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Main Story Boss idea, share yours too

Discussion in 'Toram Online General Discussions' started by kousunpo, May 12, 2021.

?

If this boss was legitimate would you try to

  1. Win against the darn near impossible to defeat boss and hopefully get the op drops

  2. Give up main quest forever after seeing how darn near impossible and how absurdly op the boss is

  3. Try to battle even knowing that you have approximately 0.000000000000000000000001% chance of winning

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  1. kousunpo

    kousunpo Well-Known Member

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    here is the main story super boss idea

    Boss Name: Valtorius

    Classification: Evil God of unfathomable Unprecedented Ultimate and Preeminent Power, Destroyer of Universes

    HP: 2.5 Billion HP easy difficulty, 25 Billion HP normal difficulty, 250 Billion HP hard difficulty, 25 Trillion HP nightmare difficulty, 75 Quadrillion HP extreme difficulty, 120 Quintillion HP purgatorial difficulty, 850 Septillion HP hell difficulty, 720 Decillion HP ultimate difficulty

    Battle Theme Music: same as Demonic Quasar's battle theme music like this

    Mobility: super mobile and teleports often, super fast movement across map

    Map Effects: constant aoe sharks that deal fractional or fatal damage depending on aoe shark colors

    Attacks: basic attacks deals around 40k damage and beyond each against players, rapidly fires many dark laser beams at once that each deal 500k+ to 40 million damage and beyond possibly even 500 trillion+ or greater against players depending on color of zone, sword slash deals 180k damage and beyond against players depending on color of zone, note: attack zones are as fast as a blink of light leaving no room for errors and requires very fast reaction time

    drops:
    Will of the Evil God((crafting material)), Spirit of the Evil God((boss pet)), Aura of Destruction((crafting material))

    Gun of Transcendence((bowgun))
    750 weapon atk
    cspd+7777, matk+45%, atk+45%, critical rate+300, matk up by int (4 extra flat matk points per int added to base matk), element depends on magic device, 10 meters auto attack range

    Robe of Boundlessness((armor))
    550 def
    physical resistance+60%, magical resistance+60%, ailment resistance+60%, fractional damage reduction+40%, additional magic+1500%, additional melee+1500%, atk up by dex (4 extra flat atk points per dex added to base atk)

    All-Knowing Jewel((additional))
    550 def
    physical resistance+40%, magical resistance+40%, ailment resistance+40%, cspd+100%, aspd+100%, +50% guard power, guard recharge+100%, all elements power+25%

    Ring of Acausality((special))
    attack mp recovery+400, mp+1000, aspd+4000, motion speed+100%, evasion recharge+100%, additional damage activation rate+100%

    Story: This boss would probably fit in the story as the 1 that effortlessly killed Almas the strongest of the 12 Gods, and upon meeting the Evil God it lets off an aura that is unfathomably powerful and just the raw force of the Evil God's aura alone annihilates even the legendary hero spirit that showed up to assist the player into absolute nothingness completely disintegrating the legendary hero spirit from existence leaving not even a trace of spiritual existence remaining which proves that the Evil God's power is absurdly far above all bosses that the player ever fought combined, and that should the player make even the slightest mistake in the battle the player would not only completely cease to exist both physically and spiritually but the entire universe would completely cease to exist both physically and spiritually as well, as the Evil God's goal is to destroy each and every universes that it encounters and kill the strongest God of each universe which often terrifies the lower gods of the conquered universes into scattering before residing above the conquered universes and deciding the right time to completely erase the conquered universes from existence.

    What do you think of the main quest boss idea? would it be an awsome challenge that tests the skills of players pushing the players beyond their own limits? and if possible please share your main quest boss idea too
     
    Last edited: Jun 6, 2021
  2. RyeUshio

    RyeUshio The Blue Bull Super Likable Elite Member Epic Member

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    How Valtorius looks like? ^_^
     
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  3. kousunpo

    kousunpo Well-Known Member

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    valtorius would probably look like a fusion of raton and ouvel and gatekeeper from iruna with a bit of graviceps and imitator and wield a giant golden sword, and would probably be 20 meters tall and has an all encompassing purple red aura that resembles super saiyan power up
     
    Last edited: Jun 6, 2021
  4. kousunpo

    kousunpo Well-Known Member

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    So what do you think of the boss? would it make for an Awsome final boss that actually poses the grand ultimate challenge for all players and parties knowing that any mistake at all means themselves and the entire universe being completely deleted from all levels of existence which extends to even spiritual existence meaning not even an afterlife remains after being completely deleted by the boss?
     
    Last edited: Jun 6, 2021
  5. kousunpo

    kousunpo Well-Known Member

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    Just a clarification on why the boss in the idea is so absurdly op, it is because i was thinking why don't they make a boss so insanely difficult and op that it actually forces the players to push their skills far beyond what they had ever hoped to achieve and also raises the stakes to be far above what all bosses before it had posed and that any little mistake at all in the entire battle means truly losing everything
     
    Last edited: Jun 6, 2021
  6. kousunpo

    kousunpo Well-Known Member

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    And for the players don't want for there to be a grand ultimate absurdly op challenging boss that forces the players to push their skills far beyond what they could ever imagine, what reasons do you have for not wanting a boss that pushes you to the highest extremes? and even if you can't ever defeat such an absurdly op boss to advance the main quest, at least your skills greatly improved for you to better handle all the beatable bosses on a new character considering your current 1 was deleted from existence by the boss
     
    Last edited: Jun 6, 2021
  7. kousunpo

    kousunpo Well-Known Member

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    Last edited: Jun 6, 2021
  8. kousunpo

    kousunpo Well-Known Member

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    I guess alot of people don't like the idea of fighting something that is pretty close to impossible to defeat, or they just don't want to lose an entire character if they do make a mistake in battle and would need to make a new character to start all over again?
     
    Last edited: Jun 6, 2021
  9. Lil☆Neko

    Lil☆Neko Well-Known Member

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    Honestly anything that breaks the "damage cap" or "kill as fast as possible by standing still and spamming" trend that just requires DPS and a godly tank would be a good boss at this point

    High difficulty boss: A boss that spawns minions that need to be killed in a specific order every time the HP bar is depleted (if order is broken, all minions spawn again and boss makes a high damaging AOE attack) would be pretty interesting :p

    Let's say the boss would flash different colours upon entering the summoning phase and that's the order that you need to kill the different-coloured adds in. It would be pretty fun since it heavily punishes CF users for once. If you use AOE... you miiight just end up causing a party wipe.
     
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  10. Red_Fox

    Red_Fox Master of the Ninja Kittens Super Likable Elite Member Epic Member

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    a mirror dimension where you fight Evil Pelulu, which uses a special attack that deals more damage the more spina you own.
     
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  11. kousunpo

    kousunpo Well-Known Member

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    That is a neat idea for a boss i like it, it can work
     
    Last edited: Jun 6, 2021
  12. kousunpo

    kousunpo Well-Known Member

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    Sounds unique!!!
     
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  13. kousunpo

    kousunpo Well-Known Member

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    Updated main quest super boss idea
     
    Last edited: Jun 6, 2021
  14. kousunpo

    kousunpo Well-Known Member

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    The updates are adding in drops that makes farming the nearly impossible to defeat super boss idea that may take many hours or days or weeks or even longer of non-stop fighting with or without party per round worth it and actually rewarding
     
    Last edited: Jun 6, 2021
  15. kousunpo

    kousunpo Well-Known Member

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    Further update: removed some annoying map effects in favor of more difficulties added to the main quest super boss idea and editted some of the drops.

    How does it look?
     
    Last edited: Jun 6, 2021
  16. kousunpo

    kousunpo Well-Known Member

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    Updated added voting poll
     
    Last edited: Jun 6, 2021
  17. kousunpo

    kousunpo Well-Known Member

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    Toram needs more bosses that are 99.999999999999999999999999999999% impossible to defeat do you agree?
     
    Last edited: Jun 6, 2021

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