1. Welcome to the Toram Online Forums. Please make sure to read our rules and be friendly to all our members.
    Click here to read the rules before posting.
    Dismiss Notice

26 Aug 2021 Skill Balance Changes.

Discussion in 'Toram Online General Discussions' started by The Brahmnic Boy, Aug 25, 2021.

Thread Status:
Not open for further replies.
  1. The Brahmnic Boy

    The Brahmnic Boy Well-Known Member

    Joined:
    Jul 11, 2020
    Messages:
    469
    Likes Received:
    209
    IGN:
    Brahmnic
    They made it worse. I'm not sure this was even possible, but they made it worse.
    EDIT : I misinterpreted it as being consumed by Combination again. Well, if it can be only removed by time, it is slightly better, but that doesn't resolve the issue that GodHand doesn't reduce fractionals and is NOT A infinite range skill, you are required to be actually near the boss to block attacks. And spikes/sharks start from center of boss -
    upload_2021-8-25_21-0-43.png

    @Momoeater I have to hand it to you for your persistence. KnuxMD is back in business.
    upload_2021-8-25_21-1-52.png

    Baldi Saber (which I have) gives MATK UP(300). Add that with Conversion and you have this :
    upload_2021-8-25_21-3-19.png
    Not sure if the second line is exclusive to THS.

    So Knuckles will have a 0m range? Also kudos to the people in the Soul Hunter thread, you predicted this.
    upload_2021-8-25_21-4-49.png

    This seems pretty weak of a change:
    upload_2021-8-25_21-6-12.png

    Better farming for High-level mobs?
    upload_2021-8-25_21-6-46.png

    What. the. Hell? How much does a Clone cost, again? If it costs 300MP, and you require MP to cast it twice, then this is not really a buff, just removing a disadvantage. But otherwise, this could be somehow used as a meta combo - To Mortal surrogate and then quickly perform Death Reaper - regening a lot of MP. In fact - this could sustain itself on Staff-Scroll builds.
    upload_2021-8-25_21-7-7.png

    How does this work? You won't have a dagger sub so the skills are weak anyways..., is this just giving the same buffs as dagger?
    upload_2021-8-25_21-10-51.png

    upload_2021-8-25_21-13-43.png
     
    Last edited: Aug 25, 2021
    • Like Like x 1
  2. Momoeater

    Momoeater Well-Known Member

    Joined:
    Jul 6, 2021
    Messages:
    245
    Likes Received:
    20
    How it god hand worse?
    It seems like god hand when stacked 3 times gives a 60 sec dmg increase buff for all skills and doesn't get consumed by Goliath when used.
    That's seriously better, if that's how it is.

    I guess it works like every stack gives 60 sec duration and the more the stack the more the dmg.
    So guess 1st stk = 10% dmg increase and 3rd stk = 30% dmg increase, something like that.

    So keep blocking dmg every now and then to maintain 3 stk, which I guess won't be consumed by Goliath anymore.
     
    • Like Like x 2
  3. Kaisyl

    Kaisyl Elite Member Elite Member

    Joined:
    Sep 20, 2015
    Messages:
    1,737
    Likes Received:
    459
    I'd like to think they made God hand better actually, tho it still requires getting hit, 60 seconds stackable damage boost is on par or even better than war cry. The only thing is proration and with the changes to magic warrior to allow more skills be used with knux means resonance auto spell in between attacks is pretty good.

    The issue of course is that it's better to just roll a bow gun who have infinite mana in the first place.

    Still, for sub-dagger and sub shield, they're pretty much the same.

    Scroll now provides the same bonus as dagger for assassin skills. You can now stop stealing mom's kitchen knives to fight monsters and use a real weapon.
     
    • Like Like x 1
  4. The Brahmnic Boy

    The Brahmnic Boy Well-Known Member

    Joined:
    Jul 11, 2020
    Messages:
    469
    Likes Received:
    209
    IGN:
    Brahmnic
    Yeah, I misinterpreted it as something else, I'll fix it
     
  5. Zexxen

    Zexxen Well-Known Member

    Joined:
    May 17, 2018
    Messages:
    176
    Likes Received:
    110
    IGN:
    伝説のZexxen
    Not sure how this one will goes, but they used "equipment bonus" so I kinda expected it will be a weapon bonus, might have a slightly different effect, let's see.
     
  6. The Brahmnic Boy

    The Brahmnic Boy Well-Known Member

    Joined:
    Jul 11, 2020
    Messages:
    469
    Likes Received:
    209
    IGN:
    Brahmnic
    If this is true then that's something, because Cloning buff + Soul hunter + Staff would be effectively an MP sustained build on its own, with teleporting halfway across the battle and dropping your Soul hunter like a boss.

    It can also serve as a cushion for Arcane strike, where you can Strike, then immediately teleport to a safe location outside the battle AND regen 600MP, (which hopefully means you are set up for another Death reaper, which brings you back to 1000 MP. (depending on whether or not one can use Mortal Surrogate without MP, my memory fails me here)
     
  7. Kaisyl

    Kaisyl Elite Member Elite Member

    Joined:
    Sep 20, 2015
    Messages:
    1,737
    Likes Received:
    459
    I never thought of that. A true dark mage build is finally here then? Might be more effective than finale spam which can leave you more dead than alive most of the time.

    Eh, lv5 skills are coming up soon so I'll take it that lv5 skills are going to be yet another game changer.

    Still, really wish they reduced the reliance on STR for cdmg.
     
  8. Balugbog056

    Balugbog056 Well-Known Member

    Joined:
    Nov 23, 2019
    Messages:
    411
    Likes Received:
    145
    IGN:
    Butz'
    clone buff is busted because you can abuse it using as combo filller save before finale if u build insta cast of it
    ex impact+dps(smite)+clone(save)+finale ender

    every 2nd use of that combo i mention you recover 600mp (clone is like zero action skill if instant and mortal surrogate has also very low action skill)
     
  9. Balugbog056

    Balugbog056 Well-Known Member

    Joined:
    Nov 23, 2019
    Messages:
    411
    Likes Received:
    145
    IGN:
    Butz'
    Wind Release is Berserk on disguise without penalty (especially good alternative in ohs)
     
  10. Kaisyl

    Kaisyl Elite Member Elite Member

    Joined:
    Sep 20, 2015
    Messages:
    1,737
    Likes Received:
    459
    Well, guess I'll need some popcorn for later. Tho theoretically, you only restore 400 MP if using a 1 MP combo (minus mp restoring skills in combo of course.)
     
  11. Balugbog056

    Balugbog056 Well-Known Member

    Joined:
    Nov 23, 2019
    Messages:
    411
    Likes Received:
    145
    IGN:
    Butz'
    not if u used it as combo ender filler in your main combo like i mention there
     
  12. Balugbog056

    Balugbog056 Well-Known Member

    Joined:
    Nov 23, 2019
    Messages:
    411
    Likes Received:
    145
    IGN:
    Butz'
    according to tester each god hand stk to goliath is 6+ multiplier (+18 total bonus mult in max stk)

    now imagine if that effect work universal same multiplier bonus
    god hand has 10 multiplier (applying max stk would turn it into 28multi which is busted)

    i bet aso gonna reduce it in different skill
     
  13. Momoeater

    Momoeater Well-Known Member

    Joined:
    Jul 6, 2021
    Messages:
    245
    Likes Received:
    20
    The effect is only for crusher skills.
    Goliath is the only skill that does high dmg, other skills aren't worth it for dmg.
     
  14. Kaisyl

    Kaisyl Elite Member Elite Member

    Joined:
    Sep 20, 2015
    Messages:
    1,737
    Likes Received:
    459
    Gonna argue for a fast combo like:

    Slide > Floating Kick (Smite) > Combination (swift) but...

    The rate at which that combo executes, most others already have spammed high damage combos at that same rate.

    Really, the thing to look forward to for knux are those combo adjustments.
     
  15. Balugbog056

    Balugbog056 Well-Known Member

    Joined:
    Nov 23, 2019
    Messages:
    411
    Likes Received:
    145
    IGN:
    Butz'
    the possible new fire release is like similar to imperial ray (but without insta crit)

    the upgrade version of fire into blaze you just need to ignite yourself or target has ignite
     
  16. Balugbog056

    Balugbog056 Well-Known Member

    Joined:
    Nov 23, 2019
    Messages:
    411
    Likes Received:
    145
    IGN:
    Butz'
    My Personal Test in new Adjustment

    Enchant Burst Additional Hit = Normal Enchant Burst Stk DMG (Not affected by combo tag)
    This Additional Hit Stack count aso same in Enchant burst stacks (basically it turns like this)

    1 initil hit + stack (affect by combo tag) + stack (not affected by combo tag) = total of max 7 hits

    Blazing Fire Additional Hit = Normal Fire Release DMG (Not Affected by Combo tag)

    Wind Release Buff
    10% Unsheathe = only in skull breaker
    1 dex = (base 0.66 aspd or 1 flat aspd )
     
  17. Momoeater

    Momoeater Well-Known Member

    Joined:
    Jul 6, 2021
    Messages:
    245
    Likes Received:
    20
    Just tested, Goliath indeed does not consume god hand buff anymore.
    God hand buff lasts 60 secs and gets refreshed every time 1 stk is acquired and after 3 stk the buff yet continues to get refreshed back to 60 sec if dmg reduction with god hand skill is successful.
     
  18. FrostHydra97

    FrostHydra97 Well-Known Member

    Joined:
    Jun 26, 2020
    Messages:
    268
    Likes Received:
    83
    What I know so far:
    • God Hand becoming a buff with duration is obviously better than before. Yeah you still need to take damage as an AGI high dodge char but can't deny that this can still be considered an improvement :kek:
    • Enchant Sword turns out to be a big disappointment. Knuckles already has much lower ATK than ohs so the damage is obviously lower, but at the very least the speed is just as "fast". Meanwhile bowgun... 4m range, super mega long animation time, 1/8 damage penalty... Pien...
    • Enchant Burst is an even bigger disappointment (only for non-ohs, though). For bowgun & knux, only half the MATK (yes, the description is correct just this once) is used for base damage calculation, and no MATK up buff. With "optimal" build, ohs and bwg and knux can have almost the same base dmg for eburst, but ohs has the advantage of eburst buff which can grant from 1.5k to nearly 2k MATK depending on the sub md used, making it more superior. But oh well, if that is the definition of "balance" then I guess I may have to accept that.
      BUT here is the biggest bullsh*t: THS doesn't get jacksh*t for eburst. No stack, no ailment, no ATK being used for base dmg, no bonus damage, no nothing. Literally like giving a kid a fricking empty box and say "here, now u have the high spec PS5 just like the other kids, be grateful".
    • Soul Hunter range reduction here is "radius reduction", not the cast range. It was 5m (+2.5m for ths and hb) before, and nerfed to 3m (+2m for ths and hb) now. The invincible duration nerf, considering the motion speed, might not actually be as bad as it may sound. Not really sure though. But not gonna have much change since the damage and mp recovery is still the same. The skill is still busted, just a little bit harder to hit now that the range is reduced.
    • The other skills, I have no comment.
    Edit: I forgot, eburst now also have a new mechanic that is kinda similar to Imperial Ray: successful attack with it will mark the target, and inflicting magic damage will detonate the mark. The damage is the same as eburst stack damage, but unaffected by combo tag. The big problem is that, to inflict the mark, u need stack. And since ths cannot get stacks, its eburst is still a fucking pile of crap sitting in a corner watching the other eburst shines twice as bright as before.
     
    Last edited: Aug 26, 2021
    • Sad Sad x 1
  19. Kaisyl

    Kaisyl Elite Member Elite Member

    Joined:
    Sep 20, 2015
    Messages:
    1,737
    Likes Received:
    459
    Really liking the new God hand buff, wish they nullified flee during the action but that's all. Expected other adjustments to be inconsequential and was proven right.
     
  20. Wolf King

    Wolf King Well-Known Member

    Joined:
    Aug 7, 2017
    Messages:
    70
    Likes Received:
    13
    Honestly, I've defaulted to Impact > Meteor Breaker for big damage. Does the eburst buff actually make the damage comparable when paired with auto spell? (Comparable as in not at once but relatively quickly over time?)
     
Thread Status:
Not open for further replies.

Share This Page