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The Widow Maker (bow build)*not updating

Discussion in 'Hunter' started by Toramwasmyidea, Mar 13, 2016.

?

Do yu love bows now?

  1. Hell yeah bows are sexy

    90.5%
  2. Uhm bows are sexy, but my bowgun is bae<3

    14.3%
Multiple votes are allowed.
  1. DansAway

    DansAway Well-Known Member

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    so @Googlewasmyidea ,
    about ur armor n additional (cdmg 4% cdmg+8 n fur cape) suggestion...
    I dunno if it's just myself, but I can't feel any increase in snipe damage.
    while ooze armor (short range dmg +3%) does show damage improvement.
    does this mean raw dmg% increase is better than cdmg% increase after all?
     
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  2. Giffy

    Giffy Well-Known Member

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    IMO, if I have calculated it correctly (not confident in posting it), using an Ooze armor (boss drop) will be better.

    I'd say that an Ooze Arm (Boss Drop) > DEX +4% Cdmg +4% Arm > Cdmg +4% Cdmg +8 Arm.
     
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  3. DansAway

    DansAway Well-Known Member

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    both version of armor has same short range dmg +3%, except the dropped one gives more dex n cdmg%
    but ya, I'm using the dropped version
     
  4. Giffy

    Giffy Well-Known Member

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    Edited my previous post. I'll go with Ooze Arm boss drop as well. This is if you're hitting within 8m.
     
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  5. Arkiel

    Arkiel Well-Known Member

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    Maybe it is bug on android when using bows. All my snipe crits since I shifted to bow. I'll make the most out of it until then XD
     
    Last edited: Mar 17, 2016
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  6. Cadmus

    Cadmus Well-Known Member

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    yoo... hehe

    anyyways dont focus or invest on this build, its gonna get fixed soon... but if you have the luxury to do so.. enjoy :D
     
  7. Saphos

    Saphos Old Sword Nerd Elite Member

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    Why would you walk into a guide and persuade people not to follow this build? I am interested to find out what your intentions are.

    We have no data to confirm that the -50% crit rate is lowering overall crit rate. If it is lowering base crit rate only, then crit gear will save this build.

    Don't go around telling people not to use this build until it is confirmed unviable. This biased, uneducated comment is not appreciated. Consider OP's feeling before saying things like this please.

    If you can't help make this build work, just read and keep your non-sense to yourself.
     
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  8. DansAway

    DansAway Well-Known Member

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    dude,
    a fine geared gunner is still superior over this build (althought it all fall to each other's playing techniques at the end)
    no need to start hating just coz this build is far more cheaper n easier at the time
     
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  9. Arkiel

    Arkiel Well-Known Member

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    yo bro hehe.. i just use cheap equips xD maybe the reason this is only happening on android is because of the engine upgrade. it says on the maintenance details today that the upgrading from ios has been suspended. if the upgrade happens and the ios users can also experience this maybe it aint a bug.
     
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  10. DansAway

    DansAway Well-Known Member

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    okay... guys...
    I dunno how I should freak out here...
    but what @Kuro2406 showed to us was really bugging me these several days, then i do the test myself...

    so as u can u see in my screenshot below, apparently we can ramp up damage stability to 100%...
    holydads

    I also pulled my suggestion of long shot mastery, its completely bogus passive... 3m 5m 9m 15m all damage are same n stable, no increase whatsoever... wth

    therefore I offered many apologies to @Kuro2406 for not believing her footages. well, seeing is believing after all lol
     

    Attached Files:

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  11. Saphos

    Saphos Old Sword Nerd Elite Member

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    I wouldn't go as far as adjusting a guide or build because there is a bug. Once they fixed it, your numbers will return to normal and you will need the passive again. The focus should be on how to make the build work as if the bug was not there ^^
     
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  12. DansAway

    DansAway Well-Known Member

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    ur point is definitely our goal here,
    I'm just stating my sorry for being cynical over what @Kuro2406 showed to us
    after all, we have to do n see it ourselves to believe things

    regarding long shot mastery,
    yes I think it's a legit bug, since it doesn't do what it described itself at all. therefore leaving it lv5 for quick draw prerequisite is our best call for now
     
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  13. Precaria

    Precaria Precariø ♂ Retired IG Super Likable Elite Member Wiki Contributor

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    Can you tell us your gear setting? And, are those crits or whites. ^
     
  14. DansAway

    DansAway Well-Known Member

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    those were critical snipes,

    Forest Wolf Bow (70%)
    HQ Arrow (20%)
    Killer Coat (6%)
    Neck Googles (5%)
    TOTAL is 101%, rounded to 100% ofc lol
     
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  15. DansAway

    DansAway Well-Known Member

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    oh btw Vampire Cape turns out to be a better alternative than Neck Googles for this stable dmg gear build

    V. Cape gives:
    ATK +1%, Dodge +2, Stability +4%, Natural HP Regen +6%
    made it an evenly 100% stability, plus nice sub-stats there lol

    P.S. as suggested by Prof. @Mugami
     
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  16. Giffy

    Giffy Well-Known Member

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    Have you tried testing Short Range Damage (less than 8m)?
     
  17. Precaria

    Precaria Precariø ♂ Retired IG Super Likable Elite Member Wiki Contributor

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    Again, I'll raise a possibility here.

    - There is a bug with Long Range skill. Which of these you think is true?

    a) It doesn't increase the damage from 8m+.
    b) It increases damage the same from 0m to 24m.
     
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  18. DansAway

    DansAway Well-Known Member

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    well,
    I stated along with my screenshot about 100% dmg stability that I tried sniping from various range, 3-15m all damages are same
     
  19. DansAway

    DansAway Well-Known Member

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    my money is on a) bug,
    because if it's in fact b)... long shot mastery is a completely broken passive for archer lol
     
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  20. Kuro2406

    Kuro2406 Active Member

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    Ahh don't worry about it :p maybe just a bug
    Besides, that can help us calculate the dmg output with smaller error
    I tried to replace non-elemental arrow with an elemental arrow to see how the dmg change, and result is dmg increased by 125%
     
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