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Ask me anything about warrior :)

Discussion in 'Warrior' started by Impact, Jul 30, 2016.

  1. Impact

    Impact Well-Known Member

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    The difference between this can be explained by neric. Lol
     
  2. Impact

    Impact Well-Known Member

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    Hmm, if I want to.. I can easily get to 1700 or 2k mp depending on pots. Roughly around 1400 mp will be no problem.

    My combo is like a silly combo. My guild often laugh at how silly I can be coz I just love conserving my mp as much as possible.

    Its astute > sneak save > hard hit conse > spiral conse > tempest smite > impact consecutive. It's slower in motion. But it can make me cast roughly 14x with 1k mp(without a single normal atk) . Due to quick draw of course.

    I do around 80k damage on average if every hits Land. I'm not really into top dps despite I have quite high atk. I like love the easy way without problems. It's just me. Haha. It takes 4.8sec to complete this combo. (make it 5 sec to round it off).

    So doing 14x of this combo can make me deal around 1.1m damage on around 70 seconds (not including proration). If I add in proration and some normal atk.. I will probably do around 800k to 900k damage and about 90 seconds.

    Lazy for sure. Lol.
     
  3. Impact

    Impact Well-Known Member

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    You need to do 100 push up, 100 sit up and 10km run every single day before you can even choose this route. :/
     
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  4. Impact

    Impact Well-Known Member

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    I can't tell you how much damage you will be doing since I only tried this kind of mage swordsman build once.. For like 1hr.

    But I'm certain the damage won't be pretty. But I don't think you would be bothered by it since your route is more of a support dps.

    If u were to ask me whether this build will be good or not, I wouldn't say no. Every single game we need a support in boss fight. Even a full dps team will have trouble with ultimate level. Bosses are gradually having higher hp and atk. Healing with pots is not an good option soon. And the worst is that proration will affect more and more and battle get dragged. This build will be very good and unique. Just that the current meta, is about dps.

    Killing the boss under xxx second is more important than a support healing or handling the proration. Possibly your build will be significantly more treasured when we reached lvl150+ (which is around 1yr later).

    I believe support/buffer will be very useful in the future. But right now, a debuffer is more important. Meaning a stun tank.
     
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  5. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    Imo on a 2h, they should never use mp charge or quickdraw as they really dnt need it even if ur spamming combos or not u can still spam combos for hours on end and still keep basically full mp, my reason for this is because if u can get instant autos thats really all u need for spamming 1mp combos and the odd 2mp combo and because u use instant autos ud get faster ampr which also prorates for both physical and magic, making ur combo hit higher and boosting other pt members dmg which mostly results in faster runs, all 2h users should have and use tempest as 1 of their dps skills, tempest also boosts aspd while in use, without any dmg gears i hit 84k(i think it was) through tempest alone and hh and spiral comes to about 20k so thats 104k+ and only using 1mp without dps gears and no element advantage, this is using my agro/eva/hp/aspd gears, 2h survival? More than 1h even if they use a shield because the pure power a 2h has over 1h is their dmg, this means u can use less str and boost vit and still deal more dmg than 1h, at 100 55vit got me 6.4k hp without buffs from pots, tho i preferred the set i use which had -31% hp which still got me 5.4k hp, a 2h should never rely on any other main tree, its a waste of sp , hope this helps someone
     
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  6. Kaiousei

    Kaiousei Well-Known Member

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    If I took 1 point off of my level 8 hard hit.. How well would it proc, just wondering
     
  7. Tritecs

    Tritecs Member

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    So 1h fu is the best hybrid 1h's or which one do you recommend me ? I putted all points I have to str now (lv25) and I want to max it and should i make dex as second stat or make a mix with vit ? What do you think ? I also don't want to be mainstream ... :)
     
  8. Lord Bola

    Lord Bola Well-Known Member

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    Hai mastah ..
    How about 2hand flasthblast shell break rampage ??
    I want make that build but need guide
     
  9. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    My 2h uses flashblast but ud need decent eva, flashblast rank 10 should do around 20k dmg when evaded but id say shellbreak isnt really needed and it consumes alot of sp but if u use it make sure u get rank 10, shellbreak will also proc less aswell as u havnt got knucks equipped
     
  10. Lord Bola

    Lord Bola Well-Known Member

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    Ty mastah ..
    I want make different build ..
    Prefer playstyle not dps ..
    I watching video ratburat in youtube 2hand spammer use shell break ..
    Not bad i think
     
  11. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    Mhm mine isnt focused on dps but it can hit a 84k tempest, and even with knucks with shell break its only 30% trigger rate, 15% if no knucks i believe, but if ur using 1mp combos all u need is instant autos then u can spam for hours without needing mp charge or even shellbreak
     
  12. Groot

    Groot ┐('~`;)┌ Elite Member

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    TAKEN OFF ARGO'S SKILL TREE LIST:
    http://toramonline.com/index.php?threads/skill-tree-list-lv-cap-100.8210/

    2. Astute
    Lv 1 Blade Skill One-Handed/Two-Handed
    MP100 One-Handed --- MP200 Two-Handed
    Buff Duration: 5 sec Lv 1~5 - 10 sec Lv 6~10
    Hit Count: 1 hit
    Physical Skill
    Max Range: 2m One-Handed 3m Two-Handed

    Strongly hit the target in rapid motion. Critical Rate +25% when this skill is activated.
    This skill provides +50% Critical Rate instead of +25% Critical Rate when using Two-Handed, as well as a 50% increase in damage.
    (Unconfirmed) This skill provides double the duration of the skill when using Two-Handed.

    astute duration is pretty decent to me...
    and i dont rely on slow animations, if possible i always aim for 1k aspd on 1h so when i use some of my mp i switch to 1 combo>1 normal attack
    the sample 2nd combo is just one of many....it could be anything better like: smash>astute cons>trig save>shell break cons>triple kick swift
    point is shell break isnt just an MP pool refiller that you can use when you're low on mana... its a skill built compensating 1hfu's bad proration by breaking enemy's guard
     
  13. Impact

    Impact Well-Known Member

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    The proc rate only different when skill are compared at 1/10, 5/10, 10/10.

    So having 5 or 8 into hard hit don't make a difference. Only 10/10 or 1/10 would.
     
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  14. Impact

    Impact Well-Known Member

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    Definitely wouldn't say you're wrong. I'm very open to concept. The debate between 1h fu or 2h will never be done. The only option to prove my theory or your theory would need us to compete in a dmg test on.. Poor warmonger(again? No).

    But I wouldn't do that. Because dps is never everything. The mp issue can manage with normal hit if done right. I would end this topic for now. :) unless you really feel we need to math and science this out. Haha.
     
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  15. Kaiousei

    Kaiousei Well-Known Member

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    Thanks impact that helped me make my decision on some points..
     
  16. Caithe

    Caithe Well-Known Member

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    hmm sorry, so when u said this :
    u were referring to 2h tempest ? not 1h fu ?
    haha i think i've misunderstood ur post. i thought ur talking bout ur 1h fu have more than 1000mp+++:D
     
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  17. Impact

    Impact Well-Known Member

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    Its bad idea to have 1k mp or more for 1h fu. Haha. So if you are playing 1h fu, go for 999mp or below. If mp issue is ur main problem, go for a combo with shellbreak and trigger slash as last skill. This way even if you didn't proc shellbreak, you can at least do plenty of normal hit to build 1 to 3mp bar up easily. :)
     
  18. Groot

    Groot ┐('~`;)┌ Elite Member

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    Same, and ive been inactiv ig for a time now but just keeping up on updates....still waiting for knuck stat revamp or dagger/priest/knight new skills
     
  19. Tritecs

    Tritecs Member

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  20. Impact

    Impact Well-Known Member

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    Sorry I didn't get to see as I didn't expect so many posts will be made by others..

    At your stage. I will say it's a early game. Early game you have to either go fully maintain mainstream or directly into a non mainstream build.

    My recommendation is go main stream. Put every single stat point into strength first.

    Both dex and strength give 2 atk per stat. But strength have more benefits due to critical damage bonus. Bigger damage. Accuracy is not the major constant if you can boost your critical rate like what I have recommended.

    1h fu is the best damage per second build for now. Other 1h build won't be able to compete with 1h fu damage output.

    I would like you to focus on putting 5 point in all the blade skills except

    1. War cry. Don't put any points till your ready.
    2. Astute. 10 points. Your best skill ;)
    3. Rampage and tempest both keep it at 0 or 1. Reason is, going 1h fu u will not be using these skills at all.

    When your levels get higher.. This is where hybrid build came in.

    U can choose 1h fu = martial + blade.
    1h shield = this is not a hybrid but more like a sub class skills.
    1h Dagger = fun build
    1h arrow = fun build.
    Etc.

    For now, just focus on lvling to lvl 60 and all stats to str.

    Once your stats is capped, which will be lvl90 or so.. U will decide to go dex or Vit or any other stats of your choice. It's still a far way towards that goal (or perhaps near).

    But trust me. Once ur str stats is capped.. U will be more than ready to decide a 2nd core stats.
     

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