina, then u know what i mean). Also, stun, sleep, tumble can be covered better by mtl.
     

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