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Crusher impressions

Discussion in 'Brawler' started by MiLo-sol, Feb 27, 2020.

  1. MiLo-sol

    MiLo-sol Well-Known Member

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    Forefist punch: always crit. Damage reduction unknown
    Goliath punch: twice as strong as chariot, but only have about 3 seconds to activate
    God hand: average damage, for now I can only activate the buff with miniboss so don't know how strong it is.
    Breathwork: heal... not much. Halves next skill's mp cost if you have Annihilator at lv10.
    Floating kick: quick approach, gliding left, right or backwards to have extra motion
    Combination: normal proration
    Annihilator: as description...
    My knuckles: mortal katar, 230 atk, +C
    ATK increase: 1389 to 1.7k-ish
     
    Last edited: Mar 1, 2020
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  2. Lenwok

    Lenwok Elite Member Elite Member

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    Ahh, i was wondering how to get the mp halfing benefit... thanks!
     
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  3. Yukitria

    Yukitria Member

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    Tank agi+vit have raw att 2,1k damage with anihilator,
    Set oni no xtal no other buf
     
  4. MiLo-sol

    MiLo-sol Well-Known Member

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    I wonder if anyone has an idea to work around golliath punch
     
  5. Kaisyl

    Kaisyl Elite Member Elite Member

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    Impact> Goliath shot (smite) > combination (swift)
     
  6. Zexxen

    Zexxen Well-Known Member

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    well I use it just like the way I usually use cf.
    Manual Charge Goliath>Arcane Strike(save) for ampr while charging, then reflex/kairiki>Goliath(smite).
     
  7. Zexxen

    Zexxen Well-Known Member

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    I'm still not sure about how much the dmg buff from god hand per stack, but you can combine 3stacks god hand with smited goliath punch. Just use a buff skill as combo opener for your smited Goliath, because the god hand stack won't be used by that buff skill.
     
  8. Playlist

    Playlist Active Member

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    The combo tag of goliath punch, both on the first and second casts, affects the damage.
     
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  9. Lenwok

    Lenwok Elite Member Elite Member

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    Makes sense... just like CF mechanics
     
  10. Kaisyl

    Kaisyl Elite Member Elite Member

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    You sure it's AND and not OR?
     
  11. Lenwok

    Lenwok Elite Member Elite Member

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    I made a little test video. What a big hit for lvl 36! :D
     
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  12. Jackal♧

    Jackal♧ Well-Known Member

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    equip?
     
  13. MiLo-sol

    MiLo-sol Well-Known Member

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    Lmao wtf I didn't expect it to go that high
     
  14. Zezusa

    Zezusa Well-Known Member

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    Since I like tanking I have been playing around with breath work, god hand and forefist punch

    forefist punch nullifies all types of damage during the animation or rather reduces it to 1.

    Breath work it seems recovers hp based on how much mana you have when you cast it, if you cast it again while buff is active you won’t get much hp recovered I saw low numbers like 16 and what not, activating any of the other crusher skills results in a seconday heal in this case 500hp. It’s safe to say that the heal amounts are based on hp pools as well as the amount of hp u need to recover since if your hp bar is full you recover 0. hp ,but it’s my speculation anyways. Breathwork halves the mp cost for the next skill which makes it a nice short combo opener

    godhand greatly reduces the damage received , it would only recive a buff once you successfully counter an enemies attack, all buffs are consumed when using any of the attacking crusher skills. As a side note the god hand breathwork combinations work well a player can easily semi tank spamming breathwork and god hand while still maintaining the god hand buff which he can use if he desires to do so, along with a healthy hp recovery in the process. Sadly I can’t say how much the reduction is since I am using a low lv char (lv24) and I tested it out on grylle and bg, the grylle dmg was like 600-1100 but with god hand I only received around 25 dmg for the various attacks , while bg was doing 800-1600 dmg and godhand dubbed it down to like 80dmg. Which is strange since any given boss/ mini boss has attacks that vary in damage yet the dubbed down damage is very similar for each attack.

    I just wanted to share what I saw so far, maybe later I’ll try to be meticulous so I can actually give something that resembles a formula for the damage reduction aspect of the skills.
     
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  15. Lenwok

    Lenwok Elite Member Elite Member

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    Yeah im using 2s+s T4-statted knuckles :cool:
     
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  16. Zezusa

    Zezusa Well-Known Member

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    That would be because of the godhand buff at 3stks , still it’s an awesome damage none the less. Since it’s a test char, can you see if godhand works that well for chariot? It’s kind of weird that crusher is an battle skill and not a buff skill since it’s based on an existing battle skill
     
  17. Lenwok

    Lenwok Elite Member Elite Member

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    God hand wouldnt work for chariot because it's not a crusher skill.
    I'll probably get round to testing chariot+annihilator later, but am trying something else first :rolleyes::D
     
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  18. AliceYvne

    AliceYvne Elite Member Elite Member

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    With Annihilator...we still got chance on inflict ailment....feel like 75%.
     
  19. Lilybeth

    Lilybeth Member

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    Crusher combos for dagger build

    Buff: Reflex>Warcry(save)>Serum(swift)>Breathwork(cons)

    God Hand: Impact>God Hand(smite)>Combination(smite)>Breathwork(cons)

    Goliath (charge): Goliath Punch>Arcane Strike(save)

    Goliath (release): Kairiki Ranshin>Goliath Punch(smite)>Combination(smite)> Breathwork(cons)

    If u find some combo too long just remove Breathwork. But its not bad to save some mp and for heal purpose.
     
  20. MiLo-sol

    MiLo-sol Well-Known Member

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    Still debating between md and dagger sub...
     

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