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The Infinite Mana Tank: Knuckle + Shield [Pure Tank Build] (Lv110 Cap)

Discussion in 'Brawler' started by Precaria, Jun 24, 2016.

?

Good Tank?

  1. Yes

    93.0%
  2. No

    7.0%
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  1. Bromly

    Bromly Well-Known Member

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    So Infinite Mp tank is more beneficial then?
     
  2. Precaria

    Precaria Precariø ♂ Retired IG Super Likable Elite Member Wiki Contributor

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    Infinite Mana Tank: 0/10 Damage, 10/10 Survival.
    Angelus Mage: 9/10 Damage, 7/10 Survival (at current game state).
    Ultimate Sniper: 9/10 Damage, 6/10 Survival.
    Gun Fu: 10/10 Damage, 5/10 Survival (at current game state).

    As you see the Angelus Mage is the most balanced of the builds I've created, due to being a tanky high DPS build. And the Infinite MP Tank is limited to Tank but does the job amazingly well.
     
  3. Squid

    Squid Ur Goldfish's lover Elite Member

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    For long boss fights yes
     
  4. Bromly

    Bromly Well-Known Member

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    Ok so Angelus is best of both worlds then lol:D
     
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  5. Bromly

    Bromly Well-Known Member

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    Alright so Angelus for short and quicker fights
     
  6. _Smiling_Killer_

    _Smiling_Killer_ Member

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    hello...just new to the forums btw...been following this guide since...uhmmm well...i lost track of what skills im gonna use for my 1h shield tank and decided to make this amazing build of yours...now my kanami is lvl 40 dang it could tank high lvl bosses even in ultimate mode and at lvl 40?...i havent even completed the skills yet...also im planning to make some modifications with your build...but thank you for sharing your build...that quick draw skill is really gonna help my 1h shield tank...and yeah i only make tank characters xD
     
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  7. Uxi

    Uxi Well-Known Member

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  8. Bromly

    Bromly Well-Known Member

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    Whenever i play with this character i never have inifinite mp and i always run out midway through the battle, is there a reason why?
     
  9. Precaria

    Precaria Precariø ♂ Retired IG Super Likable Elite Member Wiki Contributor

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    Have you QD Lv10?
    Have you SB Lv10?
    Can you post an ss of your combo too?
     
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  10. Uxi

    Uxi Well-Known Member

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    @HolySoul the build is complete we can now commence operation spank s.g. B)
     
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  11. Precaria

    Precaria Precariø ♂ Retired IG Super Likable Elite Member Wiki Contributor

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    I added 2 new combos yesterday and improved the original combo, they're now "CP: 20 Updated". :)
     
  12. Bedsheet

    Bedsheet Supercalifragilisticexpialidocious Elite Member

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    I know that aggro is important for tanks but I can only manage to find MaxHP+7% VIT+7%. Would aggro+10% affect aggro greatly in this build?
     
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  13. Precaria

    Precaria Precariø ♂ Retired IG Super Likable Elite Member Wiki Contributor

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    Suppose you accumulate a total of 10,300 aggro points during a fight. Aggro +10% is literally an extra 1,300 for the original amount so you'll have generated 11,600 with it. Some people have Aggro +% on their equipments or spam very high MP cost skills, and that +10% could make the difference on the necessity to cast Provoke or not.
     
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  14. Bedsheet

    Bedsheet Supercalifragilisticexpialidocious Elite Member

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    Oo ty : )
     
  15. Bromly

    Bromly Well-Known Member

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    Heres my combo and SB and QD are lvl 10
    I also had (cons) before you updated the combo
     

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  16. Precaria

    Precaria Precariø ♂ Retired IG Super Likable Elite Member Wiki Contributor

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    Your combo is 3 MP. It isn't the combo I listed. Shell Break must not be (cons) it must be (save) and I'm not using Martial Skill: Bash in the combos due to the slow animation speed.

    Infinite Tank Combo

    The main "interruption/breaker" combo.
    Smash > Shell Break (Save) > Sonic Wave (Swift) > Assault Attack (Swift) > Earthbind (Swift) > Shield Cannon (Cons) > Heavy Smash (Cons)
    [MP cost: 100 / CP used: 10-12]
    * Only add Heavy Smash if there's a heavy aggro generator on your party such as a Gun Fu, Sword Fu, a 2H-Spammer or a Support Skills spammer so you can still keep the aggro, if you don't have an aggro competitor then you don't need to close the combo with Heavy Smash.
     
  17. Bromly

    Bromly Well-Known Member

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    Ah forgot to change it, but before i did i used to run out of mp cuz QD wouldnt trigger but ill try again
     
  18. Bromly

    Bromly Well-Known Member

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    What does swift do? Does it make triggering QD a higher rate?
     
  19. Precaria

    Precaria Precariø ♂ Retired IG Super Likable Elite Member Wiki Contributor

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    Swift makes the skill have a noticeably faster animation speed. There's no way to increase QD Lv10's 30% activation rate. It is fixed.
     
  20. Bromly

    Bromly Well-Known Member

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    Oh ok, even when i use (cons) i run out of mp very quickly and I made SB(save)
     
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