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Dual Wield 101: Introduction, Skills, Possible Dual Wield Playstyles, Builds, and Themes

Discussion in 'Warrior' started by Cypherian, Feb 28, 2016.

  1. youkei

    youkei Well-Known Member

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    I really hope dw hav 3rd n 4th tier skils :)
     
  2. Cypherian

    Cypherian Dual Doggo! Bork bork! Super Likable Elite Member

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  3. Sidis

    Sidis Well-Known Member

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    How effective is dw skill cross parry combined with knight skill parry? Is it worth it to get parry for my dw build?
     
  4. Cypherian

    Cypherian Dual Doggo! Bork bork! Super Likable Elite Member

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    Cross Parry is a better skill if you want to use DW. Since it has an interrupt, and a one.time buff that reduces the next damage you take by 90%. This wont be a problem since if you built agi on your dw and light armor, you can dodge most attack most of the time. Cross Parry buff also works for the redzone skills.

    Parry is for tanky characters imho. You do not want to take a skill that relies on guard rate and power, with a pre requisite of a gap closer which you already have.

    So its better to get Cross Parry than to waster 10-15 points on another skill that doesnt really work in your favor
     
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  5. Sidis

    Sidis Well-Known Member

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    Ah I see, I was hoping it would help but if parry doesnt do anything for cross parry I won't get it. thank you very much for the input, this helps me eminsely.
     
  6. Sidis

    Sidis Well-Known Member

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    Checkin out your force blader build, I've been playing with PW builds because I think there fun and have great solo survivability potential without spending to many points in def/Eva/dodge because you run and gun and have some distance while your atk animation plays out. I thought this would be useful considering how difficult it can be to dodge those pesky red carpet atks when you go dw.

    OK so here's what I've got so far, I wounderd if you would mind picking this apart.

    DW hybrid (force blader).
    Stats: dex then agi then Mabey int, still open on this one.
    SP: 106. So far, need to fill in holes still I'm sure.

    DW 26: Dual sword mastery 10, Dual swords control 10, cross parry 5, charge slash 1(finisher/disengage). Didn't put in god speed because I'm not using spin slash or relying on auto atk for more than ampr.

    Magic 45: charge 5, chain 5, pw 10, arrow 5, javelin 5, lances 5, impact 10(half mp cost of next skill & p.def reduction.

    Sword 25: hard hit 5, sonic 5(distance closer), spiral air 5, sword tempest 10.

    Survival 10: safe rest 5, hp boost 5.

    Combo: sonic slash, impact(cosec),sword tempest(smite), charge slash(Swift)

    I value your input, you are the DW master.
     
    Last edited: Apr 6, 2016
  7. Erased

    Erased Well-Known Member

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    Do i have to list them all? :(
    Hi. I just started a DW, and i'm thinking of making it a full str/crt uild stat-wise (all stats to str until 40 or til it's capped,then crit). Just have 2 questions:

    1. What xtals do you guys think would be optimal to increase my crit rate (and crit dmg too if possible)? I have some ideas, but i probably don't know all of it.
    2. does passives from blade tree (i forget what they're called) apply to your right hand weapon as well?

    I appreciate any input you guys may have. I'm just trying to make a different build from most people (i've seen @Cypherian mention there aren't a lot of str DW's right now) and see if it will work out. Lol. It's probably not gonna be a powerhouse but at least it's unique. :D

    Also may i ask where i can find a thread that discusses which stats apply the left-hand weapon? I checked mugami's but i didn't find the info there.
     
  8. Cypherian

    Cypherian Dual Doggo! Bork bork! Super Likable Elite Member

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    Hello, It's better if you went STR/DEX, meaning going DEX first for higher ATK stat until some value, then Maxing out STR. Since STR only adds +1 atk unlike DEX which adds +2 atk.
    You're damage on max STR even from the additional CDMG you gain from it, will be at par with the damage you do on 150 DEX. So consider Getting Dex First to a value before adding STR.

    Xtals for Crit can be Boss Goblin, Warmonger, and Mauez, CDMG can be from Shining Gentleman, Gigant Knight and Warmonger.
    The Passive, Sword Technique, only increases the damage you deal on Blade Skills (Astute, Hardhit, Trigger Slash, Spiral Air... etc.) They do not affect DW Skills what so ever.
    The reason there are aren't alot of Pure STR DWs is because there was a lot until they saw the damage. by maxing out STR, you only get +250 ATK, Where as getting 125-150 DEX can get you from +250 - +300 ATK. then adding 100 STR for another +100 ATK. The DW isn't supposed to be a pure 1-Stat Build, because it relies on you building 2 stats to 3 stats.
    The stats that apply to left hand Weapon or Sub Weapon is Atk, Stability and Element Only. the issue on element not working on sub is being fixed right now. so we need to wait for it to be fixed. Which will make the DW at par in terms of weapon stat usage with the Archer/Sniper, since the change element depending on the arrow they equip on sub.
    It's better to get a high atk, high stability weapon for your sub weapon now, then transition to using elementals with high attack on sub when it is fixed.
     
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  9. TheXIIIthGuy

    TheXIIIthGuy Bye bye Elite Member

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    I'm taking into account the fact that you're going full STR first or second; others will debate about that decision later.
    1. The Xtal that immediately comes to mind is Warmonger (+6 cr and +2 cdmg), and it's pretty easy to get. Another Xtal that you can consider is Mauez (+2 cr), which is pretty good if you rely on spamming combos. Finally, a good Xtal to go along your build would be SG (no cr, but +1% CD), which also boosts your Atk and AMPR.
    2. DW is basically a 1H with some changed mechanics, so all blade passives (Sword Mastery and Quick Slash) apply. Sword Techniques also works, but only on skills from the Sword tree (that means Twin Slash, Spinning Slash, Cross Parry and Charging Slash don't get the damage boost from it)
    3. As previously mentioned, only weapon ATK, stability and Element of weapon apply. DW is currently a special case, as there's a bug preventing Element to be passed. Also auto-attacks and skills have an odd behavior, but not gonna go into details.

    EDIT: ninja'd by Cyph, he had more AGI than me >.<
     
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  10. Erased

    Erased Well-Known Member

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    Do i have to list them all? :(
    Thanks a lot guys. Good thing I havent put any stats points into it yet since i wanted to get to 40+ first (lvling it up by having it leech my main and then bnuts and nisel lol). So getting 3 stats (i'm debating on whether adding a bit of agi but i don't find it appealing tbh mainly because i read that atk spd doesn't really change once you get over 1000) is fine? looks like DW is a fun class to build/experiment on lol. Yeah i was planning on Warmonger but i thought you knew a better xtal. So i guess i'm sticking with that for now.

    Again, i appreciate the info. I'll show you what i come up with if it's any good. Lol. :)
     
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  11. Erased

    Erased Well-Known Member

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    Do i have to list them all? :(
    Ok. Thanks to @Cypherian and @TheXIIIthGuy i managed to salvage my DW before putting too much str in to it. Dex does make too much of a diff. Now i'm considering dex as main, putting some into agi til i get 1000 aspd without relying on equips (so i can use xtals for different things like either crit rate or dmg - havem't decided yet). I'll pump str once dex is maxed.

    Now for the skills.... DW is fun lol.
     
  12. Cypherian

    Cypherian Dual Doggo! Bork bork! Super Likable Elite Member

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    With light armor equipped and maxing dual control passive and godspeed. youd have around 900+ aspd. Just put in around 50 agi. And you're good to go
     
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  13. ViPR

    ViPR Elite Observer Elite Member

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    It seems that the parry buff on Cross-Parry only last the duration of the skill. How much does it reduce at lvl1 vs lvl10???
     
  14. Sidis

    Sidis Well-Known Member

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    A
    Agi also gives you the same amount of flee as an archer +400 if you pump 200 stat points into it, so don't discount it right away. Dual welders have kinda squishy HP and it's very difficult to trigger fighters high with them so it comes in handy to have the extra dodge capability.
     
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  15. Cypherian

    Cypherian Dual Doggo! Bork bork! Super Likable Elite Member

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    The parry buff lasts until you get hit. So its better if you use cross parry, when:
    1. There are no mini mobs aggroed to you so you wont get hit as soon as you get the buff.
    2. Boss is flinched, tumbled or stunned.
    3. Boss is casting redzone skills
    4. You do not have any aggro.
    5. You are away from redzone skills.
    At lvl 10 it reduces 90% damage.
    I think its starts at 45% at lvl 1 and increases by 5% per level
     
  16. Erased

    Erased Well-Known Member

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    Do i have to list them all? :(
    I'll keep that in mind. Additional info always welcome since i'm new at DW. Lol. I might add agi deoending on how my Dw fares against the harder bosses. :)
     
  17. Cypherian

    Cypherian Dual Doggo! Bork bork! Super Likable Elite Member

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    Im running 100 agi. I can almost face tank bosses because i have a high flee rate that makes me.dodge attacks continuously
     
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  18. rokzain

    rokzain Well-Known Member

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    does god speed enhances motion as well?? i heard it does... but... not sure
     
  19. ViPR

    ViPR Elite Observer Elite Member

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    If I'm planning to only use dw to exploit the high AMPR should I max godspeed? The combo I plan to use is
    Astute<impact (consec)<Tempest (Smite)<trigger(consec)

    astute<twin(Smite)<sonic(save)<trigger(smite)<rampage(smite)

    Astute<twin(consec)<charging(save)<Tempest (Smite)<Rampage(Smite)
     
  20. Cypherian

    Cypherian Dual Doggo! Bork bork! Super Likable Elite Member

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    Will be updated in a few days
     
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